Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DarkestHoudini
Chaac
Level 102
God Stats
4W - 2L
1,571 SR
Queue Stats
104W - 98L
1,530 Elo+
Party 1
Persephone
Persephone
FatherCarlitoX
Persephone
Level 108
God Stats
1W - 0L
1,224 SR
Queue Stats
35W - 35L
1,513 Elo+
Solo
Xbalanque
Xbalanque
Frostyjr17
Xbalanque
Level 53
God Stats
6W - 1L
1,704 SR
Queue Stats
205W - 217L
1,521 Elo+
Party 1
Atlas
Atlas
Ripptile
Atlas
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
359W - 356L
1,568 Elo+
Solo
Team Averages
Level 114
1,457 SR
1,526 Elo+

VS

Team Averages
Level 160
1,611 SR
1,550 Elo+
Discordia
Discordia
Gulmock
Discordia
Level 180
God Stats
2W - 2L
1,877 SR
Queue Stats
133W - 131L
1,584 Elo+
Solo
Thor
Thor
Helsanity
Thor
Level 179
God Stats
3W - 6L
1,327 SR
Queue Stats
367W - 354L
1,574 Elo+
Party 2
Lancelot
Lancelot
Stoneyrecks
Lancelot
Level 94
God Stats
5W - 2L
1,779 SR
Queue Stats
476W - 485L
1,510 Elo+
Solo
Hera
Hera
TwinkTopper
Hera
Level 160
God Stats
1W - 2L
1,569 SR
Queue Stats
52W - 73L
1,488 Elo+
Solo
Hachiman
Hachiman
itzzrenz
Hachiman
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
514W - 509L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
6 / 1 / 15
10,395
1,040
10,608
15,497
10,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 2 / 17
9,504
950
10,706
14,670
12,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
FatherCarlitoX
Persephone
13
2 / 2 / 11
8,941
894
4,399
5,647
1,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Frostyjr17
Xbalanque
16
10 / 4 / 9
10,444
1,044
13,614
8,214
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Ripptile
Atlas
15
4 / 2 / 20
9,373
937
8,615
13,009
13,364
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gulmock
Discordia
15
6 / 5 / 1
9,288
929
16,492
8,526
3,341
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
12
0 / 6 / 4
7,346
735
5,620
10,781
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Stoneyrecks
Lancelot
12
0 / 6 / 4
6,983
698
7,352
14,047
11,766
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 6 / 6
7,611
761
6,969
10,090
3,637
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
itzzrenz
Hachiman
13
1 / 5 / 5
7,685
769
3,375
7,379
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
28
Kills
9
11
Deaths
28
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
15
13.5
W
6
2
17
7.25
W
Persephone
FatherCarlitoX
Persephone
2
2
11
3.75
W
Xbalanque
Frostyjr17
Xbalanque
10
4
9
3.63
L
Discordia
Gulmock
Discordia
6
5
1
1.3
L
Thor
0
6
4
0.33
W
Atlas
Ripptile
Atlas
4
2
20
7
L
Lancelot
Stoneyrecks
Lancelot
0
6
4
0.33
L
2
6
6
0.83
L
Hachiman
itzzrenz
Hachiman
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,942
Damage
39,808
57,037
Taken
50,823
41,491
Mitigated
25,600
26,750
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,608
1,832
846
5,405
15,497
10,235
1,683
5,978
8,911
0
17,393
W
10,706
1,333
480
6,973
14,670
12,766
664
7,134
7,057
0
23,619
W
Persephone
FatherCarlitoX
Persephone
4,399
49
1,079
1,914
5,647
1,795
978
2,237
3,208
17,587
378
W
Xbalanque
Frostyjr17
Xbalanque
13,614
6,292
1,315
1,791
8,214
3,331
3,403
2,333
5,676
0
26,188
L
Discordia
Gulmock
Discordia
16,492
162
811
1,045
8,526
3,341
0
1,959
6,567
29,246
544
L
Thor
5,620
224
0
1,966
10,781
4,212
0
2,653
8,128
0
14,368
W
Atlas
Ripptile
Atlas
8,615
2,042
2,030
4,917
13,009
13,364
585
4,645
7,909
14,853
1,268
L
Lancelot
Stoneyrecks
Lancelot
7,352
376
512
1,627
14,047
11,766
0
3,911
10,136
2,384
12,246
L
6,969
1,174
0
1,030
10,090
3,637
0
1,616
8,474
13,841
389
L
Hachiman
itzzrenz
Hachiman
3,375
1,259
239
140
7,379
2,644
0
2,573
4,806
0
10,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,657
Gold Earned
38,913
109
Minions Killed
101
0
Camps Cleared
0
1,048,797
Distance Traveled
888,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,395
1,040
16
2
0
202,551
0
W
Chaac
9,504
950
32
3
0
233,811
0
W
Persephone
8,941
894
31
3
0
212,628
0
W
Xbalanque
10,444
1,044
20
2
0
172,086
0
L
Discordia
9,288
929
41
4
0
185,177
0
L
Thor
7,346
735
20
2
0
171,676
0
W
Atlas
9,373
937
10
1
0
227,721
0
L
Lancelot
6,983
698
4
0
0
211,741
0
L
Hera
7,611
761
15
2
0
168,515
0
L
Hachiman
7,685
769
21
2
0
151,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role