Player Matchup

Cthulhu
Cthulhu
FabiasTheGod
Cthulhu
Level 6
God Stats
2W - 4L
1,421 SR
Queue Stats
2W - 5L
1,349 Elo+
Party 1
Janus
Janus
Thonerrr
Janus
Level 87
God Stats
46W - 61L
1,425 SR
Queue Stats
234W - 237L
1,389 Elo+
Party 1
Nike
Nike
ylny
Nike
Level 56
God Stats
84W - 85L
1,507 SR
Queue Stats
106W - 121L
1,372 Elo+
Party 1
Team Averages
Level 50
1,451 SR
1,370 Elo+

VS

Team Averages
Level 55
1,528 SR
1,445 Elo+
Hades
Hades
 
Hades
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
OmegaxLIVE
Bellona
Level 66
God Stats
9W - 7L
1,433 SR
Queue Stats
117W - 111L
1,414 Elo+
Solo
Anhur
Anhur
bradabomb
Anhur
Level 44
God Stats
5W - 7L
1,650 SR
Queue Stats
77W - 86L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FabiasTheGod
Cthulhu
14
0 / 5 / 3
7,985
665
5,640
12,277
10,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Thonerrr
Janus
15
3 / 7 / 2
9,624
802
8,384
12,620
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
ylny
Nike
12
2 / 7 / 2
8,296
691
10,593
17,835
14,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
11 / 3 / 3
12,226
1,019
13,690
13,605
5,478
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bellona
OmegaxLIVE
Bellona
16
5 / 1 / 9
10,808
901
13,606
16,018
9,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anhur
bradabomb
Anhur
16
1 / 2 / 9
10,196
850
11,784
10,000
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
17
19
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
3
3
4.17
L
Cthulhu
FabiasTheGod
Cthulhu
0
5
3
0.3
W
Bellona
OmegaxLIVE
Bellona
5
1
9
9.5
L
Janus
Thonerrr
Janus
3
7
2
0.57
W
Anhur
bradabomb
Anhur
1
2
9
2.75
L
Nike
ylny
Nike
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,617
Damage
39,080
42,732
Taken
39,623
29,229
Mitigated
18,161
1,903
Healing
20,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,690
1,750
485
7,099
13,605
5,478
138
4,470
8,746
46,493
409
L
Cthulhu
FabiasTheGod
Cthulhu
5,640
619
0
0
12,277
10,885
0
3,506
8,717
12,222
491
W
Bellona
OmegaxLIVE
Bellona
13,606
6,155
0
8,255
16,018
9,757
259
4,021
11,381
0
40,935
L
Janus
Thonerrr
Janus
8,384
567
0
3
12,620
4,021
31
6,049
6,529
33,906
0
W
Anhur
bradabomb
Anhur
11,784
7,245
0
4,379
10,000
2,926
693
4,672
4,783
0
42,816
L
Nike
ylny
Nike
10,593
2,131
0
1,900
17,835
14,323
64
3,945
13,847
0
23,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,905
Gold Earned
33,230
93
Minions Killed
177
0
Camps Cleared
0
648,203
Distance Traveled
684,765
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,226
1,019
76
6
0
232,788
0
L
Cthulhu
7,985
665
7
1
0
229,718
0
W
Bellona
10,808
901
41
3
0
246,908
0
L
Janus
9,624
802
64
5
0
218,718
2
W
Anhur
10,196
850
60
5
0
205,069
0
L
Nike
8,296
691
22
2
0
199,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role