Player Matchup

Ah Puch
Ah Puch
EchoSaysYes
Ah Puch
Level 7
God Stats
1W - 0L
1,542 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
FraserForge
Xing Tian
Level 82
God Stats
3W - 2L
1,449 SR
Queue Stats
6W - 9L
1,425 Elo+
Party 2
Cernunnos
Cernunnos
Merfinkad
Cernunnos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,506 Elo+
Party 2
Team Averages
Level 79
1,497 SR
1,477 Elo+

VS

Team Averages
Level 57
1,421 SR
1,380 Elo+
He Bo
He Bo
 
He Bo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BlueFrm336
Ullr
Level 58
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 69L
1,141 Elo+
Party 1
Bacchus
Bacchus
wAvY Ban
Bacchus
Level 2
God Stats
3W - 12L
1,264 SR
Queue Stats
16W - 30L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EchoSaysYes
Ah Puch
16
4 / 1 / 7
10,764
828
8,469
4,495
1,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
FraserForge
Xing Tian
18
4 / 1 / 8
11,003
846
9,446
11,110
13,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Merfinkad
Cernunnos
19
5 / 0 / 5
11,588
891
11,546
8,604
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
2 / 3 / 0
10,287
791
7,732
8,031
2,531
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
0 / 5 / 2
8,898
684
2,465
11,063
3,465
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
wAvY Ban
Bacchus
13
0 / 6 / 2
8,525
656
3,361
14,850
17,214
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
2
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
3
0
0.67
L
0
5
2
0.2
W
Ah Puch
EchoSaysYes
Ah Puch
4
1
7
7.5
W
Xing Tian
FraserForge
Xing Tian
4
1
8
8
W
Cernunnos
Merfinkad
Cernunnos
5
0
5
7.5
L
Bacchus
wAvY Ban
Bacchus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,461
Damage
13,558
24,209
Taken
33,944
18,303
Mitigated
23,210
6,638
Healing
1,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,732
596
0
158
8,031
2,531
0
3,399
4,372
40,355
0
L
2,465
411
0
263
11,063
3,465
0
6,555
4,208
0
21,551
W
Ah Puch
EchoSaysYes
Ah Puch
8,469
42
0
847
4,495
1,572
961
3,207
1,288
24,205
438
W
Xing Tian
FraserForge
Xing Tian
9,446
474
0
1,820
11,110
13,088
0
4,737
6,373
23,588
1,469
W
Cernunnos
Merfinkad
Cernunnos
11,546
3,864
0
3,971
8,604
3,643
1,940
3,305
5,299
0
71,553
L
Bacchus
wAvY Ban
Bacchus
3,361
479
0
902
14,850
17,214
0
6,475
7,880
10,087
670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,355
Gold Earned
27,710
162
Minions Killed
129
0
Camps Cleared
0
719,191
Distance Traveled
636,695
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,287
791
68
5
0
224,603
0
L
Ullr
8,898
684
43
3
0
203,558
0
W
Ah Puch
10,764
828
38
3
0
239,348
0
W
Xing Tian
11,003
846
21
2
0
250,337
8
W
Cernunnos
11,588
891
103
8
0
229,506
0
L
Bacchus
8,525
656
18
1
0
208,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role