Player Matchup

Apollo
Apollo
CenturionOER
Apollo
Level 127
God Stats
3W - 0L
1,824 SR
Queue Stats
33W - 28L
1,558 Elo+
Solo
Arachne
Arachne
DGOxxOverLordxx
Arachne
Level 115
God Stats
21W - 13L
1,498 SR
Queue Stats
37W - 37L
1,438 Elo+
Solo
Sylvanus
Sylvanus
Queen-Of-TheLs
Sylvanus
Level 157
God Stats
9W - 3L
1,474 SR
Queue Stats
117W - 109L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
Rdrpr0
Nu Wa
Level 108
God Stats
27W - 29L
1,520 SR
Queue Stats
142W - 151L
1,444 Elo+
Solo
Geb
Geb
SorinMarkov7852
Geb
Level 81
God Stats
4W - 1L
1,709 SR
Queue Stats
149W - 163L
1,513 Elo+
Party 1
Team Averages
Level 118
1,605 SR
1,493 Elo+

VS

Team Averages
Level 60
1,563 SR
1,496 Elo+
Nemesis
Nemesis
BABYSTONE420
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MeloZay
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
PIGGY9094
Artemis
Level 159
God Stats
12W - 14L
1,729 SR
Queue Stats
348W - 343L
1,536 Elo+
Solo
Anubis
Anubis
Samychevy
Anubis
Level 84
God Stats
25W - 23L
1,586 SR
Queue Stats
60W - 52L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
zrlq
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
5 / 1 / 1
7,096
645
7,084
5,557
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 1 / 3
7,055
641
4,877
6,850
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
12
5 / 1 / 3
7,236
658
5,038
7,011
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Rdrpr0
Nu Wa
10
4 / 4 / 6
6,424
584
7,170
5,393
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 1 / 4
6,043
549
2,116
5,777
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BABYSTONE420
Nemesis
8
1 / 8 / 3
5,416
492
1,756
10,791
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MeloZay
Cthulhu
8
0 / 6 / 0
5,240
476
1,482
6,735
2,502
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
PIGGY9094
Artemis
9
1 / 1 / 0
5,457
496
2,560
5,775
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Samychevy
Anubis
11
5 / 5 / 1
6,769
615
7,121
9,425
3,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
zrlq
Baron Samedi
8
0 / 2 / 0
5,599
509
2,152
5,752
2,161
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
21
Kills
7
8
Deaths
22
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BABYSTONE420
Nemesis
1
8
3
0.31
W
Apollo
5
1
1
5.5
W
7
1
3
8.5
L
Cthulhu
MeloZay
Cthulhu
0
6
0
0
L
Artemis
PIGGY9094
Artemis
1
1
0
1
W
Sylvanus
5
1
3
6.5
W
Nu Wa
Rdrpr0
Nu Wa
4
4
6
1.75
L
Anubis
Samychevy
Anubis
5
5
1
1.1
W
0
1
4
2
L
Baron Samedi
zrlq
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
15,071
30,588
Taken
38,478
11,254
Mitigated
15,002
12,756
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BABYSTONE420
Nemesis
1,756
591
0
1,100
10,791
5,552
513
5,165
5,626
0
13,611
W
Apollo
7,084
4,882
0
2,693
5,557
1,968
784
974
4,583
0
45,199
W
4,877
3,935
0
3,939
6,850
1,875
474
2,342
4,373
0
41,725
L
Cthulhu
MeloZay
Cthulhu
1,482
113
0
0
6,735
2,502
0
2,322
4,413
24,168
1,329
L
Artemis
PIGGY9094
Artemis
2,560
438
168
1,685
5,775
1,473
0
1,357
4,418
0
32,600
W
Sylvanus
5,038
1,618
225
3,213
7,011
3,451
270
2,257
4,720
34,345
10,640
W
Nu Wa
Rdrpr0
Nu Wa
7,170
2,306
0
556
5,393
1,141
531
3,550
1,696
33,892
648
L
Anubis
Samychevy
Anubis
7,121
365
0
3,056
9,425
3,314
379
3,729
5,696
44,635
1,232
W
2,116
31
0
2,130
5,777
2,819
0
1,445
4,332
14,410
0
L
Baron Samedi
zrlq
Baron Samedi
2,152
408
207
2,123
5,752
2,161
0
1,371
4,381
19,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,854
Gold Earned
28,481
306
Minions Killed
213
0
Camps Cleared
0
1,037,253
Distance Traveled
1,003,073
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,416
492
19
2
0
222,917
0
W
Apollo
7,096
645
91
8
0
233,798
0
W
Arachne
7,055
641
79
7
0
267,243
2
L
Cthulhu
5,240
476
39
4
0
203,633
0
L
Artemis
5,457
496
59
5
0
206,677
5
W
Sylvanus
7,236
658
84
8
0
167,255
4
W
Nu Wa
6,424
584
36
3
0
190,997
0
L
Anubis
6,769
615
71
6
0
178,638
0
W
Geb
6,043
549
16
1
0
177,960
0
L
Baron Samedi
5,599
509
25
2
0
191,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role