Player Matchup

Bacchus
Bacchus
Gold III
BetweenTheToes
Bacchus
Gold III
Level 129
God Stats
8W - 6L
1,608 SR
Queue Stats
33W - 32L
1,815 MMR
Solo
Surtr
Surtr
Platinum II
Jayweb
Surtr
Platinum II
Level 103
God Stats
2W - 2L
1,452 SR
Queue Stats
373W - 357L
1,979 MMR
Solo
Nu Wa
Nu Wa
Diamond V
XxChipixX4016
Nu Wa
Diamond V
Level 232
God Stats
25W - 21L
1,619 SR
Queue Stats
401W - 370L
2,026 MMR
Solo
Heimdallr
Heimdallr
Platinum II
aLaOrdenMiChamo
Heimdallr
Platinum II
Level 177
God Stats
2W - 2L
1,766 SR
Queue Stats
70W - 52L
1,997 MMR
Solo
Camazotz
Camazotz
Platinum III
s4qu
Camazotz
Platinum III
Level 151
God Stats
2W - 2L
1,527 SR
Queue Stats
200W - 191L
1,837 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,595 SR
1,931 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,545 SR
1,798 MMR
Hun Batz
Hun Batz
Diamond III
 
Hun Batz
Diamond III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond II
Aεce
Ra
Diamond II
Level 166
God Stats
1W - 0L
1,318 SR
Queue Stats
119W - 85L
2,053 MMR
Party 1
Ishtar
Ishtar
Diamond IV
Lumiies
Ishtar
Diamond IV
Level 146
God Stats
11W - 6L
1,762 SR
Queue Stats
56W - 28L
1,999 MMR
Party 1
Cerberus
Cerberus
Gold II
Turnology
Cerberus
Gold II
Level 157
God Stats
20W - 15L
1,571 SR
Queue Stats
269W - 266L
1,513 MMR
Party 2
Khepri
Khepri
Platinum III
hoppaz
Khepri
Platinum III
Level 196
God Stats
13W - 9L
1,574 SR
Queue Stats
168W - 159L
1,927 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,330
489
2,657
12,420
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Surtr
Jayweb
Surtr
15
3 / 3 / 3
8,963
598
8,011
13,764
8,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 1
8,824
588
8,426
8,287
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
aLaOrdenMiChamo
Heimdallr
14
1 / 5 / 2
8,643
576
8,531
10,143
3,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
s4qu
Camazotz
14
3 / 1 / 2
8,078
539
5,034
10,634
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AwilixKumbhakarnaLokiThor

VS

Bans
CthulhuUllrAchillesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 2 / 7
8,552
570
9,165
11,535
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ra
15
4 / 1 / 3
8,881
592
8,876
8,241
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
Lumiies
Ishtar
16
2 / 1 / 6
9,459
631
9,545
8,976
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
Turnology
Cerberus
15
5 / 4 / 0
9,353
624
6,566
11,936
7,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
hoppaz
Khepri
14
3 / 1 / 6
8,745
583
3,227
10,657
6,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
17
17
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
2
7
3.25
W
Ra
4
1
3
5.5
L
1
5
2
0.4
L
Surtr
Jayweb
Surtr
3
3
3
1.5
W
Ishtar
Lumiies
Ishtar
2
1
6
5
W
Cerberus
Turnology
Cerberus
5
4
0
1.25
L
1
3
1
0.5
L
Heimdallr
aLaOrdenMiChamo
Heimdallr
1
5
2
0.4
W
Khepri
hoppaz
Khepri
3
1
6
6
L
Camazotz
s4qu
Camazotz
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
37,379
55,248
Taken
51,345
30,206
Mitigated
26,136
15,989
Healing
17,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,165
3,120
0
1,156
11,535
4,541
0
3,147
8,023
0
75,020
W
Ra
8,876
448
1,885
2,857
8,241
3,320
0
2,609
5,367
86,176
645
L
2,657
162
0
2,588
12,420
11,707
0
2,867
9,461
13,255
1,445
L
Surtr
Jayweb
Surtr
8,011
2,350
0
3,452
13,764
8,652
357
4,494
8,652
1,456
59,223
W
Ishtar
Lumiies
Ishtar
9,545
6,585
0
2,498
8,976
3,495
415
1,812
6,970
0
72,127
W
Cerberus
Turnology
Cerberus
6,566
134
0
3,061
11,936
7,789
0
956
10,162
51,479
1,798
L
8,426
1,382
0
2,407
8,287
2,595
0
3,981
4,236
69,048
0
L
Heimdallr
aLaOrdenMiChamo
Heimdallr
8,531
5,286
0
3,081
10,143
3,654
833
3,650
6,493
0
69,028
W
Khepri
hoppaz
Khepri
3,227
441
2,722
3,179
10,657
6,991
0
2,947
7,550
25,153
0
L
Camazotz
s4qu
Camazotz
5,034
1,512
0
4,461
10,634
3,598
612
2,436
8,061
0
55,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
44,990
477
Minions Killed
572
0
Camps Cleared
0
1,567,579
Distance Traveled
1,627,637
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,552
570
107
7
0
340,073
0
W
Ra
8,881
592
152
10
0
358,302
0
L
Bacchus
7,330
489
16
1
0
316,770
5
L
Surtr
8,963
598
106
7
0
315,777
4
W
Ishtar
9,459
631
127
8
0
314,500
1
W
Cerberus
9,353
624
151
10
0
293,122
0
L
Nu Wa
8,824
588
147
10
0
302,963
2
L
Heimdallr
8,643
576
121
8
0
274,055
5
W
Khepri
8,745
583
35
2
0
321,640
6
L
Camazotz
8,078
539
87
6
0
358,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role