Player Matchup

Kukulkan
Kukulkan
HawWaterNLemons
Kukulkan
Level 166
God Stats
1W - 2L
1,485 SR
Queue Stats
306W - 401L
1,363 Elo+
Party 2
Loki
Loki
Jolt11591
Loki
Level 144
God Stats
0W - 3L
1,130 SR
Queue Stats
189W - 229L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
KaylowRL
Cernunnos
Level 121
God Stats
10W - 12L
1,561 SR
Queue Stats
254W - 313L
1,378 Elo+
Party 2
Bellona
Bellona
Stopu237
Bellona
Level 89
God Stats
1W - 5L
1,351 SR
Queue Stats
172W - 200L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
tpitty1
Cthulhu
Level 117
God Stats
2W - 3L
1,440 SR
Queue Stats
193W - 309L
1,406 Elo+
Party 2
Team Averages
Level 127
1,393 SR
1,423 Elo+

VS

Team Averages
Level 150
1,513 SR
1,498 Elo+
Ra
Ra
 
Ra
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CleanBanger
Sylvanus
Level 144
God Stats
8W - 28L
1,283 SR
Queue Stats
273W - 305L
1,478 Elo+
Party 1
Ravana
Ravana
JosAn7145
Ravana
Level 157
God Stats
6W - 3L
1,610 SR
Queue Stats
21W - 23L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TitaniumDucky
Ah Muzen Cab
Level 158
God Stats
219W - 182L
1,562 SR
Queue Stats
302W - 306L
1,504 Elo+
Party 1
Anubis
Anubis
stroker99
Anubis
Level 126
God Stats
11W - 7L
1,610 SR
Queue Stats
140W - 119L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 3 / 3
6,887
492
5,218
5,257
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
12
1 / 7 / 4
6,573
470
5,166
13,430
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
KaylowRL
Cernunnos
13
1 / 2 / 2
7,352
525
5,063
7,643
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Stopu237
Bellona
11
1 / 4 / 0
6,572
469
5,536
12,128
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
tpitty1
Cthulhu
12
3 / 5 / 4
7,471
534
10,695
11,381
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 0 / 1
8,862
633
6,399
11,166
6,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
CleanBanger
Sylvanus
11
2 / 4 / 12
7,187
513
3,770
12,685
7,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
JosAn7145
Ravana
15
5 / 1 / 9
8,070
576
5,481
6,884
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Muzen Cab
TitaniumDucky
Ah Muzen Cab
14
3 / 1 / 4
8,373
598
7,221
7,419
2,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
stroker99
Anubis
14
7 / 2 / 5
8,961
640
11,267
8,160
3,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
8
Kills
21
21
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
1
4.5
W
Sylvanus
CleanBanger
Sylvanus
2
4
12
2
L
Kukulkan
2
3
3
1.17
L
Loki
1
7
4
0.43
W
Ravana
JosAn7145
Ravana
5
1
9
9.5
L
Cernunnos
KaylowRL
Cernunnos
1
2
2
1
L
Bellona
Stopu237
Bellona
1
4
0
0.25
W
Ah Muzen Cab
TitaniumDucky
Ah Muzen Cab
3
1
4
5
W
Anubis
stroker99
Anubis
7
2
5
4.75
L
Cthulhu
tpitty1
Cthulhu
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,678
Damage
34,138
49,839
Taken
46,314
17,395
Mitigated
22,905
13,473
Healing
23,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,399
492
442
8,770
11,166
6,317
41
584
9,820
61,997
561
W
Sylvanus
CleanBanger
Sylvanus
3,770
503
1,949
3,356
12,685
7,303
0
6,649
5,104
9,942
0
L
Kukulkan
5,218
80
0
514
5,257
1,510
0
1,566
3,691
37,453
0
L
Loki
5,166
1,108
0
3,599
13,430
2,723
0
6,635
6,795
0
47,219
W
Ravana
JosAn7145
Ravana
5,481
1,099
0
3,988
6,884
2,822
0
2,506
4,139
0
57,935
L
Cernunnos
KaylowRL
Cernunnos
5,063
2,510
0
3,527
7,643
2,585
1
968
6,675
0
59,050
L
Bellona
Stopu237
Bellona
5,536
958
0
4,478
12,128
7,191
0
5,472
5,520
0
39,225
W
Ah Muzen Cab
TitaniumDucky
Ah Muzen Cab
7,221
1,876
0
803
7,419
2,903
0
1,330
5,847
0
68,140
W
Anubis
stroker99
Anubis
11,267
81
0
3,715
8,160
3,560
0
3,481
4,269
67,661
1,481
L
Cthulhu
tpitty1
Cthulhu
10,695
568
0
1,355
11,381
3,386
0
5,333
6,048
28,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
41,453
403
Minions Killed
474
0
Camps Cleared
0
1,374,253
Distance Traveled
1,429,045
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,862
633
123
9
0
294,204
3
W
Sylvanus
7,187
513
4
0
0
271,325
8
L
Kukulkan
6,887
492
81
6
0
255,352
0
L
Loki
6,573
470
84
6
0
319,175
0
W
Ravana
8,070
576
97
7
0
329,721
2
L
Cernunnos
7,352
525
130
9
0
262,748
2
L
Bellona
6,572
469
69
5
0
277,328
1
W
Ah Muzen Cab
8,373
598
132
9
0
278,402
3
W
Anubis
8,961
640
118
8
0
255,393
0
L
Cthulhu
7,471
534
39
3
0
259,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role