Player Matchup

Ymir
Ymir
LordAceShadow
Ymir
Level 97
God Stats
0W - 2L
1,479 SR
Queue Stats
78W - 76L
1,388 Elo+
Solo
Surtr
Surtr
cibola69
Surtr
Level 159
God Stats
0W - 3L
1,472 SR
Queue Stats
128W - 123L
1,444 Elo+
Solo
Ullr
Ullr
shah1109
Ullr
Level 52
God Stats
0W - 1L
1,729 SR
Queue Stats
99W - 137L
1,310 Elo+
Solo
Team Averages
Level 103
1,560 SR
1,380 Elo+

VS

Team Averages
Level 62
1,459 SR
1,381 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ERICNB16
Bakasura
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 35L
1,244 Elo+
Solo
Set
Set
Omni0x
Set
Level 104
God Stats
12W - 17L
1,376 SR
Queue Stats
195W - 208L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,298
845
8,361
7,379
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
cibola69
Surtr
15
1 / 1 / 3
8,677
789
6,012
12,458
6,818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
11
2 / 9 / 1
8,088
735
4,585
11,118
4,102
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
4 / 1 / 6
9,155
832
10,449
14,639
18,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
ERICNB16
Bakasura
12
0 / 2 / 7
7,691
699
761
4,592
1,782
Set
Omni0x
Set
16
9 / 1 / 4
10,377
943
11,522
7,911
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
13
13
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
1
6
7
W
Bakasura
ERICNB16
Bakasura
0
2
7
1.75
L
1
3
3
0.83
W
Set
Omni0x
Set
9
1
4
11
L
Surtr
cibola69
Surtr
1
1
3
2.5
L
Ullr
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,958
Damage
22,732
30,955
Taken
27,142
14,603
Mitigated
24,538
5,893
Healing
3,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,449
6,996
0
3,216
14,639
18,866
589
3,095
11,305
0
23,127
W
Bakasura
ERICNB16
Bakasura
761
268
0
0
4,592
1,782
0
2,569
1,906
0
6,376
L
8,361
1,569
0
279
7,379
3,683
0
15
7,364
33,941
974
W
Set
Omni0x
Set
11,522
2,760
0
135
7,911
3,890
88
2,210
5,480
0
36,835
L
Surtr
cibola69
Surtr
6,012
2,609
0
5,256
12,458
6,818
243
12
12,446
972
23,223
L
Ullr
4,585
1,040
0
358
11,118
4,102
0
12
11,075
0
16,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,063
Gold Earned
27,223
108
Minions Killed
109
0
Camps Cleared
0
516,238
Distance Traveled
557,360
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,155
832
36
3
0
208,641
0
W
Bakasura
7,691
699
11
1
0
144,378
0
L
Ymir
9,298
845
62
6
0
164,747
0
W
Set
10,377
943
62
6
0
204,341
0
L
Surtr
8,677
789
20
2
0
185,826
1
L
Ullr
8,088
735
26
2
0
165,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role