Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Hêiaü
Hercules
Level 189
God Stats
0W - 4L
1,601 SR
Queue Stats
15W - 23L
1,400 Elo+
Party 2
Bastet
Bastet
MinorInsanity
Bastet
Level 145
God Stats
1W - 1L
1,980 SR
Queue Stats
6W - 7L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
PIGGY9094
Nu Wa
Level 159
God Stats
168W - 131L
1,510 SR
Queue Stats
352W - 350L
1,483 Elo+
Solo
Khepri
Khepri
zeus_vibrant
Khepri
Level 161
God Stats
1W - 2L
1,709 SR
Queue Stats
892W - 881L
1,566 Elo+
Solo
Team Averages
Level 162
1,660 SR
1,486 Elo+

VS

Team Averages
Level 130
1,533 SR
1,561 Elo+
Tiamat
Tiamat
Hakаri
Tiamat
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,754 Elo+
Party 3
Bake Kujira
Bake Kujira
SpecialButton
Bake Kujira
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 288L
1,514 Elo+
Party 1
Chaac
Chaac
VBMoneyy
Chaac
Level 153
God Stats
40W - 17L
1,657 SR
Queue Stats
552W - 546L
1,481 Elo+
Party 1
Bellona
Bellona
berserker100x
Bellona
Level 142
God Stats
9W - 11L
1,489 SR
Queue Stats
100W - 94L
1,483 Elo+
Solo
Nox
Nox
merciа
Nox
Level 103
God Stats
26W - 36L
1,518 SR
Queue Stats
546W - 469L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 1 / 0
6,431
536
8,027
7,415
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Hêiaü
Hercules
10
2 / 6 / 0
6,365
530
5,418
13,086
8,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 4 / 2
5,893
491
4,035
10,145
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
PIGGY9094
Nu Wa
11
0 / 2 / 0
6,276
523
3,992
5,338
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
10
0 / 1 / 4
5,956
496
3,284
6,560
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hakаri
Tiamat
13
7 / 2 / 1
7,809
651
8,002
8,207
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Bake Kujira
SpecialButton
Bake Kujira
12
1 / 1 / 2
6,105
509
5,881
9,742
9,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
VBMoneyy
Chaac
12
2 / 1 / 2
6,636
553
6,757
8,344
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
11
2 / 4 / 1
6,248
521
3,263
7,814
4,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
13
2 / 0 / 0
7,115
593
2,630
5,221
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
14
14
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
1
0
5
W
Tiamat
Hakаri
Tiamat
7
2
1
3.75
L
Hercules
Hêiaü
Hercules
2
6
0
0.33
L
1
4
2
0.5
L
Nu Wa
PIGGY9094
Nu Wa
0
2
0
0
W
Bake Kujira
SpecialButton
Bake Kujira
1
1
2
2
W
Chaac
VBMoneyy
Chaac
2
1
2
3
W
Bellona
2
4
1
0.63
W
Nox
2
0
0
2
L
Khepri
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,756
Damage
26,533
42,544
Taken
39,328
20,110
Mitigated
24,725
13,025
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,027
4,185
0
640
7,415
2,538
0
3,103
4,312
0
47,270
W
Tiamat
Hakаri
Tiamat
8,002
1,385
0
3,401
8,207
3,920
0
187
7,565
41,701
0
L
Hercules
Hêiaü
Hercules
5,418
1,710
0
5,043
13,086
8,027
0
5,366
6,436
65
32,571
L
4,035
950
0
4,446
10,145
2,917
0
1,650
8,223
0
37,877
L
Nu Wa
PIGGY9094
Nu Wa
3,992
1,317
77
1,631
5,338
1,307
0
2,239
3,099
41,351
65
W
Bake Kujira
SpecialButton
Bake Kujira
5,881
3,016
0
2,329
9,742
9,167
44
1,833
7,847
34,645
2,401
W
Chaac
VBMoneyy
Chaac
6,757
1,200
0
2,522
8,344
5,940
0
573
7,603
0
59,575
W
Bellona
3,263
2,242
0
2,076
7,814
4,242
0
1,790
5,962
0
36,064
W
Nox
2,630
0
0
500
5,221
1,456
0
2,329
2,602
56,603
1,619
L
Khepri
3,284
645
0
1,188
6,560
5,321
0
2,400
4,160
16,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,921
Gold Earned
33,913
328
Minions Killed
434
0
Camps Cleared
0
1,167,076
Distance Traveled
1,262,692
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,431
536
86
7
0
235,825
2
W
Tiamat
7,809
651
90
8
0
234,110
4
L
Hercules
6,365
530
63
5
0
218,378
0
L
Bastet
5,893
491
72
6
0
260,422
3
L
Nu Wa
6,276
523
84
7
0
221,431
7
W
Bake Kujira
6,105
509
53
4
0
247,825
0
W
Chaac
6,636
553
95
8
0
272,139
2
W
Bellona
6,248
521
78
7
0
259,549
2
W
Nox
7,115
593
118
10
0
249,069
4
L
Khepri
5,956
496
23
2
0
231,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role