Player Matchup

Izanami
Izanami
La pepini
Izanami
Level 12
God Stats
0W - 5L
1,128 SR
Queue Stats
4W - 10L
1,223 Elo+
Party 1
Ra
Ra
Takesshhy
Ra
Level 17
God Stats
2W - 1L
1,872 SR
Queue Stats
10W - 10L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
XxKrazyxX
Kuzenbo
Level 121
God Stats
83W - 61L
1,629 SR
Queue Stats
309W - 291L
1,511 Elo+
Solo
Ix Chel
Ix Chel
malbc03
Ix Chel
Level 125
God Stats
10W - 14L
1,566 SR
Queue Stats
261W - 268L
1,509 Elo+
Solo
Loki
Loki
xLunaticSant751
Loki
Level 141
God Stats
7W - 3L
1,680 SR
Queue Stats
10W - 9L
1,527 Elo+
Party 1
Team Averages
Level 83
1,575 SR
1,460 Elo+

VS

Team Averages
Level 95
1,501 SR
1,422 Elo+
Artemis
Artemis
ELITEPLAYER916
Artemis
Level 67
God Stats
1W - 1L
1,498 SR
Queue Stats
1W - 2L
1,306 Elo+
Party 2
Artio
Artio
Nimbleen
Artio
Level 140
God Stats
72W - 63L
1,566 SR
Queue Stats
147W - 137L
1,484 Elo+
Solo
Surtr
Surtr
ShadowMurdoc
Surtr
Level 129
God Stats
1W - 0L
1,651 SR
Queue Stats
3W - 2L
1,589 Elo+
Party 2
Nu Wa
Nu Wa
gdoghog
Nu Wa
Level 35
God Stats
1W - 0L
1,291 SR
Queue Stats
23W - 19L
1,519 Elo+
Solo
Loki
Loki
rikybobbyrulz
Loki
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
La pepini
Izanami
4
0 / 2 / 1
3,890
432
1,017
3,154
651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 2
5,550
617
4,787
5,792
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
XxKrazyxX
Kuzenbo
9
2 / 1 / 3
5,246
583
7,449
9,171
7,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
malbc03
Ix Chel
7
1 / 1 / 1
4,421
491
1,732
6,650
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 0 / 0
5,794
644
2,984
6,085
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
5,045
561
2,283
3,975
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
Nimbleen
Artio
9
2 / 0 / 2
5,681
631
2,905
7,197
4,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 2
4,786
532
4,874
9,529
3,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Nu Wa
gdoghog
Nu Wa
10
4 / 2 / 1
5,818
646
5,173
4,599
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
1 / 1 / 3
4,831
537
3,573
4,152
1,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
9
Kills
7
7
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
Izanami
La pepini
Izanami
0
2
1
0.25
W
Artio
Nimbleen
Artio
2
0
2
3
W
0
4
2
0.25
L
1
3
2
0.67
L
Kuzenbo
XxKrazyxX
Kuzenbo
2
1
3
3.5
W
Nu Wa
gdoghog
Nu Wa
4
2
1
2.25
L
Ix Chel
malbc03
Ix Chel
1
1
1
1.5
W
1
1
3
2.5
L
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,969
Damage
18,808
30,852
Taken
29,452
14,658
Mitigated
12,341
10,919
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,283
733
217
260
3,975
1,097
512
1,429
2,448
0
21,747
L
Izanami
La pepini
Izanami
1,017
769
0
53
3,154
651
0
1,230
1,924
0
9,882
W
Artio
Nimbleen
Artio
2,905
67
240
3,540
7,197
4,963
0
2,388
4,801
28,178
3,399
W
4,874
1,572
0
3,436
9,529
3,916
0
5,446
3,456
981
24,467
L
4,787
276
132
1,052
5,792
1,671
0
3,278
2,477
38,148
531
L
Kuzenbo
XxKrazyxX
Kuzenbo
7,449
2,411
0
2,616
9,171
7,894
7
1,331
7,427
24,115
2,044
W
Nu Wa
gdoghog
Nu Wa
5,173
1,087
0
479
4,599
1,290
0
1,671
2,928
34,123
0
L
Ix Chel
malbc03
Ix Chel
1,732
276
546
2,166
6,650
2,589
6
1,690
4,893
10,831
0
W
3,573
841
0
1,124
4,152
1,075
0
1,939
2,099
0
19,969
L
2,984
770
0
4,354
6,085
1,853
0
704
5,381
0
37,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
26,161
233
Minions Killed
229
0
Camps Cleared
0
842,136
Distance Traveled
892,734
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,045
561
30
3
0
164,729
0
L
Izanami
3,890
432
22
2
0
86,286
0
W
Artio
5,681
631
45
5
0
191,711
2
W
Surtr
4,786
532
49
5
0
164,441
0
L
Ra
5,550
617
74
8
0
192,433
0
L
Kuzenbo
5,246
583
54
6
0
170,006
0
W
Nu Wa
5,818
646
66
7
0
162,980
0
L
Ix Chel
4,421
491
8
1
0
178,620
0
W
Loki
4,831
537
39
4
0
208,873
0
L
Loki
5,794
644
75
8
0
214,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role