Player Matchup

Yemoja
Yemoja
Aduel005
Yemoja
Level 109
God Stats
7W - 10L
1,515 SR
Queue Stats
213W - 229L
1,431 Elo+
Solo
Zeus
Zeus
ChampionNorrath
Zeus
Level 62
God Stats
11W - 8L
1,456 SR
Queue Stats
38W - 40L
1,380 Elo+
Party 1
Neith
Neith
El DorkSter
Neith
Level 5
God Stats
3W - 4L
1,487 SR
Queue Stats
3W - 4L
1,454 Elo+
Party 1
Awilix
Awilix
LALARIKU
Awilix
Level 109
God Stats
0W - 1L
1,222 SR
Queue Stats
113W - 134L
1,477 Elo+
Solo
Hades
Hades
ToxicNeedle
Hades
Level 5
God Stats
0W - 2L
1,331 SR
Queue Stats
1W - 4L
1,291 Elo+
Party 1
Team Averages
Level 58
1,402 SR
1,407 Elo+

VS

Team Averages
Level 123
1,494 SR
1,482 Elo+
Surtr
Surtr
RealBKing93
Surtr
Level 120
God Stats
23W - 26L
1,384 SR
Queue Stats
203W - 238L
1,392 Elo+
Party 2
Jormungandr
Jormungandr
Zap Dabs
Jormungandr
Level 29
God Stats
80W - 83L
1,512 SR
Queue Stats
101W - 109L
1,446 Elo+
Party 2
Neith
Neith
sayTTplz
Neith
Level 173
God Stats
208W - 225L
1,499 SR
Queue Stats
1,168W - 1,196L
1,541 Elo+
Solo
Zeus
Zeus
systemspark
Zeus
Level 147
God Stats
71W - 60L
1,577 SR
Queue Stats
171W - 167L
1,554 Elo+
Solo
Ares
Ares
wtfMyNameTaken
Ares
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
397W - 444L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aduel005
Yemoja
14
0 / 8 / 4
9,049
1,005
5,871
18,313
15,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 2 / 1
9,577
1,064
15,062
7,621
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 4 / 2
8,935
993
4,749
12,004
4,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Awilix
LALARIKU
Awilix
13
0 / 2 / 0
7,886
876
1,041
2,880
916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 2
8,367
930
6,396
14,286
10,185
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

113

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 16
9,605
1,067
7,134
7,066
5,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
Zap Dabs
Jormungandr
16
3 / 2 / 16
9,547
1,061
7,543
8,080
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
sayTTplz
Neith
16
9 / 2 / 15
11,060
1,229
14,977
7,881
3,008
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 0 / 18
11,628
1,292
15,189
5,217
2,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 13
11,602
1,289
7,314
11,601
7,039
Mystical Earring

Mystical Earring

+15
Mp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
103
5
Kills
25
25
Deaths
5
9
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aduel005
Yemoja
0
8
4
0.25
L
3
2
1
1.75
L
1
4
2
0.5
L
Awilix
LALARIKU
Awilix
0
2
0
0
W
3
1
16
11
L
1
9
2
0.22
W
Jormungandr
Zap Dabs
Jormungandr
3
2
16
5.5
W
Neith
sayTTplz
Neith
9
2
15
8.25
W
4
0
18
13
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,119
Damage
52,157
55,104
Taken
39,845
33,786
Mitigated
21,672
4,432
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aduel005
Yemoja
5,871
1,344
748
1,597
18,313
15,372
0
8,994
9,319
30,873
0
L
15,062
485
0
55
7,621
2,447
0
4,830
2,791
27,892
602
L
4,749
2,155
0
528
12,004
4,866
0
5,774
6,230
0
23,017
L
Awilix
LALARIKU
Awilix
1,041
321
0
524
2,880
916
0
1,433
1,447
0
2,740
W
7,134
3,159
0
1,200
7,066
5,103
0
3,632
3,434
312
19,947
L
6,396
1,172
97
883
14,286
10,185
0
8,921
5,365
8,910
0
W
Jormungandr
Zap Dabs
Jormungandr
7,543
860
0
27
8,080
4,186
0
5,179
2,537
23,329
0
W
Neith
sayTTplz
Neith
14,977
4,640
0
1,909
7,881
3,008
0
5,002
2,879
0
28,027
W
15,189
1,880
0
1,730
5,217
2,336
0
4,209
1,008
36,451
935
W
7,314
387
0
4,407
11,601
7,039
0
8,949
2,652
14,580
1,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
53,442
143
Minions Killed
177
3
Camps Cleared
9
557,274
Distance Traveled
868,137
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,049
1,005
55
6
0
126,972
0
L
Zeus
9,577
1,064
50
6
2
119,939
0
L
Neith
8,935
993
36
4
1
161,536
0
L
Awilix
7,886
876
0
0
0
55,911
0
W
Surtr
9,605
1,067
37
4
3
161,298
0
L
Hades
8,367
930
2
0
0
92,916
0
W
Jormungandr
9,547
1,061
43
5
0
168,234
0
W
Neith
11,060
1,229
24
3
0
168,697
2
W
Zeus
11,628
1,292
59
7
1
154,476
0
W
Ares
11,602
1,289
14
2
5
215,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role