Player Matchup

Hel
Hel
 
Hel
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Andr3w285
Serqet
Level 148
God Stats
0W - 3L
1,193 SR
Queue Stats
91W - 90L
1,512 Elo+
Party 1
Medusa
Medusa
MAST3R C0NGA
Medusa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,548 Elo+
Party 1
Bastet
Bastet
white reaper330
Bastet
Level 149
God Stats
8W - 6L
1,672 SR
Queue Stats
96W - 105L
1,511 Elo+
Party 1
Thor
Thor
xR3NEGAD3x
Thor
Level 166
God Stats
1W - 8L
1,371 SR
Queue Stats
202W - 224L
1,476 Elo+
Party 1
Team Averages
Level 132
1,447 SR
1,510 Elo+

VS

Team Averages
Level 136
1,564 SR
1,480 Elo+
Pele
Pele
 
Pele
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AngelusCadus
Hel
Level 147
God Stats
7W - 1L
1,503 SR
Queue Stats
222W - 214L
1,496 Elo+
Solo
Ganesha
Ganesha
Cheech_0000_
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,457 Elo+
Solo
Fafnir
Fafnir
LordLemur
Fafnir
Level 148
God Stats
14W - 9L
1,697 SR
Queue Stats
278W - 297L
1,477 Elo+
Solo
Geb
Geb
nart1620
Geb
Level 157
God Stats
7W - 3L
1,619 SR
Queue Stats
502W - 489L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 2 / 4
6,407
641
4,835
5,947
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Serqet
Andr3w285
Serqet
12
0 / 4 / 4
7,147
715
4,223
9,746
5,402
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
13
1 / 4 / 3
6,988
699
8,044
8,396
2,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 4
7,066
707
9,492
10,627
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 4 / 1
7,307
731
6,888
8,171
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 2 / 7
8,937
894
9,371
10,821
10,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 1 / 7
9,169
917
9,610
8,498
6,187
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Cheech_0000_
Ganesha
14
0 / 1 / 13
7,895
790
5,115
9,376
10,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fafnir
LordLemur
Fafnir
16
4 / 0 / 11
9,073
907
9,620
9,145
13,602
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
1 / 1 / 13
8,735
874
6,231
12,827
8,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
5
Kills
16
16
Deaths
5
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
4
1
W
Pele
 
Pele
5
2
7
4.25
L
Serqet
Andr3w285
Serqet
0
4
4
0.5
W
6
1
7
9.5
W
Ganesha
Cheech_0000_
Ganesha
0
1
13
6.5
W
Fafnir
LordLemur
Fafnir
4
0
11
9.5
L
Medusa
1
4
3
0.63
W
1
1
13
7.5
L
0
2
4
1
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,482
Damage
39,947
42,887
Taken
50,667
16,268
Mitigated
50,054
15,945
Healing
26,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,835
0
7,266
2,969
5,947
1,997
0
3,651
2,296
9,032
0
W
Pele
 
Pele
9,371
983
353
750
10,821
10,480
588
916
9,613
0
25,601
L
Serqet
Andr3w285
Serqet
4,223
396
1,130
1,313
9,746
5,402
0
6,567
2,975
0
5,711
W
9,610
346
9,937
4,697
8,498
6,187
657
418
7,778
24,090
0
W
Ganesha
Cheech_0000_
Ganesha
5,115
254
900
1,559
9,376
10,879
711
1,117
8,259
13,197
345
W
Fafnir
LordLemur
Fafnir
9,620
1,063
0
1,000
9,145
13,602
767
1,047
8,098
11,075
1,040
L
Medusa
8,044
1,885
440
327
8,396
2,706
0
6,684
1,547
0
22,745
W
6,231
405
3,476
3,595
12,827
8,906
310
1,337
11,271
13,882
0
L
9,492
1,331
323
1,908
10,627
3,429
0
6,858
3,695
0
19,765
L
6,888
281
107
162
8,171
2,734
0
6,010
2,124
0
12,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
43,809
90
Minions Killed
128
0
Camps Cleared
0
904,120
Distance Traveled
988,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,407
641
12
1
0
192,901
0
W
Pele
8,937
894
45
5
0
194,428
0
L
Serqet
7,147
715
8
1
0
180,374
0
W
Hel
9,169
917
48
5
0
211,165
0
W
Ganesha
7,895
790
1
0
0
204,237
0
W
Fafnir
9,073
907
10
1
0
187,798
0
L
Medusa
6,988
699
23
2
0
175,092
0
W
Geb
8,735
874
24
2
0
190,429
0
L
Bastet
7,066
707
30
3
0
200,476
0
L
Thor
7,307
731
17
2
0
155,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role