Player Matchup

Tyr
Tyr
AxelPH
Tyr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
Sergio_Ibanez
Nu Wa
Level 128
God Stats
8W - 5L
1,572 SR
Queue Stats
66W - 59L
1,528 Elo+
Party 2
Artemis
Artemis
itzTony09
Artemis
Level 156
God Stats
1W - 2L
1,489 SR
Queue Stats
51W - 47L
1,600 Elo+
Solo
Team Averages
Level 122
1,520 SR
1,549 Elo+

VS

Team Averages
Level 153
1,554 SR
1,576 Elo+
Nemesis
Nemesis
BuckNorr1s
Nemesis
Level 163
God Stats
17W - 12L
1,503 SR
Queue Stats
302W - 311L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
ReaperBoogz
Cu Chulainn
Level 146
God Stats
7W - 6L
1,694 SR
Queue Stats
408W - 334L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
ReaperKurse
Baron Samedi
Level 149
God Stats
2W - 3L
1,465 SR
Queue Stats
94W - 74L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AxelPH
Tyr
14
4 / 3 / 2
8,811
801
7,428
14,003
8,788
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
1 / 6 / 4
8,505
773
7,647
9,486
2,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
itzTony09
Artemis
13
3 / 7 / 3
8,876
807
9,327
12,987
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuckNorr1s
Nemesis
16
2 / 4 / 8
10,051
914
8,700
10,432
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
ReaperBoogz
Cu Chulainn
17
10 / 1 / 4
10,952
996
10,734
13,642
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
ReaperKurse
Baron Samedi
17
4 / 3 / 10
10,226
930
11,969
10,182
5,321
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
16
16
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tyr
AxelPH
Tyr
4
3
2
1.67
W
Nemesis
BuckNorr1s
Nemesis
2
4
8
1.5
W
Cu Chulainn
ReaperBoogz
Cu Chulainn
10
1
4
12
W
Baron Samedi
ReaperKurse
Baron Samedi
4
3
10
3
L
1
6
4
0.5
L
Artemis
itzTony09
Artemis
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
31,403
36,476
Taken
34,256
14,843
Mitigated
18,156
3,632
Healing
8,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
AxelPH
Tyr
7,428
626
0
2,250
14,003
8,788
0
4,225
9,305
0
22,190
W
Nemesis
BuckNorr1s
Nemesis
8,700
2,898
0
2,680
10,432
3,251
921
1,402
9,030
0
34,195
W
Cu Chulainn
ReaperBoogz
Cu Chulainn
10,734
1,871
0
3,782
13,642
9,584
326
3,040
10,602
116
38,817
W
Baron Samedi
ReaperKurse
Baron Samedi
11,969
496
494
2,014
10,182
5,321
678
3,494
6,688
39,549
0
L
7,647
2,536
0
0
9,486
2,961
0
1,580
7,651
29,108
0
L
Artemis
itzTony09
Artemis
9,327
2,740
0
1,382
12,987
3,094
0
6,134
6,526
0
31,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
31,229
113
Minions Killed
161
0
Camps Cleared
0
555,429
Distance Traveled
664,467
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,811
801
31
3
0
212,196
2
W
Nemesis
10,051
914
42
4
0
219,685
1
W
Cu Chulainn
10,952
996
52
5
0
232,566
0
W
Baron Samedi
10,226
930
67
6
0
212,216
0
L
Nu Wa
8,505
773
36
3
0
176,037
1
L
Artemis
8,876
807
46
4
0
167,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role