Player Matchup

Merlin
Merlin
Kickback166
Merlin
Level 62
God Stats
4W - 11L
1,491 SR
Queue Stats
102W - 111L
1,434 Elo+
Party 1
Cupid
Cupid
TheKayost
Cupid
Level 67
God Stats
28W - 21L
1,567 SR
Queue Stats
226W - 208L
1,395 Elo+
Solo
Xbalanque
Xbalanque
TheMarekBeast
Xbalanque
Level 68
God Stats
57W - 38L
1,577 SR
Queue Stats
57W - 38L
1,522 Elo+
Solo
Kukulkan
Kukulkan
Zukecake
Kukulkan
Level 58
God Stats
12W - 15L
1,472 SR
Queue Stats
136W - 171L
1,380 Elo+
Party 1
Charon
Charon
antrewwa
Charon
Level 46
God Stats
3W - 1L
1,571 SR
Queue Stats
43W - 46L
1,393 Elo+
Solo
Team Averages
Level 60
1,536 SR
1,425 Elo+

VS

Team Averages
Level 52
1,393 SR
1,357 Elo+
Pele
Pele
Deadgrounded
Pele
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,394 Elo+
Party 2
Ra
Ra
PKSlush
Ra
Level 85
God Stats
2W - 12L
1,111 SR
Queue Stats
46W - 65L
1,333 Elo+
Solo
Yemoja
Yemoja
Silvrfox047
Yemoja
Level 83
God Stats
179W - 167L
1,533 SR
Queue Stats
224W - 221L
1,469 Elo+
Solo
Rama
Rama
TH3 LEG3NDARY 2
Rama
Level 22
God Stats
0W - 2L
1,320 SR
Queue Stats
7W - 8L
1,415 Elo+
Party 2
Surtr
Surtr
bigkock6
Surtr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 0 / 0
7,153
715
3,348
2,475
659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
TheKayost
Cupid
11
2 / 0 / 1
6,276
628
2,211
4,728
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
TheMarekBeast
Xbalanque
10
1 / 2 / 1
5,923
592
1,628
4,187
1,114
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Zukecake
Kukulkan
10
0 / 4 / 1
5,649
565
1,379
5,160
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
antrewwa
Charon
9
0 / 0 / 3
6,202
620
1,531
5,970
2,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,560
456
1,269
5,045
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
5 / 2 / 0
6,397
640
4,727
4,936
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
1
0 / 0 / 0
3,494
349
0
0
0
9
0 / 1 / 2
5,218
522
2,046
5,261
1,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
bigkock6
Surtr
8
0 / 3 / 0
4,463
446
713
5,589
2,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
5
6
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Merlin
3
0
0
3
L
5
2
0
2.5
L
Yemoja
0
0
0
0
L
0
1
2
1
W
Cupid
TheKayost
Cupid
2
0
1
2.5
W
Xbalanque
TheMarekBeast
Xbalanque
1
2
1
0.75
W
Kukulkan
Zukecake
Kukulkan
0
4
1
0.13
W
Charon
antrewwa
Charon
0
0
3
1.5
L
Surtr
bigkock6
Surtr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,097
Damage
8,755
22,520
Taken
20,831
7,322
Mitigated
6,836
8,153
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,269
267
0
446
5,045
1,548
0
1,461
3,568
0
21,278
W
Merlin
3,348
99
0
889
2,475
659
140
0
2,320
44,254
2,632
L
4,727
298
0
1,240
4,936
1,668
106
1,199
3,689
39,073
2,119
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
2,046
1,556
0
1,763
5,261
1,397
0
871
4,350
0
29,380
W
Cupid
TheKayost
Cupid
2,211
1,360
0
1,849
4,728
1,321
1,192
621
4,059
0
34,173
W
Xbalanque
TheMarekBeast
Xbalanque
1,628
806
231
1,433
4,187
1,114
794
595
3,501
0
24,517
W
Kukulkan
Zukecake
Kukulkan
1,379
53
0
250
5,160
1,710
208
1,363
3,651
36,911
0
W
Charon
antrewwa
Charon
1,531
225
1,495
2,006
5,970
2,518
500
1,628
4,127
19,182
725
L
Surtr
bigkock6
Surtr
713
296
0
656
5,589
2,223
0
2,529
3,060
248
14,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
24,132
306
Minions Killed
192
0
Camps Cleared
0
958,595
Distance Traveled
824,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,560
456
41
4
0
212,539
0
W
Merlin
7,153
715
100
10
0
187,308
0
L
Ra
6,397
640
76
8
0
212,590
0
L
Yemoja
3,494
349
0
0
0
0
0
L
Rama
5,218
522
49
5
0
201,889
0
W
Cupid
6,276
628
69
7
0
187,408
0
W
Xbalanque
5,923
592
51
5
0
193,981
0
W
Kukulkan
5,649
565
65
7
0
194,869
0
W
Charon
6,202
620
21
2
0
195,029
0
L
Surtr
4,463
446
26
3
0
197,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role