Player Matchup

Chronos
Chronos
HEART-ATTACK-25
Chronos
Level 145
God Stats
12W - 7L
1,736 SR
Queue Stats
446W - 485L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
Icywidowmaker
Ratatoskr
Level 27
God Stats
3W - 1L
1,842 SR
Queue Stats
27W - 36L
1,461 Elo+
Party 1
Yemoja
Yemoja
KoffingnWeezing
Yemoja
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,430 Elo+
Party 1
Thor
Thor
REDheaded_MOSIAH
Thor
Level 120
God Stats
10W - 13L
1,465 SR
Queue Stats
491W - 464L
1,489 Elo+
Party 2
He Bo
He Bo
salm11811
He Bo
Level 104
God Stats
1W - 3L
1,515 SR
Queue Stats
245W - 189L
1,535 Elo+
Party 2
Team Averages
Level 104
1,612 SR
1,469 Elo+

VS

Team Averages
Level 121
1,443 SR
1,473 Elo+
Hel
Hel
BTGAMlNG
Hel
Level 158
God Stats
4W - 0L
1,797 SR
Queue Stats
277W - 299L
1,420 Elo+
Solo
Sol
Sol
CitrusRook511
Sol
Level 159
God Stats
8W - 10L
1,425 SR
Queue Stats
901W - 940L
1,522 Elo+
Solo
Kukulkan
Kukulkan
jay_killa_bird
Kukulkan
Level 85
God Stats
2W - 0L
1,344 SR
Queue Stats
58W - 78L
1,407 Elo+
Solo
Zeus
Zeus
m0RtuSS
Zeus
Level 139
God Stats
1W - 2L
1,198 SR
Queue Stats
217W - 215L
1,429 Elo+
Solo
Chiron
Chiron
tacticalpiglet
Chiron
Level 62
God Stats
4W - 6L
1,455 SR
Queue Stats
368W - 351L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
7,517
683
7,943
15,233
4,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Icywidowmaker
Ratatoskr
15
6 / 4 / 3
8,655
787
9,065
22,785
8,854
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
0 / 3 / 3
7,229
657
2,044
10,202
5,069
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 4 / 2
8,177
743
10,194
12,920
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
salm11811
He Bo
16
2 / 5 / 1
8,363
760
8,476
13,810
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 15
9,863
897
5,485
9,152
3,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
7 / 1 / 10
10,097
918
19,844
11,364
4,800
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
15
1 / 2 / 14
9,134
830
10,853
9,077
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
m0RtuSS
Zeus
15
2 / 4 / 13
9,866
897
10,085
9,477
10,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
10 / 3 / 8
10,203
928
19,456
10,935
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
11
Kills
22
22
Deaths
12
12
Assists
60
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
W
7
1
10
12
L
0
6
3
0.25
L
Ratatoskr
Icywidowmaker
Ratatoskr
6
4
3
1.88
L
0
3
3
0.5
L
3
4
2
1
W
Kukulkan
1
2
14
4
W
Zeus
m0RtuSS
Zeus
2
4
13
2.13
L
He Bo
salm11811
He Bo
2
5
1
0.5
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,722
Damage
65,723
74,950
Taken
50,005
31,988
Mitigated
27,594
27,186
Healing
23,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,485
241
7,639
4,959
9,152
3,981
867
3,215
5,849
14,301
0
W
19,844
5,125
1,025
4,705
11,364
4,800
2,974
4,063
7,087
36,034
1,175
L
7,943
2,116
1,055
1,618
15,233
4,918
0
9,586
5,647
19,921
0
L
Ratatoskr
Icywidowmaker
Ratatoskr
9,065
1,794
100
8,607
22,785
8,854
0
12,032
10,753
0
13,496
L
2,044
146
9,339
2,181
10,202
5,069
0
6,762
3,440
5,129
926
L
10,194
0
1,059
1,719
12,920
6,059
0
7,337
5,583
0
15,833
W
Kukulkan
10,853
672
189
740
9,077
4,032
1,311
3,321
5,453
23,765
0
W
Zeus
m0RtuSS
Zeus
10,085
1,030
754
556
9,477
10,292
589
3,083
6,225
20,017
2,098
L
He Bo
salm11811
He Bo
8,476
1,186
969
539
13,810
7,088
0
8,340
5,470
25,671
0
W
19,456
4,985
1,279
2,006
10,935
4,489
1,215
4,553
6,174
0
30,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,941
Gold Earned
49,163
92
Minions Killed
129
0
Camps Cleared
0
956,501
Distance Traveled
1,054,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,863
897
21
2
0
234,792
0
W
Sol
10,097
918
30
3
0
220,462
0
L
Chronos
7,517
683
25
2
0
203,522
0
L
Ratatoskr
8,655
787
13
1
0
222,389
0
L
Yemoja
7,229
657
12
1
0
150,247
0
L
Thor
8,177
743
9
1
0
188,080
0
W
Kukulkan
9,134
830
29
3
0
196,205
0
W
Zeus
9,866
897
27
2
0
208,173
0
L
He Bo
8,363
760
33
3
0
192,263
0
W
Chiron
10,203
928
22
2
0
194,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role