Player Matchup

Raijin
Raijin
KageCrimson
Raijin
Level 74
God Stats
3W - 0L
1,573 SR
Queue Stats
70W - 53L
1,537 Elo+
Solo
Charybdis
Charybdis
MyGodBryan
Charybdis
Level 102
God Stats
14W - 8L
1,813 SR
Queue Stats
443W - 402L
1,532 Elo+
Solo
Surtr
Surtr
Pastor_Leo
Surtr
Level 144
God Stats
51W - 50L
1,602 SR
Queue Stats
282W - 259L
1,531 Elo+
Solo
Fenrir
Fenrir
Teleleste
Fenrir
Level 146
God Stats
26W - 14L
1,634 SR
Queue Stats
288W - 258L
1,587 Elo+
Solo
Bacchus
Bacchus
Zaken69
Bacchus
Level 173
God Stats
4W - 1L
1,718 SR
Queue Stats
271W - 267L
1,558 Elo+
Solo
Team Averages
Level 128
1,668 SR
1,549 Elo+

VS

Team Averages
Level 115
1,612 SR
1,521 Elo+
Zhong Kui
Zhong Kui
GMArenaMain
Zhong Kui
Level 82
God Stats
21W - 22L
1,555 SR
Queue Stats
314W - 310L
1,524 Elo+
Solo
Ymir
Ymir
JoseGamer2016
Ymir
Level 126
God Stats
11W - 16L
1,476 SR
Queue Stats
99W - 107L
1,463 Elo+
Solo
Izanami
Izanami
LuzbelGame
Izanami
Level 149
God Stats
87W - 72L
1,589 SR
Queue Stats
965W - 935L
1,518 Elo+
Solo
Nu Wa
Nu Wa
MusicBoxEra1993
Nu Wa
Level 176
God Stats
95W - 68L
1,596 SR
Queue Stats
378W - 347L
1,538 Elo+
Solo
Danzaburou
Danzaburou
PallMalls
Danzaburou
Level 43
God Stats
3W - 2L
1,843 SR
Queue Stats
42W - 34L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
5
0 / 0 / 1
3,365
673
1,131
1,918
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MyGodBryan
Charybdis
7
2 / 2 / 1
4,442
888
2,470
3,743
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
7
0 / 0 / 0
3,875
775
1,286
2,705
1,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Teleleste
Fenrir
6
1 / 0 / 1
3,467
693
1,581
4,006
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Zaken69
Bacchus
5
2 / 0 / 2
3,877
775
1,709
2,253
1,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GMArenaMain
Zhong Kui
2
0 / 1 / 0
2,538
508
313
1,097
326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
3,163
633
647
2,134
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
LuzbelGame
Izanami
7
2 / 2 / 0
3,788
758
1,812
3,282
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

5
0 / 0 / 0
3,242
648
2,117
2,954
629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
PallMalls
Danzaburou
5
0 / 2 / 1
3,156
631
598
3,497
1,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
GMArenaMain
Zhong Kui
0
1
0
0
L
0
0
0
0
W
Raijin
0
0
1
0.5
L
Izanami
LuzbelGame
Izanami
2
2
0
1
L
0
0
0
0
W
Charybdis
MyGodBryan
Charybdis
2
2
1
1.25
L
Danzaburou
PallMalls
Danzaburou
0
2
1
0.25
W
Surtr
0
0
0
0
W
Fenrir
Teleleste
Fenrir
1
0
1
1.5
W
Bacchus
Zaken69
Bacchus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,177
Damage
5,487
14,625
Taken
12,964
5,058
Mitigated
3,894
7,676
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
GMArenaMain
Zhong Kui
313
115
0
310
1,097
326
0
111
986
2,016
946
L
647
0
0
712
2,134
1,154
0
173
1,961
12,049
280
W
Raijin
1,131
78
0
943
1,918
426
0
1,105
813
16,014
0
L
Izanami
LuzbelGame
Izanami
1,812
1,215
0
1,128
3,282
770
0
445
2,837
0
18,945
L
2,117
656
0
1,532
2,954
629
0
1,065
1,643
15,334
269
W
Charybdis
MyGodBryan
Charybdis
2,470
1,383
0
1,646
3,743
849
0
135
3,608
0
25,666
L
Danzaburou
PallMalls
Danzaburou
598
375
0
721
3,497
1,015
0
869
2,600
0
13,626
W
Surtr
1,286
367
0
1,537
2,705
1,223
0
511
1,986
515
19,497
W
Fenrir
Teleleste
Fenrir
1,581
451
0
2,272
4,006
1,061
0
512
3,494
0
16,972
W
Bacchus
Zaken69
Bacchus
1,709
195
0
1,278
2,253
1,499
0
423
1,830
6,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,026
Gold Earned
15,887
167
Minions Killed
122
0
Camps Cleared
0
517,495
Distance Traveled
404,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
2,538
508
5
1
0
28,521
0
L
Ymir
3,163
633
20
4
0
93,239
0
W
Raijin
3,365
673
27
5
0
92,410
0
L
Izanami
3,788
758
39
8
0
101,882
0
L
Nu Wa
3,242
648
27
5
0
93,574
0
W
Charybdis
4,442
888
49
10
0
88,573
0
L
Danzaburou
3,156
631
31
6
0
87,736
0
W
Surtr
3,875
775
47
9
0
116,515
0
W
Fenrir
3,467
693
36
7
0
109,016
0
W
Bacchus
3,877
775
8
2
0
110,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role