Player Matchup

Pele
Pele
Angeliosis
Pele
Level 107
God Stats
34W - 19L
1,599 SR
Queue Stats
42W - 27L
1,538 Elo+
Party 1
Chang'e
Chang'e
Angeliosis
Chang'e
Level 104
God Stats
11W - 9L
1,561 SR
Queue Stats
61W - 51L
1,515 Elo+
Party 1
Discordia
Discordia
JheezusChrist96
Discordia
Level 157
God Stats
22W - 15L
1,620 SR
Queue Stats
382W - 366L
1,436 Elo+
Solo
Poseidon
Poseidon
Luolanlove
Poseidon
Level 158
God Stats
34W - 14L
1,748 SR
Queue Stats
123W - 123L
1,492 Elo+
Solo
Hou Yi
Hou Yi
reigo20
Hou Yi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,642 Elo+
Solo
Team Averages
Level 127
1,606 SR
1,525 Elo+

VS

Team Averages
Level 112
1,503 SR
1,500 Elo+
Martichoras
Martichoras
CRiTTeRS NL
Martichoras
Level 84
God Stats
2W - 5L
1,555 SR
Queue Stats
120W - 111L
1,588 Elo+
Solo
Pele
Pele
Icerex_x
Pele
Level 67
God Stats
0W - 6L
1,431 SR
Queue Stats
74W - 87L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
KamiKaze345
Cu Chulainn
Level 128
God Stats
5W - 8L
1,521 SR
Queue Stats
145W - 140L
1,495 Elo+
Party 2
Atlas
Atlas
Phensokhames
Atlas
Level 162
God Stats
0W - 1L
1,481 SR
Queue Stats
237W - 223L
1,503 Elo+
Party 2
Anubis
Anubis
TommyDGaming
Anubis
Level 119
God Stats
42W - 32L
1,529 SR
Queue Stats
96W - 94L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
9,499
679
7,173
10,031
5,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Angeliosis
Chang'e
12
1 / 2 / 6
6,672
477
5,289
10,685
7,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
JheezusChrist96
Discordia
14
1 / 0 / 5
7,874
562
5,617
4,970
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
Luolanlove
Poseidon
14
4 / 2 / 4
7,836
560
11,462
7,195
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hou Yi
reigo20
Hou Yi
15
4 / 0 / 2
8,802
629
4,540
3,458
1,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CRiTTeRS NL
Martichoras
13
1 / 4 / 0
7,525
538
5,110
8,041
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
10
1 / 3 / 1
6,345
453
3,131
12,312
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
KamiKaze345
Cu Chulainn
14
2 / 5 / 1
8,354
597
8,230
13,907
8,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 2 / 2
6,186
442
4,450
10,818
8,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
13
1 / 2 / 1
7,356
525
2,366
8,974
3,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
5
5
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Chang'e
Angeliosis
Chang'e
1
2
6
2
L
Martichoras
CRiTTeRS NL
Martichoras
1
4
0
0.25
L
Pele
1
3
1
0.5
W
Discordia
JheezusChrist96
Discordia
1
0
5
3.5
L
Cu Chulainn
KamiKaze345
Cu Chulainn
2
5
1
0.5
W
Poseidon
Luolanlove
Poseidon
4
2
4
3
L
0
2
2
0.5
L
Anubis
1
2
1
0.75
W
Hou Yi
reigo20
Hou Yi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,081
Damage
23,287
36,339
Taken
54,052
17,532
Mitigated
27,172
13,778
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,173
1,911
0
4,410
10,031
5,114
52
985
9,046
0
65,604
W
Chang'e
Angeliosis
Chang'e
5,289
379
951
4,183
10,685
7,108
243
2,810
7,875
25,669
0
L
Martichoras
CRiTTeRS NL
Martichoras
5,110
2,446
0
1,692
8,041
2,891
0
2,873
5,168
0
64,412
L
Pele
3,131
361
0
4,736
12,312
3,405
0
5,548
6,764
0
35,826
W
Discordia
JheezusChrist96
Discordia
5,617
136
0
1,027
4,970
1,704
0
966
4,004
61,136
561
L
Cu Chulainn
KamiKaze345
Cu Chulainn
8,230
1,379
0
2,990
13,907
8,862
0
2,716
11,191
6,543
63,739
W
Poseidon
Luolanlove
Poseidon
11,462
1,884
0
1,394
7,195
2,556
0
2,385
4,810
75,799
0
L
4,450
1,350
0
1,312
10,818
8,281
0
5,162
5,656
26,614
0
L
Anubis
2,366
89
0
2,645
8,974
3,733
0
6,041
2,933
59,100
1,583
W
Hou Yi
reigo20
Hou Yi
4,540
2,760
0
1,813
3,458
1,050
0
548
2,910
0
65,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,683
Gold Earned
35,766
527
Minions Killed
459
0
Camps Cleared
0
1,526,718
Distance Traveled
1,368,877
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,499
679
122
9
0
320,452
8
W
Chang'e
6,672
477
36
3
0
277,538
4
L
Martichoras
7,525
538
115
8
0
237,170
0
L
Pele
6,345
453
50
4
0
317,542
0
W
Discordia
7,874
562
137
10
0
294,963
4
L
Cu Chulainn
8,354
597
129
9
0
245,289
1
W
Poseidon
7,836
560
102
7
0
326,654
0
L
Atlas
6,186
442
37
3
0
294,130
1
L
Anubis
7,356
525
128
9
0
274,746
0
W
Hou Yi
8,802
629
130
9
0
307,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role