Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Arw_710
Chaac
Level 28
God Stats
0W - 2L
1,471 SR
Queue Stats
13W - 19L
1,428 Elo+
Solo
Agni
Agni
Lata ATMGirl513
Agni
Level 159
God Stats
13W - 9L
1,629 SR
Queue Stats
666W - 658L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
Soprobear
Jing Wei
Level 153
God Stats
4W - 13L
1,286 SR
Queue Stats
554W - 592L
1,540 Elo+
Solo
He Bo
He Bo
ZombertJP
He Bo
Level 128
God Stats
8W - 17L
1,345 SR
Queue Stats
1,010W - 1,037L
1,522 Elo+
Solo
Team Averages
Level 129
1,446 SR
1,496 Elo+

VS

Team Averages
Level 89
1,518 SR
1,516 Elo+
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AceSociopath
Cernunnos
Level 103
God Stats
2W - 0L
1,521 SR
Queue Stats
70W - 66L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Faddis4
Morgan Le Fay
Level 40
God Stats
4W - 1L
1,687 SR
Queue Stats
40W - 45L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
SenseiTbag420
Hun Batz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 80L
1,573 Elo+
Solo
Baba Yaga
Baba Yaga
zXstevefrenchXz
Baba Yaga
Level 127
God Stats
7W - 8L
1,385 SR
Queue Stats
337W - 330L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 5 / 4
8,033
803
3,705
8,916
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Arw_710
Chaac
14
1 / 4 / 4
7,516
752
7,413
13,279
11,312
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
0 / 5 / 4
6,757
676
3,482
6,829
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Soprobear
Jing Wei
15
6 / 4 / 2
8,577
858
7,659
9,663
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

He Bo
ZombertJP
He Bo
11
1 / 7 / 2
6,906
691
10,301
10,325
2,966
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
5 / 3 / 11
8,991
899
9,498
7,382
2,667
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
AceSociopath
Cernunnos
14
4 / 1 / 11
8,525
853
6,997
7,203
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Faddis4
Morgan Le Fay
16
7 / 1 / 17
9,821
982
8,693
7,883
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SenseiTbag420
Hun Batz
14
4 / 3 / 15
8,981
898
9,012
11,512
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baba Yaga
zXstevefrenchXz
Baba Yaga
16
5 / 2 / 14
10,429
1,043
11,162
10,621
5,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
9
Kills
25
25
Deaths
10
16
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
5
4
0.6
W
Thoth
 
Thoth
5
3
11
3.5
W
Cernunnos
AceSociopath
Cernunnos
4
1
11
9.5
L
Chaac
Arw_710
Chaac
1
4
4
0.75
W
Morgan Le Fay
Faddis4
Morgan Le Fay
7
1
17
15.5
L
0
5
4
0.4
W
Hun Batz
SenseiTbag420
Hun Batz
4
3
15
3.83
L
Jing Wei
Soprobear
Jing Wei
6
4
2
1.75
L
He Bo
ZombertJP
He Bo
1
7
2
0.29
W
Baba Yaga
zXstevefrenchXz
Baba Yaga
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,560
Damage
45,362
49,012
Taken
44,601
26,817
Mitigated
23,624
12,094
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,705
181
0
828
8,916
6,738
0
5,475
3,441
13,415
191
W
Thoth
 
Thoth
9,498
245
859
785
7,382
2,667
2,730
2,079
5,303
19,523
645
W
Cernunnos
AceSociopath
Cernunnos
6,997
2,024
1,849
1,255
7,203
2,819
1,799
1,857
5,346
0
13,105
L
Chaac
Arw_710
Chaac
7,413
195
0
3,465
13,279
11,312
0
6,771
6,508
0
16,223
W
Morgan Le Fay
Faddis4
Morgan Le Fay
8,693
1,073
355
1,130
7,883
3,020
987
4,278
3,605
18,211
649
L
3,482
67
2,058
655
6,829
2,569
0
4,281
2,548
9,117
0
W
Hun Batz
SenseiTbag420
Hun Batz
9,012
737
1,720
3,101
11,512
10,012
0
3,333
8,179
0
13,639
L
Jing Wei
Soprobear
Jing Wei
7,659
6,902
457
1,778
9,663
3,232
0
5,940
3,723
0
17,537
L
He Bo
ZombertJP
He Bo
10,301
505
819
2,034
10,325
2,966
0
6,794
3,531
14,108
791
W
Baba Yaga
zXstevefrenchXz
Baba Yaga
11,162
100
3,732
3,602
10,621
5,106
1,387
5,383
5,238
26,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,789
Gold Earned
46,747
86
Minions Killed
108
0
Camps Cleared
0
825,268
Distance Traveled
990,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,033
803
22
2
0
156,352
0
W
Thoth
8,991
899
27
3
0
200,328
0
W
Cernunnos
8,525
853
17
2
0
180,398
0
L
Chaac
7,516
752
12
1
0
178,223
0
W
Morgan Le Fay
9,821
982
28
3
0
203,285
0
L
Agni
6,757
676
15
2
0
151,718
0
W
Hun Batz
8,981
898
5
1
0
182,981
0
L
Jing Wei
8,577
858
29
3
0
167,792
0
L
He Bo
6,906
691
8
1
0
171,183
0
W
Baba Yaga
10,429
1,043
31
3
0
223,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role