Player Matchup

Artemis
Artemis
 
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lavazutch
Fenrir
Level 145
God Stats
21W - 18L
1,567 SR
Queue Stats
314W - 329L
1,425 Elo+
Solo
Bakasura
Bakasura
OsoDanii CQB
Bakasura
Level 165
God Stats
4W - 3L
1,747 SR
Queue Stats
469W - 431L
1,512 Elo+
Solo
Ares
Ares
chenlezhi
Ares
Level 272
God Stats
91W - 83L
1,559 SR
Queue Stats
1,551W - 1,519L
1,390 Elo+
Solo
Nu Wa
Nu Wa
smokesignals6
Nu Wa
Level 202
God Stats
39W - 30L
1,558 SR
Queue Stats
407W - 395L
1,434 Elo+
Solo
Team Averages
Level 178
1,586 SR
1,452 Elo+

VS

Team Averages
Level 114
1,507 SR
1,393 Elo+
Apollo
Apollo
DreddKnight007
Apollo
Level 124
God Stats
0W - 2L
1,713 SR
Queue Stats
50W - 58L
1,427 Elo+
Solo
Ra
Ra
Harbinger_Monkee
Ra
Level 159
God Stats
40W - 31L
1,593 SR
Queue Stats
442W - 460L
1,457 Elo+
Solo
Atlas
Atlas
MK77OO
Atlas
Level 107
God Stats
11W - 10L
1,645 SR
Queue Stats
548W - 563L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
Yayaa_Sigal
Ratatoskr
Level 35
God Stats
1W - 11L
1,030 SR
Queue Stats
29W - 59L
1,124 Elo+
Solo
Cthulhu
Cthulhu
justdudley94
Cthulhu
Level 144
God Stats
15W - 6L
1,552 SR
Queue Stats
87W - 80L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 3 / 2
9,492
593
5,924
9,335
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Lavazutch
Fenrir
16
8 / 0 / 5
9,479
592
10,300
10,984
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bakasura
OsoDanii CQB
Bakasura
16
2 / 4 / 4
9,838
615
11,182
20,378
15,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
13
2 / 4 / 4
7,923
495
3,404
13,097
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 0 / 6
9,898
619
12,709
5,956
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 1
8,892
556
6,534
12,603
3,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 2 / 2
8,870
554
8,964
11,055
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
MK77OO
Atlas
11
0 / 5 / 6
6,880
430
4,969
15,936
10,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Yayaa_Sigal
Ratatoskr
13
2 / 5 / 2
7,293
456
5,032
13,501
4,197
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
justdudley94
Cthulhu
11
2 / 2 / 0
7,492
468
7,526
10,281
8,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
21
Kills
11
11
Deaths
21
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
3
2
1.67
L
6
7
1
0.93
L
1
2
2
1
W
Fenrir
Lavazutch
Fenrir
8
0
5
10.5
L
Atlas
MK77OO
Atlas
0
5
6
0.6
W
Bakasura
OsoDanii CQB
Bakasura
2
4
4
1
L
Ratatoskr
Yayaa_Sigal
Ratatoskr
2
5
2
0.6
W
Ares
2
4
4
1
L
Cthulhu
justdudley94
Cthulhu
2
2
0
1
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,519
Damage
33,025
59,750
Taken
63,376
37,550
Mitigated
29,457
19,624
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,924
2,959
0
3,984
9,335
3,129
1,231
1,504
7,831
0
64,339
L
6,534
4,913
0
3,153
12,603
3,881
546
1,963
10,304
0
63,976
L
8,964
414
835
4,489
11,055
2,749
0
5,828
4,608
77,245
0
W
Fenrir
Lavazutch
Fenrir
10,300
1,847
0
1,970
10,984
4,593
746
3,034
7,674
0
56,615
L
Atlas
MK77OO
Atlas
4,969
1,620
125
2,853
15,936
10,249
111
3,804
11,840
28,422
0
W
Bakasura
OsoDanii CQB
Bakasura
11,182
5,654
0
11,723
20,378
15,763
1,157
9,563
9,693
0
49,718
L
Ratatoskr
Yayaa_Sigal
Ratatoskr
5,032
1,454
0
672
13,501
4,197
0
3,956
8,746
0
49,495
W
Ares
3,404
103
137
840
13,097
12,099
358
2,494
10,343
53,294
0
L
Cthulhu
justdudley94
Cthulhu
7,526
939
0
1,946
10,281
8,381
0
1,455
6,547
40,991
1,252
W
12,709
2,885
0
970
5,956
1,966
782
2,776
2,936
74,148
1,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,630
Gold Earned
39,427
533
Minions Killed
423
0
Camps Cleared
0
1,596,252
Distance Traveled
1,511,281
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,492
593
109
7
0
295,152
1
L
Apollo
8,892
556
90
6
0
313,941
6
L
Ra
8,870
554
158
10
0
332,150
0
W
Fenrir
9,479
592
85
5
0
363,707
1
L
Atlas
6,880
430
29
2
0
260,878
5
W
Bakasura
9,838
615
141
9
0
296,548
0
L
Ratatoskr
7,293
456
80
5
0
363,578
0
W
Ares
7,923
495
65
4
0
329,301
0
L
Cthulhu
7,492
468
66
4
0
240,734
2
W
Nu Wa
9,898
619
133
8
0
311,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role