Player Matchup

Heimdallr
Heimdallr
Fibroform
Heimdallr
Level 107
God Stats
4W - 1L
1,742 SR
Queue Stats
13W - 11L
1,562 Elo+
Party 1
Yemoja
Yemoja
Kale1d0scope
Yemoja
Level 68
God Stats
2W - 2L
1,454 SR
Queue Stats
6W - 3L
1,733 Elo+
Party 1
Arachne
Arachne
Rx5Kanashi
Arachne
Level 109
God Stats
37W - 39L
1,495 SR
Queue Stats
311W - 338L
1,456 Elo+
Solo
Bellona
Bellona
Shane or Shark
Bellona
Level 110
God Stats
8W - 4L
1,829 SR
Queue Stats
13W - 11L
1,562 Elo+
Party 1
Sol
Sol
Super_Nurd
Sol
Level 154
God Stats
3W - 1L
1,739 SR
Queue Stats
82W - 84L
1,489 Elo+
Solo
Team Averages
Level 110
1,652 SR
1,560 Elo+

VS

Team Averages
Level 108
1,730 SR
1,704 Elo+
Nu Wa
Nu Wa
Ark Legion 26
Nu Wa
Level 120
God Stats
139W - 145L
1,511 SR
Queue Stats
141W - 154L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
RagingWidow
Sun Wukong
Level 99
God Stats
3W - 1L
1,849 SR
Queue Stats
67W - 10L
1,854 Elo+
Party 2
Loki
Loki
TheReallyBadLoki
Loki
Level 111
God Stats
62W - 14L
1,920 SR
Queue Stats
63W - 14L
1,800 Elo+
Party 2
Aphrodite
Aphrodite
lethalsponge
Aphrodite
Level 128
God Stats
2W - 1L
1,871 SR
Queue Stats
215W - 22L
1,967 Elo+
Party 2
Serqet
Serqet
sacritaxx
Serqet
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 22L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fibroform
Heimdallr
10
1 / 1 / 2
5,335
1,067
2,491
3,609
1,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
0 / 0 / 2
5,480
1,096
422
2,860
1,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Rx5Kanashi
Arachne
11
0 / 0 / 3
5,420
1,084
3,579
4,643
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
2 / 2 / 1
5,408
1,082
4,513
6,438
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
5,256
1,051
1,598
2,926
776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,323
1,065
4,197
1,837
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RagingWidow
Sun Wukong
9
1 / 2 / 2
5,013
1,003
2,879
5,461
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 0 / 1
5,701
1,140
6,577
5,897
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
lethalsponge
Aphrodite
9
0 / 1 / 2
5,186
1,037
3,476
2,622
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Serqet
sacritaxx
Serqet
6
0 / 0 / 0
2,970
594
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
3
Kills
4
4
Deaths
3
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Heimdallr
Fibroform
Heimdallr
1
1
2
2
W
Yemoja
0
0
2
1
L
Sun Wukong
RagingWidow
Sun Wukong
1
2
2
1
W
Arachne
Rx5Kanashi
Arachne
0
0
3
1.5
W
2
2
1
1.25
W
0
1
1
0.5
L
2
0
1
2.5
L
Aphrodite
lethalsponge
Aphrodite
0
1
2
1
L
Serqet
sacritaxx
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,603
Damage
17,129
20,476
Taken
15,817
8,745
Mitigated
7,425
10,420
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,197
1,370
0
0
1,837
510
0
400
1,364
15,835
0
W
Heimdallr
Fibroform
Heimdallr
2,491
1,004
0
310
3,609
1,095
240
1,242
2,367
0
13,796
W
Yemoja
422
87
4,774
1,869
2,860
1,133
100
1,599
1,261
3,365
0
L
Sun Wukong
RagingWidow
Sun Wukong
2,879
228
0
593
5,461
2,950
162
1,051
4,410
0
7,708
W
Arachne
Rx5Kanashi
Arachne
3,579
2,694
0
1,381
4,643
1,902
543
1,368
3,275
0
17,123
W
4,513
1,771
0
1,328
6,438
3,839
33
1,733
4,705
0
12,463
W
1,598
460
0
758
2,926
776
0
1,731
1,195
15,283
0
L
6,577
1,543
0
500
5,897
1,922
0
72
5,582
0
21,946
L
Aphrodite
lethalsponge
Aphrodite
3,476
553
1,565
962
2,622
2,043
96
497
2,086
8,642
0
L
Serqet
sacritaxx
Serqet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,899
Gold Earned
24,193
125
Minions Killed
106
0
Camps Cleared
0
551,313
Distance Traveled
474,156
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,323
1,065
39
8
0
112,197
2
W
Heimdallr
5,335
1,067
28
6
0
111,243
0
W
Yemoja
5,480
1,096
8
2
0
94,995
0
L
Sun Wukong
5,013
1,003
9
2
0
118,111
0
W
Arachne
5,420
1,084
36
7
0
132,102
0
W
Bellona
5,408
1,082
17
3
0
125,125
0
W
Sol
5,256
1,051
36
7
0
87,848
3
L
Loki
5,701
1,140
37
7
0
145,329
0
L
Aphrodite
5,186
1,037
21
4
0
98,519
0
L
Serqet
2,970
594
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role