Player Matchup

Discordia
Discordia
Platinum III
OLORDEEJR
Discordia
Platinum III
Level 85
God Stats
11W - 14L
1,791 SR
Queue Stats
190W - 198L
1,817 MMR
Party 1
Bellona
Bellona
Silver I
Twofriedrice_TTV
Bellona
Silver I
Level 155
God Stats
4W - 4L
1,521 SR
Queue Stats
148W - 176L
1,173 MMR
Solo
Khepri
Khepri
Gold III
jwilix
Khepri
Gold III
Level 68
God Stats
22W - 31L
1,554 SR
Queue Stats
119W - 123L
1,444 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,622 SR
1,478 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,510 SR
1,058 MMR
Hera
Hera
Silver III
FemboyPWNR
Hera
Silver III
Level 54
God Stats
1W - 1L
1,677 SR
Queue Stats
22W - 42L
1,034 MMR
Party 2
Mulan
Mulan
Bronze III
TheEdwinKiller
Mulan
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,417 MMR
Solo
Chaac
Chaac
Bronze I
XGN Panda420842
Chaac
Bronze I
Level 89
God Stats
0W - 2L
1,353 SR
Queue Stats
14W - 40L
724 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OLORDEEJR
Discordia
16
4 / 0 / 8
9,680
968
12,352
6,361
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 3
8,254
825
4,288
9,106
6,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Khepri
jwilix
Khepri
16
5 / 3 / 5
9,091
909
7,755
12,205
11,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
XbalanqueAchillesMedusaCabrakanKuzenbo

VS

Bans
OdinCthulhuHerculesAthenaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,522
752
3,578
8,712
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 2 / 1
8,399
840
10,090
11,220
4,690
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 4
7,237
724
5,304
9,985
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
5
6
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Discordia
OLORDEEJR
Discordia
4
0
8
8
L
4
2
1
2.25
W
2
3
3
1.17
L
0
4
4
0.5
W
Khepri
jwilix
Khepri
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,395
Damage
18,972
27,672
Taken
29,917
20,058
Mitigated
15,199
4,711
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,578
750
0
620
8,712
2,492
0
5,323
2,756
24,896
0
W
Discordia
OLORDEEJR
Discordia
12,352
549
0
1,540
6,361
2,824
302
992
5,192
44,473
0
L
10,090
2,785
0
3,442
11,220
4,690
0
5,174
5,391
0
29,249
W
4,288
1,413
0
975
9,106
6,040
114
1,702
7,178
0
25,510
L
5,304
600
0
1,832
9,985
8,017
0
6,404
2,708
0
10,974
W
Khepri
jwilix
Khepri
7,755
324
204
1,992
12,205
11,194
0
923
11,022
13,013
2,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
23,158
142
Minions Killed
110
0
Camps Cleared
0
552,773
Distance Traveled
517,111
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,522
752
47
5
0
146,421
0
W
Discordia
9,680
968
79
8
0
182,940
4
L
Mulan
8,399
840
43
4
0
200,672
0
W
Bellona
8,254
825
42
4
0
170,005
1
L
Chaac
7,237
724
20
2
0
170,018
0
W
Khepri
9,091
909
21
2
0
199,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role