Player Matchup

Raijin
Raijin
HotGirlFishy
Raijin
Level 147
God Stats
4W - 4L
1,702 SR
Queue Stats
233W - 226L
1,490 Elo+
Solo
Chaac
Chaac
Motyga_cavabanga
Chaac
Level 48
God Stats
11W - 16L
1,577 SR
Queue Stats
95W - 113L
1,457 Elo+
Party 2
Cupid
Cupid
Rhys13
Cupid
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,451 Elo+
Solo
Ymir
Ymir
Shenis_cavabanga
Ymir
Level 44
God Stats
5W - 6L
1,503 SR
Queue Stats
80W - 90L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
moralesrdrgz
Tsukuyomi
Level 106
God Stats
11W - 5L
1,646 SR
Queue Stats
110W - 102L
1,519 Elo+
Solo
Team Averages
Level 81
1,586 SR
1,476 Elo+

VS

Team Averages
Level 123
1,555 SR
1,477 Elo+
Charybdis
Charybdis
Guizma
Charybdis
Level 191
God Stats
164W - 151L
1,453 SR
Queue Stats
570W - 574L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
Homer-Lars
Kuzenbo
Level 89
God Stats
13W - 15L
1,519 SR
Queue Stats
421W - 397L
1,516 Elo+
Party 1
Osiris
Osiris
Rockhound4you
Osiris
Level 93
God Stats
5W - 7L
1,488 SR
Queue Stats
91W - 93L
1,447 Elo+
Solo
Discordia
Discordia
Wotex____
Discordia
Level 117
God Stats
13W - 4L
1,817 SR
Queue Stats
126W - 120L
1,458 Elo+
Solo
Da Ji
Da Ji
mariexfv
Da Ji
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 194L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
3 / 0 / 2
8,897
636
5,802
6,102
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 2
7,996
571
10,184
11,217
7,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Cupid
Rhys13
Cupid
12
1 / 3 / 0
6,730
481
5,270
8,118
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 3
6,648
475
5,083
11,910
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
moralesrdrgz
Tsukuyomi
15
6 / 1 / 5
8,114
580
10,129
10,080
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Guizma
Charybdis
13
2 / 1 / 4
7,734
552
11,274
8,175
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Homer-Lars
Kuzenbo
11
1 / 0 / 5
7,190
514
5,418
13,175
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
2 / 5 / 0
6,921
494
7,180
14,812
13,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
Wotex____
Discordia
11
0 / 4 / 0
6,027
431
3,341
6,325
1,491
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
mariexfv
Da Ji
11
4 / 3 / 0
6,600
471
2,280
11,648
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
9
9
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Guizma
Charybdis
2
1
4
4
L
Kuzenbo
Homer-Lars
Kuzenbo
1
0
5
3.5
W
Raijin
3
0
2
4
W
2
2
2
1.5
W
Cupid
Rhys13
Cupid
1
3
0
0.33
L
2
5
0
0.4
W
1
3
3
0.83
L
Discordia
Wotex____
Discordia
0
4
0
0
L
Da Ji
mariexfv
Da Ji
4
3
0
1.33
W
Tsukuyomi
moralesrdrgz
Tsukuyomi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,468
Damage
29,493
47,427
Taken
54,135
23,622
Mitigated
34,400
16,934
Healing
15,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Guizma
Charybdis
11,274
4,103
0
5,018
8,175
2,828
583
1,703
6,472
0
69,622
L
Kuzenbo
Homer-Lars
Kuzenbo
5,418
2,983
0
4,420
13,175
13,048
86
3,308
9,594
27,287
0
W
Raijin
5,802
360
0
1,595
6,102
2,095
0
3,710
2,392
61,303
2,425
W
10,184
1,250
0
3,405
11,217
7,116
0
0
11,217
0
54,462
W
Cupid
Rhys13
Cupid
5,270
3,371
106
3,082
8,118
2,543
0
843
7,275
0
49,917
L
7,180
2,557
0
2,805
14,812
13,380
0
0
14,812
0
36,897
W
5,083
361
0
2,880
11,910
8,132
0
2,800
9,110
18,228
1,066
L
Discordia
Wotex____
Discordia
3,341
155
114
208
6,325
1,491
0
3,035
2,786
38,795
0
L
Da Ji
mariexfv
Da Ji
2,280
492
0
3,368
11,648
3,653
0
1,548
10,018
0
30,819
W
Tsukuyomi
moralesrdrgz
Tsukuyomi
10,129
2,289
0
5,866
10,080
3,736
0
1,406
8,674
0
65,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,385
Gold Earned
34,472
436
Minions Killed
331
0
Camps Cleared
0
1,422,964
Distance Traveled
1,292,326
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,734
552
120
9
0
238,199
3
L
Kuzenbo
7,190
514
31
2
0
280,804
1
W
Raijin
8,897
636
128
9
0
287,258
2
W
Chaac
7,996
571
85
6
0
284,409
0
W
Cupid
6,730
481
93
7
0
246,766
1
L
Osiris
6,921
494
52
4
0
234,223
1
W
Ymir
6,648
475
26
2
0
273,388
5
L
Discordia
6,027
431
66
5
0
239,745
0
L
Da Ji
6,600
471
62
4
0
299,355
0
W
Tsukuyomi
8,114
580
104
7
0
331,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role