Player Matchup

Sylvanus
Sylvanus
Evaroo
Sylvanus
Level 152
God Stats
0W - 1L
1,221 SR
Queue Stats
7W - 5L
1,618 Elo+
Party 1
Ra
Ra
Tranquil_Tyrant
Ra
Level 104
God Stats
51W - 49L
1,583 SR
Queue Stats
255W - 259L
1,572 Elo+
Solo
Chaac
Chaac
biddybop2
Chaac
Level 124
God Stats
2W - 1L
1,642 SR
Queue Stats
8W - 11L
1,426 Elo+
Party 1
Team Averages
Level 127
1,482 SR
1,539 Elo+

VS

Team Averages
Level 90
1,577 SR
1,570 Elo+
Hercules
Hercules
Chuckywilson
Hercules
Level 67
God Stats
40W - 33L
1,590 SR
Queue Stats
157W - 144L
1,606 Elo+
Party 2
Ra
Ra
JusShoots
Ra
Level 116
God Stats
41W - 28L
1,539 SR
Queue Stats
151W - 146L
1,554 Elo+
Solo
Artemis
Artemis
Whitexican8
Artemis
Level 88
God Stats
9W - 4L
1,601 SR
Queue Stats
91W - 83L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Evaroo
Sylvanus
11
1 / 6 / 4
7,137
714
3,374
12,003
12,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 2 / 0
8,353
835
7,067
10,111
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
biddybop2
Chaac
12
0 / 5 / 4
7,146
715
5,841
10,441
8,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chuckywilson
Hercules
15
5 / 2 / 6
9,164
916
10,073
8,673
6,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 3 / 10
8,430
843
5,678
6,300
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Whitexican8
Artemis
16
7 / 0 / 6
9,532
953
13,149
7,443
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
13
13
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chuckywilson
Hercules
5
2
6
4
L
Sylvanus
Evaroo
Sylvanus
1
6
4
0.5
W
1
3
10
2
L
4
2
0
2
W
Artemis
Whitexican8
Artemis
7
0
6
10
L
Chaac
biddybop2
Chaac
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,282
Damage
28,900
32,555
Taken
22,416
24,270
Mitigated
11,521
7,967
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chuckywilson
Hercules
10,073
3,415
0
2,656
8,673
6,652
0
3,987
4,228
0
19,696
L
Sylvanus
Evaroo
Sylvanus
3,374
753
572
1,413
12,003
12,014
0
1,630
10,048
8,190
1,469
W
5,678
321
648
1,660
6,300
2,068
557
3,024
2,945
29,154
0
L
7,067
107
996
3,169
10,111
3,974
90
2,098
7,468
32,849
0
W
Artemis
Whitexican8
Artemis
13,149
3,264
0
610
7,443
2,801
813
2,202
5,058
0
32,121
L
Chaac
biddybop2
Chaac
5,841
191
0
1,817
10,441
8,282
0
1,557
8,554
0
22,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,636
Gold Earned
27,126
116
Minions Killed
132
0
Camps Cleared
0
530,515
Distance Traveled
535,314
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,164
916
27
3
0
193,868
0
L
Sylvanus
7,137
714
16
2
0
140,605
0
W
Ra
8,430
843
59
6
0
164,891
0
L
Ra
8,353
835
70
7
0
198,721
1
W
Artemis
9,532
953
46
5
0
176,555
0
L
Chaac
7,146
715
30
3
0
191,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role