Player Matchup

Ravana
Ravana
Aesirs-_-_Chozen
Ravana
Level 88
God Stats
2W - 4L
1,435 SR
Queue Stats
235W - 232L
1,477 Elo+
Solo
Jormungandr
Jormungandr
Andie8933
Jormungandr
Level 125
God Stats
15W - 15L
1,545 SR
Queue Stats
245W - 257L
1,454 Elo+
Solo
Horus
Horus
Dianphysics
Horus
Level 83
God Stats
6W - 2L
1,800 SR
Queue Stats
211W - 189L
1,476 Elo+
Party 1
Chaac
Chaac
HAV0C_FL120
Chaac
Level 124
God Stats
3W - 1L
1,762 SR
Queue Stats
35W - 42L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
MusicPhysics520
Ao Kuang
Level 85
God Stats
6W - 9L
1,398 SR
Queue Stats
220W - 191L
1,477 Elo+
Party 1
Team Averages
Level 101
1,588 SR
1,467 Elo+

VS

Team Averages
Level 99
1,401 SR
1,462 Elo+
Da Ji
Da Ji
Dsaint87
Da Ji
Level 89
God Stats
0W - 4L
1,073 SR
Queue Stats
164W - 161L
1,404 Elo+
Party 2
Anubis
Anubis
HemlocK420666
Anubis
Level 171
God Stats
6W - 6L
1,538 SR
Queue Stats
267W - 291L
1,416 Elo+
Solo
Pele
Pele
WONshotBOOGZ
Pele
Level 69
God Stats
9W - 3L
1,631 SR
Queue Stats
368W - 356L
1,563 Elo+
Party 3
Chang'e
Chang'e
evilzimmy
Chang'e
Level 66
God Stats
0W - 2L
1,264 SR
Queue Stats
98W - 120L
1,409 Elo+
Party 2
Serqet
Serqet
gokrue
Serqet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 258L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 14
8,079
808
9,587
8,679
7,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Andie8933
Jormungandr
15
3 / 2 / 11
8,440
844
11,586
10,773
10,422
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 1 / 15
8,419
842
4,224
10,841
10,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 2 / 6
8,719
872
10,877
9,699
10,230
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
16
7 / 3 / 7
8,978
898
7,575
9,231
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dsaint87
Da Ji
14
3 / 5 / 4
8,218
822
7,315
9,401
4,737
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 6
7,672
767
6,914
6,280
2,981
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 5
7,456
746
13,533
11,824
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
evilzimmy
Chang'e
15
3 / 2 / 3
7,933
793
6,624
10,651
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
gokrue
Serqet
13
1 / 4 / 4
7,638
764
4,946
13,614
13,306
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
16
Kills
9
9
Deaths
16
53
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
14
8
W
Jormungandr
Andie8933
Jormungandr
3
2
11
4.25
W
0
1
15
7.5
L
Da Ji
Dsaint87
Da Ji
3
5
4
1
W
5
2
6
4
L
1
2
6
2
W
Ao Kuang
7
3
7
3.5
L
1
3
5
1.17
L
Chang'e
evilzimmy
Chang'e
3
2
3
2.25
L
Serqet
gokrue
Serqet
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,849
Damage
39,332
49,223
Taken
51,770
43,269
Mitigated
29,182
22,026
Healing
24,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,587
1,768
419
1,398
8,679
7,305
0
3,143
5,352
1,532
18,808
W
Jormungandr
Andie8933
Jormungandr
11,586
1,785
1,340
1,902
10,773
10,422
237
2,419
8,092
25,230
201
W
4,224
2,425
3,513
5,307
10,841
10,733
234
2,639
7,955
0
10,653
L
Da Ji
Dsaint87
Da Ji
7,315
1,104
156
387
9,401
4,737
0
3,791
5,412
0
18,676
W
10,877
654
506
3,270
9,699
10,230
652
1,922
7,687
0
23,511
L
6,914
79
1,203
1,043
6,280
2,981
0
2,058
4,222
16,299
0
W
Ao Kuang
7,575
1,199
1,202
3,169
9,231
4,579
254
2,792
6,301
12,397
135
L
13,533
2,086
311
2,734
11,824
4,309
0
3,726
8,050
0
26,315
L
Chang'e
evilzimmy
Chang'e
6,624
1,130
9,639
6,026
10,651
3,849
0
5,269
5,339
11,895
929
L
Serqet
gokrue
Serqet
4,946
1,367
973
1,860
13,614
13,306
0
5,040
8,383
0
7,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,635
Gold Earned
38,917
98
Minions Killed
94
0
Camps Cleared
0
1,037,389
Distance Traveled
902,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,079
808
23
2
0
193,815
0
W
Jormungandr
8,440
844
27
3
0
214,195
0
W
Horus
8,419
842
11
1
0
232,107
0
L
Da Ji
8,218
822
18
2
0
188,047
0
W
Chaac
8,719
872
23
2
0
194,839
0
L
Anubis
7,672
767
19
2
0
139,546
0
W
Ao Kuang
8,978
898
14
1
0
202,433
0
L
Pele
7,456
746
26
3
0
174,852
0
L
Chang'e
7,933
793
19
2
0
205,252
0
L
Serqet
7,638
764
12
1
0
194,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role