Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Davosito
Heimdallr
Level 162
God Stats
256W - 253L
1,496 SR
Queue Stats
907W - 923L
1,484 Elo+
Solo
Janus
Janus
K0QS_LONG
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,211 Elo+
Party 1
Izanami
Izanami
PlayboiJosiah
Izanami
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 39L
1,364 Elo+
Party 1
Loki
Loki
Xdarknight1197
Loki
Level 47
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 2L
1,316 Elo+
Solo
Team Averages
Level 112
1,463 SR
1,375 Elo+

VS

Team Averages
Level 62
1,488 SR
1,468 Elo+
Loki
Loki
Hybrid1
Loki
Level 33
God Stats
2W - 0L
1,550 SR
Queue Stats
13W - 12L
1,464 Elo+
Party 3
Zeus
Zeus
LDevereaux
Zeus
Level 80
God Stats
2W - 0L
1,694 SR
Queue Stats
32W - 45L
1,454 Elo+
Party 2
Medusa
Medusa
PostalPrisoner
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,450 Elo+
Solo
Chang'e
Chang'e
ZeroClaw4669176
Chang'e
Level 65
God Stats
1W - 1L
1,205 SR
Queue Stats
12W - 8L
1,526 Elo+
Party 3
Charon
Charon
uD0nN00dles
Charon
Level 65
God Stats
2W - 1L
1,491 SR
Queue Stats
32W - 45L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 1
6,487
1,297
4,989
8,338
8,174
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Davosito
Heimdallr
9
0 / 0 / 0
5,438
1,088
0
217
73
Janus
K0QS_LONG
Janus
11
0 / 5 / 2
6,361
1,272
3,815
8,336
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
11
1 / 2 / 1
6,484
1,297
4,204
9,004
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 1 / 0
5,446
1,089
19
707
197
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

313

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hybrid1
Loki
12
1 / 0 / 5
6,540
1,308
3,776
3,817
1,387
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 2
6,148
1,230
6,232
1,071
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 0 / 5
6,527
1,305
4,877
2,817
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 1 / 4
7,240
1,448
5,423
5,223
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
12
3 / 1 / 5
7,720
1,544
3,943
3,895
2,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
8
8
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
1
1.5
L
Heimdallr
Davosito
Heimdallr
0
0
0
0
W
Loki
Hybrid1
Loki
1
0
5
3.5
L
Janus
K0QS_LONG
Janus
0
5
2
0.2
W
0
0
2
1
L
Izanami
1
2
1
0.75
W
1
0
5
3.5
L
0
1
0
0
W
3
1
4
5
W
Charon
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,027
Damage
24,251
26,602
Taken
16,823
14,407
Mitigated
7,495
1,164
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,989
98
0
419
8,338
8,174
0
3,338
4,764
14,714
336
L
Heimdallr
Davosito
Heimdallr
0
0
0
0
217
73
0
217
0
0
0
W
Loki
Hybrid1
Loki
3,776
903
0
0
3,817
1,387
0
1,836
1,941
0
15,894
L
Janus
K0QS_LONG
Janus
3,815
248
0
0
8,336
2,823
0
5,211
2,989
20,882
0
W
6,232
30
0
235
1,071
309
0
452
619
15,407
0
L
Izanami
4,204
2,846
0
745
9,004
3,140
0
5,298
3,418
0
18,465
W
4,877
2,224
0
0
2,817
1,019
0
1,354
1,409
0
15,942
L
19
0
0
0
707
197
0
681
0
0
72
W
5,423
152
1,361
1,564
5,223
1,876
0
2,755
2,302
18,694
197
W
Charon
3,943
707
0
515
3,895
2,904
0
1,849
1,892
8,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,216
Gold Earned
34,175
97
Minions Killed
135
2
Camps Cleared
6
291,085
Distance Traveled
559,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,487
1,297
19
4
2
109,601
0
L
Heimdallr
5,438
1,088
0
0
0
213
0
W
Loki
6,540
1,308
23
5
2
117,432
0
L
Janus
6,361
1,272
47
9
0
90,640
0
W
Zeus
6,148
1,230
39
8
0
110,001
0
L
Izanami
6,484
1,297
29
6
0
86,515
0
W
Medusa
6,527
1,305
18
4
2
113,570
0
L
Loki
5,446
1,089
2
0
0
4,116
0
W
Chang'e
7,240
1,448
49
10
1
116,515
0
W
Charon
7,720
1,544
6
1
1
102,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role