Player Matchup

Shiva
Shiva
Diamond III
 
Shiva
Diamond III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum III
Centennial2K
Zeus
Platinum III
Level 186
God Stats
52W - 58L
1,543 SR
Queue Stats
116W - 119L
1,768 MMR
Solo
Ymir
Ymir
Platinum I
Hristoalex
Ymir
Platinum I
Level 199
God Stats
15W - 7L
1,689 SR
Queue Stats
446W - 434L
1,965 MMR
Solo
Susano
Susano
Diamond IV
WickedCheshire7
Susano
Diamond IV
Level 159
God Stats
2W - 2L
1,353 SR
Queue Stats
80W - 63L
2,109 MMR
Solo
Rama
Rama
Diamond I
dantser
Rama
Diamond I
Level 120
God Stats
2W - 3L
1,579 SR
Queue Stats
234W - 222L
2,273 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 162
1,533 SR
1,923 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,632 SR
1,800 MMR
Amaterasu
Amaterasu
Diamond III
 
Amaterasu
Diamond III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
DORSEYSGHOST
Hachiman
Masters
Level 128
God Stats
34W - 25L
1,727 SR
Queue Stats
202W - 182L
2,361 MMR
Party 1
Cabrakan
Cabrakan
Diamond IV
Líebe
Cabrakan
Diamond IV
Level 220
God Stats
8W - 6L
1,752 SR
Queue Stats
226W - 212L
1,949 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Pringles4878
Cthulhu
Platinum V
Level 158
God Stats
63W - 36L
1,683 SR
Queue Stats
563W - 578L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 0 / 0
3,937
787
1,138
3,479
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 1
3,589
718
350
2,094
411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 1 / 0
3,195
639
981
3,395
1,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 2 / 1
3,703
741
1,947
4,419
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
dantser
Rama
6
0 / 1 / 0
3,499
700
2,681
3,731
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
AphroditeLancelotMulan

VS

Bans
Yu HuangDa JiSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
1 / 0 / 1
4,044
809
2,540
3,698
2,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
 
Janus
7
0 / 2 / 1
3,272
654
1,497
2,077
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
DORSEYSGHOST
Hachiman
7
2 / 0 / 1
3,885
777
3,234
4,075
1,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
Líebe
Cabrakan
6
2 / 1 / 0
3,621
724
1,523
3,136
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Pringles4878
Cthulhu
1
0 / 0 / 0
2,500
500
0
228
140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
0
0
L
Amaterasu
 
Amaterasu
1
0
1
1.5
L
Janus
 
Janus
0
2
1
0.25
W
1
1
1
1.5
L
Hachiman
DORSEYSGHOST
Hachiman
2
0
1
2.5
W
0
1
0
0
L
Cabrakan
Líebe
Cabrakan
2
1
0
2
L
Cthulhu
Pringles4878
Cthulhu
0
0
0
0
W
2
2
1
1.25
W
Rama
dantser
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,097
Damage
8,794
17,118
Taken
13,214
5,033
Mitigated
5,595
5,579
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
1,138
311
0
252
3,479
1,435
0
197
3,282
0
21,151
L
Amaterasu
 
Amaterasu
2,540
965
0
1,667
3,698
2,200
0
411
3,287
0
12,771
L
Janus
 
Janus
1,497
76
0
170
2,077
444
0
350
1,727
11,217
287
W
350
40
0
661
2,094
411
0
1,117
805
10,032
336
L
Hachiman
DORSEYSGHOST
Hachiman
3,234
2,058
0
1,682
4,075
1,004
0
570
3,505
0
20,365
W
981
213
0
846
3,395
1,302
0
0
3,395
5,862
0
L
Cabrakan
Líebe
Cabrakan
1,523
344
0
1,573
3,136
1,807
0
0
3,136
16,756
0
L
Cthulhu
Pringles4878
Cthulhu
0
0
0
0
228
140
0
0
228
905
30
W
1,947
418
0
1,906
4,419
1,050
0
1,454
2,885
0
16,823
W
Rama
dantser
Rama
2,681
2,292
0
1,914
3,731
835
0
0
3,731
0
23,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,923
Gold Earned
17,322
158
Minions Killed
120
0
Camps Cleared
0
502,305
Distance Traveled
482,285
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,937
787
52
10
0
101,933
0
L
Amaterasu
4,044
809
27
5
0
128,368
0
L
Janus
3,272
654
22
4
0
118,839
0
W
Zeus
3,589
718
24
5
0
76,287
0
L
Hachiman
3,885
777
37
7
0
96,731
0
W
Ymir
3,195
639
11
2
0
107,917
3
L
Cabrakan
3,621
724
31
6
0
123,157
0
L
Cthulhu
2,500
500
3
1
0
15,190
0
W
Susano
3,703
741
27
5
0
130,179
0
W
Rama
3,499
700
44
9
0
85,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role