Player Matchup

Yemoja
Yemoja
BIGBOOTYFLAVORS
Yemoja
Level 149
God Stats
6W - 5L
1,579 SR
Queue Stats
589W - 542L
1,536 Elo+
Solo
Cupid
Cupid
Beowulf1220
Cupid
Level 119
God Stats
12W - 12L
1,561 SR
Queue Stats
141W - 117L
1,537 Elo+
Party 1
Chaac
Chaac
Kiwi14138
Chaac
Level 9
God Stats
1W - 1L
1,725 SR
Queue Stats
7W - 11L
1,292 Elo+
Party 1
Freya
Freya
MerlinIsMyStand
Freya
Level 129
God Stats
0W - 1L
1,787 SR
Queue Stats
194W - 176L
1,511 Elo+
Party 1
Arachne
Arachne
Papireyes44TTV
Arachne
Level 129
God Stats
2W - 3L
1,400 SR
Queue Stats
579W - 549L
1,455 Elo+
Party 1
Team Averages
Level 107
1,611 SR
1,466 Elo+

VS

Team Averages
Level 112
1,640 SR
1,555 Elo+
Arachne
Arachne
HiddenKitten23
Arachne
Level 107
God Stats
15W - 13L
1,484 SR
Queue Stats
143W - 135L
1,556 Elo+
Party 2
Sun Wukong
Sun Wukong
Icicles6989
Sun Wukong
Level 147
God Stats
13W - 5L
1,843 SR
Queue Stats
222W - 192L
1,573 Elo+
Party 3
Baba Yaga
Baba Yaga
J355
Baba Yaga
Level 121
God Stats
6W - 0L
1,774 SR
Queue Stats
179W - 167L
1,556 Elo+
Party 2
Heimdallr
Heimdallr
NEWPLAYERNAME562
Heimdallr
Level 84
God Stats
3W - 2L
1,618 SR
Queue Stats
317W - 309L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Pogart
Cthulhu
Level 101
God Stats
11W - 9L
1,479 SR
Queue Stats
203W - 180L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,748
442
3,981
11,782
6,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 0
6,474
498
6,887
8,802
2,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Kiwi14138
Chaac
11
1 / 6 / 0
6,235
480
2,844
9,395
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 4 / 2
6,133
472
7,144
13,746
4,646
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
3 / 5 / 1
5,986
460
4,837
12,053
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 4
8,145
627
6,434
11,587
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
Icicles6989
Sun Wukong
15
9 / 0 / 6
10,010
770
10,831
11,508
8,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
J355
Baba Yaga
12
2 / 2 / 9
7,589
584
9,405
6,220
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
14
2 / 1 / 1
8,200
631
5,574
6,924
2,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Pogart
Cthulhu
11
0 / 1 / 7
7,285
560
6,836
12,094
7,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
20
20
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
2
0
0.5
W
7
2
4
4.5
W
Sun Wukong
Icicles6989
Sun Wukong
9
0
6
12
W
Baba Yaga
J355
Baba Yaga
2
2
9
3.25
L
Chaac
Kiwi14138
Chaac
1
6
0
0.17
L
1
4
2
0.5
W
Heimdallr
2
1
1
2.5
L
3
5
1
0.7
W
Cthulhu
Pogart
Cthulhu
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,693
Damage
39,080
55,778
Taken
48,333
22,722
Mitigated
24,845
16,834
Healing
19,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,981
1,457
3,464
3,233
11,782
6,916
0
4,729
7,053
13,077
2,361
L
6,887
3,453
86
1,913
8,802
2,623
0
1,139
7,663
0
52,190
W
6,434
4,152
0
5,992
11,587
3,648
997
1,276
10,311
0
54,689
W
Sun Wukong
Icicles6989
Sun Wukong
10,831
2,362
0
3,253
11,508
8,377
547
1,683
9,825
0
72,073
W
Baba Yaga
J355
Baba Yaga
9,405
616
0
1,524
6,220
2,179
1,150
1,944
4,276
43,601
1,211
L
Chaac
Kiwi14138
Chaac
2,844
232
0
1,640
9,395
4,131
0
1,160
8,235
0
38,627
L
7,144
2,472
0
3,881
13,746
4,646
0
5,308
8,438
41,185
578
W
Heimdallr
5,574
966
0
1,675
6,924
2,741
693
525
6,399
0
56,952
L
4,837
3,356
0
2,617
12,053
4,406
0
3,484
8,569
0
35,550
W
Cthulhu
Pogart
Cthulhu
6,836
65
2,607
4,544
12,094
7,900
354
5,892
6,202
29,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,576
Gold Earned
41,229
323
Minions Killed
427
0
Camps Cleared
0
1,225,582
Distance Traveled
1,394,741
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,748
442
19
1
0
231,396
4
L
Cupid
6,474
498
82
6
0
243,503
0
W
Arachne
8,145
627
93
7
0
324,069
0
W
Sun Wukong
10,010
770
114
9
0
277,909
0
W
Baba Yaga
7,589
584
74
6
0
255,015
0
L
Chaac
6,235
480
92
7
0
245,557
0
L
Freya
6,133
472
66
5
0
232,664
3
W
Heimdallr
8,200
631
117
9
0
253,007
3
L
Arachne
5,986
460
64
5
0
272,462
0
W
Cthulhu
7,285
560
29
2
0
284,741
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role