Player Matchup

Rama
Rama
Platinum II
EDUARDINS101
Rama
Platinum II
Level 149
God Stats
21W - 11L
1,775 SR
Queue Stats
506W - 501L
1,933 MMR
Solo
Janus
Janus
Diamond V
FerreRlz
Janus
Diamond V
Level 209
God Stats
8W - 12L
1,538 SR
Queue Stats
200W - 175L
2,014 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Fіve
Ne Zha
Platinum I
Level 127
God Stats
45W - 40L
1,573 SR
Queue Stats
344W - 315L
1,970 MMR
Solo
Serqet
Serqet
Diamond V
Mihai06
Serqet
Diamond V
Level 149
God Stats
2W - 7L
1,698 SR
Queue Stats
253W - 243L
2,006 MMR
Solo
Shiva
Shiva
Platinum V
TonyM0ntana7608
Shiva
Platinum V
Level 126
God Stats
2W - 6L
1,593 SR
Queue Stats
552W - 550L
1,801 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,636 SR
1,945 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,521 SR
1,654 MMR
Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond III
 
Ra
Diamond III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Auf_den_Doetz
Cu Chulainn
Gold I
Level 89
God Stats
6W - 9L
1,485 SR
Queue Stats
114W - 106L
1,685 MMR
Party 1
Awilix
Awilix
Platinum I
I_Setsna_I
Awilix
Platinum I
Level 159
God Stats
4W - 3L
1,668 SR
Queue Stats
74W - 66L
1,827 MMR
Party 1
Ares
Ares
Gold I
guywithnoname3
Ares
Gold I
Level 128
God Stats
5W - 8L
1,452 SR
Queue Stats
70W - 72L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
4,961
620
3,108
6,079
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
FerreRlz
Janus
10
3 / 1 / 1
5,272
659
3,330
3,755
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Fіve
Ne Zha
8
0 / 3 / 4
4,777
597
4,092
8,189
3,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Mihai06
Serqet
9
6 / 3 / 2
5,295
662
3,917
6,318
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 0
3,994
499
2,224
4,779
2,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaBake KujiraAo KuangAphrodite

VS

Bans
ThanatosCthulhuNu WaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 1 / 3
5,335
667
4,334
3,659
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
 
Ra
9
1 / 4 / 2
5,071
634
1,705
5,305
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Auf_den_Doetz
Cu Chulainn
10
4 / 0 / 2
6,393
799
4,281
5,844
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Awilix
I_Setsna_I
Awilix
9
3 / 4 / 3
5,001
625
4,613
6,852
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 2 / 1
5,557
695
3,758
6,496
4,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
11
Kills
13
13
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
3
3.5
W
Ra
 
Ra
1
4
2
0.5
W
Cu Chulainn
Auf_den_Doetz
Cu Chulainn
4
0
2
5
L
2
3
2
1
L
Janus
FerreRlz
Janus
3
1
1
3.5
L
Ne Zha
Fіve
Ne Zha
0
3
4
0.67
W
Awilix
I_Setsna_I
Awilix
3
4
3
1.13
L
Serqet
Mihai06
Serqet
6
3
2
2.33
L
0
3
0
0
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,671
Damage
18,691
29,120
Taken
28,156
9,421
Mitigated
11,969
6,735
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,334
1,952
0
2,028
3,659
1,035
25
0
3,659
0
39,877
W
Ra
 
Ra
1,705
43
265
1,355
5,305
1,383
0
1,371
3,623
32,887
0
W
Cu Chulainn
Auf_den_Doetz
Cu Chulainn
4,281
976
0
2,625
5,844
2,972
0
376
5,214
4,729
31,384
L
3,108
2,370
0
2,235
6,079
1,490
0
2,271
3,808
0
29,839
L
Janus
FerreRlz
Janus
3,330
54
0
740
3,755
905
0
845
2,794
28,796
0
L
Ne Zha
Fіve
Ne Zha
4,092
1,292
0
2,324
8,189
3,033
0
1,602
6,547
0
19,368
W
Awilix
I_Setsna_I
Awilix
4,613
1,550
0
2,058
6,852
2,054
0
1,287
5,333
0
20,079
L
Serqet
Mihai06
Serqet
3,917
465
0
250
6,318
1,975
0
830
5,426
0
20,302
L
2,224
516
0
1,186
4,779
2,018
0
395
4,384
0
15,373
W
3,758
210
0
1,622
6,496
4,525
0
0
6,496
12,712
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,299
Gold Earned
27,357
218
Minions Killed
255
0
Camps Cleared
0
858,823
Distance Traveled
868,290
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,335
667
78
10
0
162,856
0
W
Ra
5,071
634
68
9
0
160,751
2
W
Cu Chulainn
6,393
799
57
7
0
159,253
1
L
Rama
4,961
620
63
8
0
163,523
0
L
Janus
5,272
659
67
8
0
195,902
0
L
Ne Zha
4,777
597
26
3
0
183,330
2
W
Awilix
5,001
625
41
5
0
198,653
2
L
Serqet
5,295
662
29
4
0
202,032
0
L
Shiva
3,994
499
33
4
0
114,036
0
W
Ares
5,557
695
11
1
0
186,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role