Player Matchup

Anubis
Anubis
ItsChangoBTW
Anubis
Level 102
God Stats
1W - 0L
1,456 SR
Queue Stats
165W - 183L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
TurtleMolly2694
Kuzenbo
Level 23
God Stats
9W - 8L
1,521 SR
Queue Stats
30W - 38L
1,306 Elo+
Party 1
Heimdallr
Heimdallr
TurtlePoopie153
Heimdallr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 299L
1,362 Elo+
Party 1
Team Averages
Level 70
1,492 SR
1,359 Elo+

VS

Team Averages
Level 111
1,480 SR
1,468 Elo+
Bacchus
Bacchus
Chreznov
Bacchus
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 17L
1,479 Elo+
Solo
Neith
Neith
juice_pods
Neith
Level 97
God Stats
133W - 147L
1,466 SR
Queue Stats
200W - 221L
1,447 Elo+
Solo
Anubis
Anubis
super Fat Man10
Anubis
Level 127
God Stats
1W - 2L
1,473 SR
Queue Stats
19W - 20L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 2 / 3
7,285
809
1,919
5,621
2,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 1 / 2
7,257
806
3,399
6,449
6,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heimdallr
TurtlePoopie153
Heimdallr
13
1 / 0 / 3
7,719
858
8,288
5,074
2,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chreznov
Bacchus
14
1 / 0 / 2
7,232
804
5,136
5,428
5,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
11
0 / 1 / 1
6,499
722
2,545
4,551
1,372
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 1
7,568
841
4,444
7,305
2,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
4
Kills
3
3
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chreznov
Bacchus
1
0
2
2
W
Anubis
1
2
3
1.25
W
2
1
2
3
W
Heimdallr
TurtlePoopie153
Heimdallr
1
0
3
2.5
L
Neith
0
1
1
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,606
Damage
12,125
17,144
Taken
17,284
10,418
Mitigated
9,710
1,983
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chreznov
Bacchus
5,136
263
0
845
5,428
5,520
0
1,098
4,323
17,179
1,058
W
Anubis
1,919
210
95
320
5,621
2,125
102
3,475
2,146
23,672
0
W
3,399
1,227
0
0
6,449
6,272
26
3,415
3,034
11,813
191
W
Heimdallr
TurtlePoopie153
Heimdallr
8,288
3,434
244
1,324
5,074
2,021
19
2,311
2,763
0
28,267
L
Neith
2,545
1,265
141
748
4,551
1,372
0
1,492
3,043
0
13,017
L
4,444
172
0
1,947
7,305
2,818
0
2,589
4,692
29,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,261
Gold Earned
21,299
109
Minions Killed
110
0
Camps Cleared
0
540,002
Distance Traveled
489,054
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,232
804
24
3
0
210,482
0
W
Anubis
7,285
809
35
4
0
153,740
0
W
Kuzenbo
7,257
806
23
3
0
208,627
0
W
Heimdallr
7,719
858
51
6
0
177,635
0
L
Neith
6,499
722
29
3
0
102,686
0
L
Anubis
7,568
841
57
6
0
175,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role