Player Matchup

Medusa
Medusa
Adrianofsp
Medusa
Level 115
God Stats
61W - 49L
1,536 SR
Queue Stats
113W - 98L
1,464 Elo+
Solo
Athena
Athena
JJthePIG
Athena
Level 102
God Stats
10W - 17L
1,480 SR
Queue Stats
359W - 363L
1,511 Elo+
Solo
Ra
Ra
JulyIV
Ra
Level 151
God Stats
14W - 14L
1,590 SR
Queue Stats
135W - 99L
1,552 Elo+
Solo
Discordia
Discordia
SINS_Loki
Discordia
Level 87
God Stats
12W - 9L
1,570 SR
Queue Stats
69W - 71L
1,425 Elo+
Solo
Arachne
Arachne
xHutchy11
Arachne
Level 82
God Stats
19W - 13L
1,573 SR
Queue Stats
194W - 197L
1,497 Elo+
Solo
Team Averages
Level 107
1,550 SR
1,490 Elo+

VS

Team Averages
Level 123
1,514 SR
1,493 Elo+
Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DracXaH
Sylvanus
Level 72
God Stats
33W - 28L
1,524 SR
Queue Stats
360W - 385L
1,451 Elo+
Solo
Ra
Ra
Pitekpit
Ra
Level 108
God Stats
16W - 15L
1,546 SR
Queue Stats
146W - 130L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adrianofsp
Medusa
6
1 / 1 / 0
3,491
582
1,307
3,146
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
JJthePIG
Athena
6
0 / 0 / 1
3,637
606
924
4,727
1,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
8
1 / 2 / 0
4,267
711
1,732
4,164
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Discordia
SINS_Loki
Discordia
7
0 / 1 / 0
3,488
581
756
1,618
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
xHutchy11
Arachne
2
0 / 2 / 0
2,788
465
127
1,507
299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
4 / 0 / 2
4,615
769
2,460
3,339
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
 
Charon
7
1 / 1 / 1
3,810
635
780
3,656
1,084
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
 
Neith
6
0 / 1 / 1
3,581
597
1,657
2,809
730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
DracXaH
Sylvanus
7
0 / 0 / 0
3,786
631
2,112
2,430
897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 2
4,755
793
842
1,548
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
2
5
W
Charon
 
Charon
1
1
1
1.5
W
Neith
 
Neith
0
1
1
0.5
L
Medusa
Adrianofsp
Medusa
1
1
0
1
W
Sylvanus
DracXaH
Sylvanus
0
0
0
0
L
Athena
JJthePIG
Athena
0
0
1
0.5
L
Ra
1
2
0
0.5
W
1
0
2
2
L
Discordia
SINS_Loki
Discordia
0
1
0
0
L
Arachne
xHutchy11
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,846
Damage
7,851
15,162
Taken
13,782
4,602
Mitigated
4,155
5,008
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,460
843
0
1,762
3,339
976
0
664
2,675
0
21,172
W
Charon
 
Charon
780
35
0
1,444
3,656
1,084
0
1,254
2,402
15,323
0
W
Neith
 
Neith
1,657
402
0
587
2,809
730
0
625
2,184
0
15,359
L
Medusa
Adrianofsp
Medusa
1,307
297
0
982
3,146
844
0
804
2,342
0
16,580
W
Sylvanus
DracXaH
Sylvanus
2,112
888
185
1,185
2,430
897
0
299
2,131
14,884
7,928
L
Athena
JJthePIG
Athena
924
388
0
1,828
4,727
1,940
0
993
3,734
10,117
0
L
Ra
1,732
281
0
1,840
4,164
1,214
0
780
3,228
23,208
728
W
842
229
172
947
1,548
468
0
463
1,085
29,535
270
L
Discordia
SINS_Loki
Discordia
756
0
0
250
1,618
305
0
277
1,265
16,414
0
L
Arachne
xHutchy11
Arachne
127
112
0
108
1,507
299
0
405
1,018
0
2,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,671
Gold Earned
20,547
133
Minions Killed
209
0
Camps Cleared
0
516,292
Distance Traveled
611,781
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,615
769
48
8
0
155,199
0
W
Charon
3,810
635
31
5
0
114,702
1
W
Neith
3,581
597
22
4
0
106,590
0
L
Medusa
3,491
582
27
5
0
115,226
0
W
Sylvanus
3,786
631
51
9
0
105,659
0
L
Athena
3,637
606
22
4
0
125,133
3
L
Ra
4,267
711
42
7
0
117,653
2
W
Ra
4,755
793
57
10
0
129,631
3
L
Discordia
3,488
581
35
6
0
107,690
0
L
Arachne
2,788
465
7
1
0
50,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role