Player Matchup

Horus
Horus
CaIIMeHappy
Horus
Level 158
God Stats
4W - 1L
1,975 SR
Queue Stats
411W - 113L
1,883 Elo+
Party 1
Rama
Rama
Dankfrankk74
Rama
Level 25
God Stats
46W - 60L
1,461 SR
Queue Stats
47W - 63L
1,441 Elo+
Party 2
Janus
Janus
Kraken449
Janus
Level 29
God Stats
12W - 21L
1,435 SR
Queue Stats
81W - 98L
1,409 Elo+
Party 2
Ao Kuang
Ao Kuang
LordGalactis
Ao Kuang
Level 61
God Stats
5W - 4L
1,535 SR
Queue Stats
95W - 115L
1,424 Elo+
Party 2
Fafnir
Fafnir
StrongestBeard
Fafnir
Level 122
God Stats
10W - 4L
1,647 SR
Queue Stats
165W - 30L
1,898 Elo+
Party 1
Team Averages
Level 79
1,611 SR
1,611 Elo+

VS

Team Averages
Level 143
1,661 SR
1,516 Elo+
Hades
Hades
AndrexBnCrew
Hades
Level 187
God Stats
2W - 0L
1,779 SR
Queue Stats
88W - 83L
1,511 Elo+
Solo
Cthulhu
Cthulhu
CptCoolerThanU
Cthulhu
Level 61
God Stats
4W - 1L
1,672 SR
Queue Stats
21W - 23L
1,499 Elo+
Solo
Rama
Rama
LIONxxDARK
Rama
Level 188
God Stats
10W - 4L
1,516 SR
Queue Stats
810W - 850L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raver__ape
Morgan Le Fay
Level 127
God Stats
7W - 5L
1,487 SR
Queue Stats
361W - 396L
1,563 Elo+
Solo
Danzaburou
Danzaburou
doGf0odliD
Danzaburou
Level 150
God Stats
3W - 0L
1,853 SR
Queue Stats
15W - 19L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
7,386
1,477
6,756
9,047
8,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
10 / 4 / 4
9,081
1,816
9,422
7,690
2,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Kraken449
Janus
11
0 / 1 / 4
5,771
1,154
1,924
1,461
414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
LordGalactis
Ao Kuang
11
1 / 5 / 6
6,346
1,269
6,426
7,944
2,728
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 10
6,612
1,322
2,949
8,443
9,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

291

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 9
8,374
1,675
9,112
5,831
2,606
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 10
6,643
1,329
3,968
6,355
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 4 / 5
7,045
1,409
3,773
5,688
1,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
Raver__ape
Morgan Le Fay
12
2 / 3 / 11
7,196
1,439
6,346
4,795
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
doGf0odliD
Danzaburou
12
4 / 3 / 7
7,647
1,529
6,547
7,091
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
14
Kills
16
16
Deaths
14
32
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
3
3
8
2.33
W
1
3
10
2
L
10
4
4
3
L
Janus
Kraken449
Janus
0
1
4
2
W
3
4
5
1.38
L
Ao Kuang
LordGalactis
Ao Kuang
1
5
6
0.8
W
Morgan Le Fay
Raver__ape
Morgan Le Fay
2
3
11
2.5
L
0
3
10
1.67
W
Danzaburou
doGf0odliD
Danzaburou
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,477
Damage
29,746
34,585
Taken
29,760
23,636
Mitigated
12,751
6,596
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,112
1,140
508
2,617
5,831
2,606
0
2,942
2,625
19,686
1,277
L
6,756
2,362
760
2,217
9,047
8,623
0
3,898
5,044
0
12,774
W
3,968
207
73
478
6,355
4,548
0
2,100
3,966
6,569
193
L
9,422
7,544
0
1,592
7,690
2,790
0
4,736
2,878
0
21,987
L
Janus
Kraken449
Janus
1,924
108
0
0
1,461
414
0
564
861
7,914
0
W
3,773
2,844
0
0
5,688
1,673
0
1,941
3,529
0
14,051
L
Ao Kuang
LordGalactis
Ao Kuang
6,426
2,257
0
661
7,944
2,728
0
4,804
3,073
12,623
708
W
Morgan Le Fay
Raver__ape
Morgan Le Fay
6,346
339
253
455
4,795
1,717
0
1,349
3,406
15,123
0
L
2,949
512
0
1,366
8,443
9,081
0
4,537
3,725
6,582
2,421
W
Danzaburou
doGf0odliD
Danzaburou
6,547
2,098
142
1,072
7,091
2,207
0
1,735
4,952
0
20,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,196
Gold Earned
36,905
76
Minions Killed
112
3
Camps Cleared
7
454,321
Distance Traveled
533,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,374
1,675
31
6
3
105,970
0
L
Horus
7,386
1,477
14
3
0
117,950
0
W
Cthulhu
6,643
1,329
14
3
0
120,663
0
L
Rama
9,081
1,816
28
6
0
93,820
0
L
Janus
5,771
1,154
10
2
1
51,377
0
W
Rama
7,045
1,409
16
3
1
89,123
0
L
Ao Kuang
6,346
1,269
13
3
1
92,645
0
W
Morgan Le Fay
7,196
1,439
24
5
1
113,575
0
L
Fafnir
6,612
1,322
11
2
1
98,529
0
W
Danzaburou
7,647
1,529
27
5
2
103,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role