Player Matchup

Arachne
Arachne
DrZ-Mkn
Arachne
Level 197
God Stats
6W - 3L
1,426 SR
Queue Stats
563W - 552L
1,438 Elo+
Solo
Bellona
Bellona
GaiusBoNuS2017
Bellona
Level 120
God Stats
14W - 5L
1,668 SR
Queue Stats
401W - 374L
1,442 Elo+
Party 1
Baba Yaga
Baba Yaga
Gigolas
Baba Yaga
Level 216
God Stats
17W - 23L
1,455 SR
Queue Stats
399W - 391L
1,528 Elo+
Solo
Janus
Janus
kimbo1902
Janus
Level 123
God Stats
27W - 24L
1,522 SR
Queue Stats
475W - 462L
1,460 Elo+
Party 1
Hachiman
Hachiman
reigo20
Hachiman
Level 108
God Stats
1W - 0L
1,938 SR
Queue Stats
14W - 5L
1,619 Elo+
Solo
Team Averages
Level 153
1,602 SR
1,497 Elo+

VS

Team Averages
Level 138
1,628 SR
1,482 Elo+
Ymir
Ymir
 
Ymir
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
GLADMONDO
Yu Huang
Level 159
God Stats
15W - 8L
1,728 SR
Queue Stats
185W - 145L
1,555 Elo+
Solo
Sylvanus
Sylvanus
PeachPiety
Sylvanus
Level 124
God Stats
5W - 4L
1,835 SR
Queue Stats
147W - 138L
1,452 Elo+
Party 2
Apollo
Apollo
SMFC770
Apollo
Level 118
God Stats
2W - 4L
1,443 SR
Queue Stats
383W - 360L
1,458 Elo+
Solo
Medusa
Medusa
Wakanduhhh
Medusa
Level 103
God Stats
3W - 4L
1,632 SR
Queue Stats
93W - 100L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrZ-Mkn
Arachne
13
5 / 1 / 3
7,452
573
6,621
8,501
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 2 / 6
6,253
481
5,252
10,605
8,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Gigolas
Baba Yaga
13
6 / 2 / 0
8,003
616
7,384
7,367
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
kimbo1902
Janus
12
1 / 7 / 0
6,454
496
1,884
7,944
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
reigo20
Hachiman
13
6 / 1 / 3
7,520
578
10,596
6,229
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 2 / 6
7,301
562
4,439
9,627
4,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yu Huang
GLADMONDO
Yu Huang
15
9 / 1 / 1
9,316
717
11,255
6,525
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
PeachPiety
Sylvanus
9
1 / 5 / 1
5,092
392
3,877
12,979
8,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
SMFC770
Apollo
9
0 / 6 / 1
5,586
430
1,555
9,617
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Wakanduhhh
Medusa
10
1 / 4 / 1
5,899
454
4,630
9,451
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
18
Kills
13
13
Deaths
18
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
6
2.5
W
Arachne
DrZ-Mkn
Arachne
5
1
3
6.5
L
Yu Huang
GLADMONDO
Yu Huang
9
1
1
9.5
W
0
2
6
1.5
W
Baba Yaga
Gigolas
Baba Yaga
6
2
0
3
L
Sylvanus
PeachPiety
Sylvanus
1
5
1
0.3
L
Apollo
SMFC770
Apollo
0
6
1
0.08
L
Medusa
Wakanduhhh
Medusa
1
4
1
0.38
W
Janus
kimbo1902
Janus
1
7
0
0.14
W
Hachiman
reigo20
Hachiman
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,737
Damage
25,756
40,646
Taken
48,199
17,475
Mitigated
21,177
9,688
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,439
957
0
2,389
9,627
4,499
0
1,109
8,388
41,133
0
W
Arachne
DrZ-Mkn
Arachne
6,621
5,487
0
3,729
8,501
2,273
0
3,979
4,522
0
34,237
L
Yu Huang
GLADMONDO
Yu Huang
11,255
584
0
892
6,525
2,398
595
1,686
4,595
76,754
971
W
5,252
1,410
0
2,281
10,605
8,022
129
3,730
6,536
0
27,919
W
Baba Yaga
Gigolas
Baba Yaga
7,384
577
0
1,288
7,367
3,385
0
2,900
4,467
45,241
0
L
Sylvanus
PeachPiety
Sylvanus
3,877
785
425
2,774
12,979
8,343
0
0
12,979
17,816
0
L
Apollo
SMFC770
Apollo
1,555
893
0
1,410
9,617
2,842
0
5,496
3,607
0
25,601
L
Medusa
Wakanduhhh
Medusa
4,630
1,317
0
1,406
9,451
3,095
0
0
9,451
0
38,414
W
Janus
kimbo1902
Janus
1,884
92
0
579
7,944
1,723
0
5,699
2,245
37,944
770
W
Hachiman
reigo20
Hachiman
10,596
6,777
0
1,811
6,229
2,072
502
2,574
3,450
0
52,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,682
Gold Earned
33,194
344
Minions Killed
346
0
Camps Cleared
0
1,275,515
Distance Traveled
1,211,519
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,301
562
74
6
0
263,178
7
W
Arachne
7,452
573
67
5
0
301,066
1
L
Yu Huang
9,316
717
138
11
0
242,813
0
W
Bellona
6,253
481
41
3
0
255,040
0
W
Baba Yaga
8,003
616
84
6
0
238,425
2
L
Sylvanus
5,092
392
28
2
0
220,635
6
L
Apollo
5,586
430
44
3
0
245,840
0
L
Medusa
5,899
454
62
5
0
239,053
2
W
Janus
6,454
496
69
5
0
228,701
0
W
Hachiman
7,520
578
83
6
0
252,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role