Player Matchup

Loki
Loki
 
Loki
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Eldelacuadra
Cliodhna
Level 126
God Stats
23W - 10L
1,711 SR
Queue Stats
232W - 220L
1,462 Elo+
Solo
Shiva
Shiva
MycahMonkeyDonke
Shiva
Level 79
God Stats
17W - 9L
1,564 SR
Queue Stats
25W - 21L
1,435 Elo+
Solo
Vulcan
Vulcan
vI STRIKER Iv
Vulcan
Level 207
God Stats
3W - 3L
1,651 SR
Queue Stats
36W - 72L
1,399 Elo+
Party 1
Team Averages
Level 144
1,585 SR
1,459 Elo+

VS

Team Averages
Level 135
1,597 SR
1,488 Elo+
Odin
Odin
ChillTrouble
Odin
Level 280
God Stats
90W - 54L
1,607 SR
Queue Stats
715W - 689L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Joe73612
Danzaburou
Level 82
God Stats
0W - 2L
1,332 SR
Queue Stats
331W - 305L
1,460 Elo+
Party 2
Hun Batz
Hun Batz
Lọve
Hun Batz
Level 126
God Stats
2W - 4L
1,759 SR
Queue Stats
318W - 280L
1,519 Elo+
Solo
The Morrigan
The Morrigan
PanchoWavy
The Morrigan
Level 68
God Stats
11W - 4L
1,748 SR
Queue Stats
224W - 229L
1,474 Elo+
Solo
Amaterasu
Amaterasu
RighteousPretzel
Amaterasu
Level 117
God Stats
24W - 22L
1,541 SR
Queue Stats
393W - 358L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 1 / 1
6,515
652
4,708
5,101
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chronos
 
Chronos
10
3 / 0 / 1
5,483
548
5,522
4,162
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Eldelacuadra
Cliodhna
10
3 / 2 / 4
6,121
612
3,062
7,706
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 0 / 2
6,125
613
3,730
5,625
2,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 4 / 4
5,856
586
5,289
4,410
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
6,271
627
3,852
7,162
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Joe73612
Danzaburou
9
0 / 4 / 1
4,811
481
3,579
7,053
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
Lọve
Hun Batz
8
1 / 0 / 0
5,209
521
1,283
6,128
3,543
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

The Morrigan
PanchoWavy
The Morrigan
7
0 / 6 / 3
5,060
506
1,933
6,580
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
11
2 / 2 / 0
6,586
659
2,539
6,218
5,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
7
7
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
1
4.5
W
Chronos
 
Chronos
3
0
1
3.5
L
4
2
0
2
W
Cliodhna
Eldelacuadra
Cliodhna
3
2
4
2.5
L
Danzaburou
Joe73612
Danzaburou
0
4
1
0.13
L
Hun Batz
Lọve
Hun Batz
1
0
0
1
W
2
0
2
3
L
The Morrigan
PanchoWavy
The Morrigan
0
6
3
0.25
L
Amaterasu
2
2
0
1
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,311
Damage
13,186
27,004
Taken
33,141
8,854
Mitigated
14,379
10,349
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,708
1,952
0
2,147
5,101
1,363
0
0
5,101
0
41,080
W
Chronos
 
Chronos
5,522
970
0
929
4,162
1,204
415
0
4,162
31,922
851
L
3,852
449
0
2,609
7,162
2,159
0
2,176
4,812
0
51,189
W
Cliodhna
Eldelacuadra
Cliodhna
3,062
303
0
4,033
7,706
2,158
0
712
6,836
0
37,076
L
Danzaburou
Joe73612
Danzaburou
3,579
626
0
1,420
7,053
2,008
0
3,306
3,747
0
24,718
L
Hun Batz
Lọve
Hun Batz
1,283
0
177
1,801
6,128
3,543
0
2,007
4,121
0
13,258
W
3,730
794
827
1,817
5,625
2,926
168
0
5,625
0
23,015
L
The Morrigan
PanchoWavy
The Morrigan
1,933
398
0
360
6,580
1,660
0
2,286
4,125
17,537
535
L
Amaterasu
2,539
1,348
0
2,698
6,218
5,009
0
136
6,058
0
42,034
W
5,289
244
0
596
4,410
1,203
0
901
3,371
28,417
1,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
27,937
295
Minions Killed
288
0
Camps Cleared
0
1,063,683
Distance Traveled
1,034,923
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,515
652
79
8
0
233,847
2
W
Chronos
5,483
548
53
5
0
215,432
0
L
Odin
6,271
627
89
9
0
269,673
6
W
Cliodhna
6,121
612
60
6
0
223,574
1
L
Danzaburou
4,811
481
55
6
0
182,231
0
L
Hun Batz
5,209
521
18
2
0
202,017
0
W
Shiva
6,125
613
46
5
0
219,637
0
L
The Morrigan
5,060
506
47
5
0
174,095
0
L
Amaterasu
6,586
659
79
8
0
206,907
0
W
Vulcan
5,856
586
57
6
0
171,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role