Player Matchup

Tyr
Tyr
 
Tyr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CheyenneSIDMAR
Nu Wa
Level 109
God Stats
2W - 1L
1,603 SR
Queue Stats
37W - 37L
1,420 Elo+
Party 1
Athena
Athena
SalamiDeCombat
Athena
Level 103
God Stats
2W - 0L
1,712 SR
Queue Stats
41W - 41L
1,417 Elo+
Party 1
Ne Zha
Ne Zha
Valhalla0285
Ne Zha
Level 76
God Stats
4W - 2L
1,705 SR
Queue Stats
339W - 332L
1,431 Elo+
Solo
Vulcan
Vulcan
bernyboy84
Vulcan
Level 167
God Stats
13W - 10L
1,567 SR
Queue Stats
525W - 524L
1,462 Elo+
Solo
Team Averages
Level 113
1,618 SR
1,446 Elo+

VS

Team Averages
Level 131
1,524 SR
1,469 Elo+
Loki
Loki
Raido73
Loki
Level 222
God Stats
8W - 8L
1,532 SR
Queue Stats
1,208W - 1,225L
1,481 Elo+
Party 2
Vamana
Vamana
SparHawkZA
Vamana
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 164L
1,404 Elo+
Solo
Janus
Janus
iker_aaron1215
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,479 Elo+
Solo
Fafnir
Fafnir
jorgenhoem
Fafnir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 141L
1,458 Elo+
Solo
Chernobog
Chernobog
yngve_hardRock
Chernobog
Level 152
God Stats
4W - 10L
1,591 SR
Queue Stats
1,037W - 1,038L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 2 / 15
10,695
823
12,562
13,340
14,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 1 / 16
11,133
856
12,887
8,766
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 17
10,825
833
5,663
14,416
16,842
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
15
2 / 7 / 13
9,902
762
9,366
12,882
6,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Vulcan
bernyboy84
Vulcan
18
7 / 3 / 9
11,307
870
16,017
9,653
4,871
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Raido73
Loki
16
2 / 6 / 7
8,752
673
8,522
14,549
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Vamana
SparHawkZA
Vamana
16
3 / 6 / 7
8,776
675
7,343
15,414
12,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 5 / 4
10,863
836
15,601
12,230
6,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fafnir
jorgenhoem
Fafnir
5
0 / 2 / 0
6,306
485
41
3,107
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
yngve_hardRock
Chernobog
16
1 / 7 / 8
8,792
676
7,368
13,290
4,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
40
26
Kills
14
14
Deaths
26
70
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
2
15
6.75
W
6
1
16
14
L
Loki
Raido73
Loki
2
6
7
0.92
W
5
1
17
13.5
L
Vamana
SparHawkZA
Vamana
3
6
7
1.08
W
Ne Zha
2
7
13
1.21
W
Vulcan
bernyboy84
Vulcan
7
3
9
3.83
L
8
5
4
2
L
Fafnir
jorgenhoem
Fafnir
0
2
0
0
L
Chernobog
yngve_hardRock
Chernobog
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,495
Damage
38,875
59,057
Taken
58,590
47,288
Mitigated
30,355
19,898
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,562
715
2,467
3,401
13,340
14,431
115
1,971
10,750
86
23,712
W
12,887
2,738
1,656
869
8,766
4,595
1,181
3,051
5,373
25,722
0
L
Loki
Raido73
Loki
8,522
331
269
2,550
14,549
4,349
0
8,387
6,162
0
18,896
W
5,663
698
1,475
1,294
14,416
16,842
949
3,261
10,481
11,932
430
L
Vamana
SparHawkZA
Vamana
7,343
2,446
414
2,743
15,414
12,813
0
10,909
4,505
0
21,860
W
Ne Zha
9,366
1,962
1,379
1,169
12,882
6,549
0
3,921
8,472
0
23,069
W
Vulcan
bernyboy84
Vulcan
16,017
419
4,501
1,687
9,653
4,871
745
1,922
7,510
37,753
0
L
15,601
516
272
2,240
12,230
6,741
0
5,800
6,430
44,022
0
L
Fafnir
jorgenhoem
Fafnir
41
41
0
24
3,107
2,055
0
1,360
1,747
455
0
L
Chernobog
yngve_hardRock
Chernobog
7,368
2,222
658
3,043
13,290
4,397
0
8,184
5,106
0
21,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,862
Gold Earned
43,489
156
Minions Killed
138
0
Camps Cleared
0
1,311,264
Distance Traveled
888,653
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,695
823
30
2
0
267,249
0
W
Nu Wa
11,133
856
25
2
0
262,062
0
L
Loki
8,752
673
18
1
0
223,017
0
W
Athena
10,825
833
16
1
0
251,216
0
L
Vamana
8,776
675
21
2
0
223,159
0
W
Ne Zha
9,902
762
17
1
0
242,700
0
W
Vulcan
11,307
870
68
5
0
288,037
1
L
Janus
10,863
836
72
6
0
196,599
0
L
Fafnir
6,306
485
1
0
0
29,069
0
L
Chernobog
8,792
676
26
2
0
216,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role