Player Matchup

Persephone
Persephone
KakaLoshark
Persephone
Level 63
God Stats
2W - 3L
1,361 SR
Queue Stats
157W - 158L
1,428 Elo+
Solo
Ne Zha
Ne Zha
NutmegRumble
Ne Zha
Level 122
God Stats
8W - 8L
1,542 SR
Queue Stats
439W - 171L
1,616 Elo+
Solo
Janus
Janus
Shaedude75
Janus
Level 96
God Stats
0W - 1L
1,397 SR
Queue Stats
2W - 1L
1,768 Elo+
Party 1
Ganesha
Ganesha
jimmygonejohn
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Maui
Maui
wolfpiissmissile
Maui
Level 107
God Stats
3W - 2L
1,640 SR
Queue Stats
109W - 96L
1,489 Elo+
Solo
Team Averages
Level 78
1,488 SR
1,560 Elo+

VS

Team Averages
Level 85
1,432 SR
1,460 Elo+
Chaac
Chaac
BigestFelleR
Chaac
Level 57
God Stats
9W - 7L
1,259 SR
Queue Stats
76W - 48L
1,500 Elo+
Solo
Anubis
Anubis
FallValley467
Anubis
Level 107
God Stats
15W - 21L
1,493 SR
Queue Stats
113W - 131L
1,503 Elo+
Solo
Maui
Maui
GDMXicoPreto
Maui
Level 109
God Stats
7W - 6L
1,422 SR
Queue Stats
37W - 26L
1,499 Elo+
Solo
Cliodhna
Cliodhna
Voidblade1
Cliodhna
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 83L
1,352 Elo+
Solo
Nu Wa
Nu Wa
nocturnal_pup
Nu Wa
Level 49
God Stats
180W - 189L
1,483 SR
Queue Stats
184W - 196L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KakaLoshark
Persephone
10
0 / 2 / 1
5,728
1,146
2,352
4,156
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
9
0 / 0 / 1
5,124
1,025
1,143
3,189
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
9
1 / 2 / 0
5,517
1,103
4,562
5,066
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
10
0 / 3 / 2
5,721
1,144
985
6,486
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
1 / 3 / 1
5,572
1,114
2,762
5,339
4,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Team 1 Tickets

329

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
6,039
1,208
3,299
4,843
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 1 / 6
6,284
1,257
5,882
2,583
1,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
2 / 0 / 8
6,199
1,240
2,912
2,766
1,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Voidblade1
Cliodhna
11
2 / 0 / 7
6,317
1,263
4,923
2,254
747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 9
6,230
1,246
3,679
1,145
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
2
Kills
11
10
Deaths
2
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
3
1
6
6
W
2
0
8
6
L
Persephone
KakaLoshark
Persephone
0
2
1
0.25
L
Ne Zha
0
0
1
0.5
L
Janus
1
2
0
0.5
W
Cliodhna
Voidblade1
Cliodhna
2
0
7
5.5
L
Ganesha
0
3
2
0.33
W
1
0
9
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,804
Damage
20,695
24,236
Taken
13,591
12,024
Mitigated
8,103
2,172
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,299
377
0
1,397
4,843
3,817
0
3,998
608
0
7,130
W
5,882
371
0
1,154
2,583
1,227
0
1,482
1,021
17,663
0
W
2,912
961
0
0
2,766
1,990
0
2,237
324
4,904
0
L
Persephone
KakaLoshark
Persephone
2,352
324
0
452
4,156
1,252
0
1,495
2,573
17,428
0
L
Ne Zha
1,143
96
0
396
3,189
1,126
0
1,396
1,762
0
5,107
L
Janus
4,562
209
0
210
5,066
1,414
0
2,718
2,311
13,364
0
W
Cliodhna
Voidblade1
Cliodhna
4,923
159
0
429
2,254
747
0
1,764
375
0
7,516
L
Ganesha
985
268
0
552
6,486
3,987
0
4,583
1,832
4,418
0
W
3,679
1,015
0
0
1,145
322
0
503
602
20,402
514
L
2,762
461
0
562
5,339
4,245
0
2,222
3,049
6,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,662
Gold Earned
31,069
87
Minions Killed
89
3
Camps Cleared
4
384,898
Distance Traveled
485,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,039
1,208
5
1
0
86,729
0
W
Anubis
6,284
1,257
24
5
1
94,744
0
W
Maui
6,199
1,240
4
1
2
101,928
0
L
Persephone
5,728
1,146
37
7
0
84,834
0
L
Ne Zha
5,124
1,025
7
1
1
54,445
0
L
Janus
5,517
1,103
33
7
2
98,227
0
W
Cliodhna
6,317
1,263
7
1
0
108,887
0
L
Ganesha
5,721
1,144
1
0
0
74,141
0
W
Nu Wa
6,230
1,246
49
10
1
93,483
0
L
Maui
5,572
1,114
9
2
0
73,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role