Player Matchup

Anhur
Anhur
 
Anhur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BishopM
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,305 Elo+
Solo
Apollo
Apollo
Figue255128
Apollo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 46L
1,341 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IEGaelic
Morgan Le Fay
Level 147
God Stats
1W - 2L
1,431 SR
Queue Stats
117W - 123L
1,498 Elo+
Solo
Ne Zha
Ne Zha
TheXGuardian
Ne Zha
Level 142
God Stats
7W - 15L
1,431 SR
Queue Stats
409W - 427L
1,482 Elo+
Solo
Team Averages
Level 109
1,472 SR
1,425 Elo+

VS

Team Averages
Level 133
1,460 SR
1,509 Elo+
Merlin
Merlin
Gorvec 1992
Merlin
Level 147
God Stats
2W - 2L
1,289 SR
Queue Stats
112W - 108L
1,507 Elo+
Party 1
Tyr
Tyr
LegendaryHarry33
Tyr
Level 134
God Stats
4W - 2L
1,514 SR
Queue Stats
449W - 452L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
MARIOTHEALIEN69
Cu Chulainn
Level 144
God Stats
7W - 4L
1,485 SR
Queue Stats
212W - 212L
1,477 Elo+
Party 1
Ratatoskr
Ratatoskr
Qc-Psyco-Qc
Ratatoskr
Level 148
God Stats
2W - 3L
1,545 SR
Queue Stats
425W - 442L
1,586 Elo+
Solo
Fafnir
Fafnir
Rose12390
Fafnir
Level 92
God Stats
3W - 3L
1,465 SR
Queue Stats
278W - 283L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 7 / 5
8,609
783
9,858
12,301
3,973
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
BishopM
Odin
14
0 / 5 / 5
7,422
675
2,083
9,567
9,408
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
14
2 / 7 / 8
8,404
764
5,547
11,337
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
IEGaelic
Morgan Le Fay
16
2 / 5 / 5
8,695
790
15,329
14,317
5,775
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
14
5 / 6 / 5
8,976
816
12,602
11,696
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
10 / 3 / 11
10,824
984
14,270
6,998
2,454
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 5 / 10
9,700
882
10,376
14,664
14,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cu Chulainn
MARIOTHEALIEN69
Cu Chulainn
16
6 / 3 / 12
9,654
878
8,193
12,640
16,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Qc-Psyco-Qc
Ratatoskr
16
4 / 3 / 18
9,816
892
9,596
14,978
9,759
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fafnir
Rose12390
Fafnir
17
3 / 2 / 20
11,072
1,007
11,250
16,084
20,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
13
Kills
30
30
Deaths
16
28
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
7
5
0.93
L
Odin
BishopM
Odin
0
5
5
0.5
L
Apollo
2
7
8
0.86
W
Merlin
10
3
11
5.17
L
Morgan Le Fay
IEGaelic
Morgan Le Fay
2
5
5
0.9
W
7
5
10
2.4
W
Cu Chulainn
MARIOTHEALIEN69
Cu Chulainn
6
3
12
4
W
Ratatoskr
Qc-Psyco-Qc
Ratatoskr
4
3
18
4.33
W
Fafnir
Rose12390
Fafnir
3
2
20
6.5
L
Ne Zha
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,419
Damage
53,685
59,218
Taken
65,364
28,730
Mitigated
62,785
13,216
Healing
20,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,858
5,210
931
1,968
12,301
3,973
0
5,977
6,276
0
22,582
L
Odin
BishopM
Odin
2,083
285
189
1,019
9,567
9,408
0
3,178
6,235
0
3,446
L
Apollo
5,547
2,042
739
879
11,337
4,651
0
5,630
5,625
0
13,379
W
Merlin
14,270
530
913
684
6,998
2,454
2,715
2,443
4,555
31,611
0
L
Morgan Le Fay
IEGaelic
Morgan Le Fay
15,329
2,219
470
4,619
14,317
5,775
112
6,188
7,840
32,545
0
W
10,376
691
724
1,535
14,664
14,239
250
2,899
11,765
0
17,960
W
Cu Chulainn
MARIOTHEALIEN69
Cu Chulainn
8,193
885
2,389
2,597
12,640
16,071
2,183
1,808
10,832
0
17,480
W
Ratatoskr
Qc-Psyco-Qc
Ratatoskr
9,596
1,253
50
5,334
14,978
9,759
1,029
3,365
11,613
0
20,413
W
Fafnir
Rose12390
Fafnir
11,250
1,798
1,563
5,050
16,084
20,262
628
4,814
11,270
23,630
2,654
L
Ne Zha
12,602
1,993
610
1,792
11,696
4,923
1,011
3,652
7,911
0
22,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,106
Gold Earned
51,066
102
Minions Killed
123
0
Camps Cleared
0
925,930
Distance Traveled
973,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,609
783
29
3
0
159,811
0
L
Odin
7,422
675
3
0
0
206,173
0
L
Apollo
8,404
764
16
1
0
192,118
0
W
Merlin
10,824
984
44
4
0
174,382
0
L
Morgan Le Fay
8,695
790
34
3
0
175,425
0
W
Tyr
9,700
882
19
2
0
179,363
0
W
Cu Chulainn
9,654
878
21
2
0
196,651
0
W
Ratatoskr
9,816
892
21
2
0
218,841
0
W
Fafnir
11,072
1,007
18
2
0
204,333
0
L
Ne Zha
8,976
816
20
2
0
192,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role