Player Matchup

Nut
Nut
NatalCrazyninja
Nut
Level 231
God Stats
20W - 17L
1,589 SR
Queue Stats
279W - 240L
1,580 Elo+
Party 2
Baron Samedi
Baron Samedi
NotMcsmiith
Baron Samedi
Level 40
God Stats
1W - 2L
1,250 SR
Queue Stats
93W - 87L
1,554 Elo+
Party 2
Apollo
Apollo
TheSecondHuman
Apollo
Level 100
God Stats
69W - 66L
1,595 SR
Queue Stats
323W - 328L
1,467 Elo+
Solo
Fenrir
Fenrir
WaitWhosTuunman
Fenrir
Level 26
God Stats
3W - 0L
1,779 SR
Queue Stats
32W - 23L
1,569 Elo+
Party 2
Anubis
Anubis
ninjaslayer305
Anubis
Level 106
God Stats
87W - 74L
1,570 SR
Queue Stats
698W - 652L
1,552 Elo+
Solo
Team Averages
Level 101
1,556 SR
1,544 Elo+

VS

Team Averages
Level 119
1,459 SR
1,550 Elo+
Ao Kuang
Ao Kuang
Arklay07
Ao Kuang
Level 123
God Stats
380W - 332L
1,612 SR
Queue Stats
495W - 421L
1,593 Elo+
Solo
Cupid
Cupid
HiddenFangsoc
Cupid
Level 158
God Stats
1W - 3L
1,412 SR
Queue Stats
219W - 185L
1,558 Elo+
Solo
Hercules
Hercules
K9Krew
Hercules
Level 128
God Stats
1W - 4L
1,429 SR
Queue Stats
92W - 90L
1,538 Elo+
Party 1
Eset
Eset
Need fent 30
Eset
Level 48
God Stats
19W - 22L
1,509 SR
Queue Stats
101W - 111L
1,479 Elo+
Party 1
Agni
Agni
WZX-Silvexz
Agni
Level 136
God Stats
4W - 8L
1,334 SR
Queue Stats
503W - 446L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
8,812
629
9,885
8,390
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
NotMcsmiith
Baron Samedi
13
5 / 1 / 5
8,605
615
5,475
9,141
5,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 3 / 3
8,693
621
4,323
10,704
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 3
7,292
521
2,349
9,722
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
8 / 1 / 1
9,595
685
7,724
4,836
2,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arklay07
Ao Kuang
13
8 / 4 / 1
8,149
582
8,648
10,943
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 3
6,789
485
4,892
9,438
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
K9Krew
Hercules
11
1 / 6 / 1
6,424
459
5,831
12,704
7,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 4 / 0
4,610
329
123
3,136
359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 2
7,412
529
5,038
7,523
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
21
Kills
11
11
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arklay07
Ao Kuang
8
4
1
2.13
L
1
5
3
0.5
L
Hercules
K9Krew
Hercules
1
6
1
0.25
W
5
2
8
4.5
L
0
4
0
0
W
Baron Samedi
NotMcsmiith
Baron Samedi
5
1
5
7.5
W
2
3
3
1.17
L
1
2
2
1
W
1
4
3
0.63
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,756
Damage
24,532
42,793
Taken
43,744
19,087
Mitigated
16,813
18,014
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arklay07
Ao Kuang
8,648
2,145
0
3,961
10,943
2,387
0
4,235
6,708
39,012
7,894
L
4,892
2,122
940
3,141
9,438
2,436
0
1,686
7,752
0
48,675
L
Hercules
K9Krew
Hercules
5,831
1,801
0
2,561
12,704
7,826
0
4,440
8,264
0
31,014
W
9,885
6,371
0
4,275
8,390
3,084
848
673
7,717
0
70,644
L
123
0
0
0
3,136
359
0
2,127
1,009
5,678
0
W
Baron Samedi
NotMcsmiith
Baron Samedi
5,475
583
1,817
3,277
9,141
5,940
0
1,260
7,881
25,414
1,299
W
4,323
1,630
0
4,280
10,704
3,794
708
5,557
4,434
0
61,613
L
5,038
266
0
2,264
7,523
3,805
0
294
7,229
48,833
1,225
W
2,349
688
0
1,912
9,722
4,069
0
3,358
6,309
0
51,418
W
7,724
71
0
2,453
4,836
2,200
270
2,170
2,666
74,251
2,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,997
Gold Earned
33,384
500
Minions Killed
321
0
Camps Cleared
0
1,337,179
Distance Traveled
1,137,509
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,149
582
68
5
0
284,947
0
L
Cupid
6,789
485
82
6
0
259,673
0
L
Hercules
6,424
459
55
4
0
283,629
0
W
Nut
8,812
629
119
9
0
258,910
0
L
Eset
4,610
329
13
1
0
88,320
0
W
Baron Samedi
8,605
615
33
2
0
278,229
0
W
Apollo
8,693
621
110
8
0
220,865
7
L
Agni
7,412
529
103
7
0
220,940
0
W
Fenrir
7,292
521
104
7
0
322,538
6
W
Anubis
9,595
685
134
10
0
256,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role