Player Matchup

Ymir
Ymir
Izuku3
Ymir
Level 35
God Stats
0W - 2L
1,574 SR
Queue Stats
4W - 12L
1,249 Elo+
Party 1
King Arthur
King Arthur
Leorojo210
King Arthur
Level 71
God Stats
20W - 34L
1,429 SR
Queue Stats
249W - 241L
1,333 Elo+
Solo
Nu Wa
Nu Wa
Namiria14
Nu Wa
Level 29
God Stats
3W - 6L
1,465 SR
Queue Stats
4W - 12L
1,249 Elo+
Party 1
Artemis
Artemis
TheUnknownToxic
Artemis
Level 105
God Stats
0W - 1L
1,560 SR
Queue Stats
4W - 12L
1,249 Elo+
Party 1
Thor
Thor
ituuigdz141991
Thor
Level 30
God Stats
4W - 7L
1,466 SR
Queue Stats
4W - 12L
1,249 Elo+
Party 1
Team Averages
Level 54
1,499 SR
1,266 Elo+

VS

Team Averages
Level 55
1,503 SR
1,479 Elo+
Bellona
Bellona
Dynamight4627
Bellona
Level 7
God Stats
1W - 1L
1,239 SR
Queue Stats
8W - 9L
1,367 Elo+
Party 2
Ishtar
Ishtar
MMWB Bread
Ishtar
Level 69
God Stats
10W - 18L
1,438 SR
Queue Stats
81W - 98L
1,430 Elo+
Party 2
Cabrakan
Cabrakan
MMWB Jubba
Cabrakan
Level 69
God Stats
2W - 2L
1,171 SR
Queue Stats
22W - 20L
1,449 Elo+
Party 2
Anubis
Anubis
Soleaux
Anubis
Level 82
God Stats
2W - 0L
1,799 SR
Queue Stats
17W - 11L
1,470 Elo+
Party 3
Nemesis
Nemesis
Villavaso
Nemesis
Level 49
God Stats
4W - 0L
1,867 SR
Queue Stats
6W - 1L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Izuku3
Ymir
12
0 / 5 / 3
7,094
394
3,941
14,666
9,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
Leorojo210
King Arthur
15
2 / 5 / 2
9,611
534
9,475
20,613
14,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Namiria14
Nu Wa
13
0 / 7 / 2
7,762
431
4,651
10,609
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 3
7,967
443
10,773
11,053
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
3 / 4 / 0
8,012
445
6,416
12,479
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
2 / 1 / 7
9,928
552
4,890
12,336
11,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
MMWB Bread
Ishtar
15
3 / 2 / 6
9,239
513
12,371
7,910
3,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
MMWB Jubba
Cabrakan
15
1 / 1 / 7
9,253
514
4,700
15,912
22,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
Soleaux
Anubis
17
11 / 2 / 5
11,174
621
17,327
11,959
6,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
Villavaso
Nemesis
17
10 / 0 / 5
10,500
583
13,530
13,966
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
6
Kills
27
27
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
1
7
5.5
L
Ymir
Izuku3
Ymir
0
5
3
0.3
L
King Arthur
Leorojo210
King Arthur
2
5
2
0.6
W
Ishtar
MMWB Bread
Ishtar
3
2
6
3
W
Cabrakan
MMWB Jubba
Cabrakan
1
1
7
4.5
L
Nu Wa
Namiria14
Nu Wa
0
7
2
0.14
W
Anubis
Soleaux
Anubis
11
2
5
6.75
L
1
6
3
0.42
W
Nemesis
Villavaso
Nemesis
10
0
5
12.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,256
Damage
52,818
69,420
Taken
62,083
31,369
Mitigated
50,541
6,771
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
4,890
1,821
0
3,792
12,336
11,803
307
445
11,891
0
71,044
L
Ymir
Izuku3
Ymir
3,941
385
0
313
14,666
9,244
0
3,049
11,617
27,002
595
L
King Arthur
Leorojo210
King Arthur
9,475
1,114
0
1,800
20,613
14,154
0
7,200
13,413
0
58,895
W
Ishtar
MMWB Bread
Ishtar
12,371
8,083
0
2,262
7,910
3,551
1,360
899
7,011
0
91,527
W
Cabrakan
MMWB Jubba
Cabrakan
4,700
855
0
3,401
15,912
22,649
211
3,209
12,703
22,021
0
L
Nu Wa
Namiria14
Nu Wa
4,651
1,202
0
458
10,609
1,495
0
6,841
3,768
40,201
0
W
Anubis
Soleaux
Anubis
17,327
373
0
5,139
11,959
6,379
2,051
3,065
8,894
88,049
4,011
L
10,773
4,289
0
1,512
11,053
2,941
0
2,761
8,292
0
41,136
W
Nemesis
Villavaso
Nemesis
13,530
6,203
0
4,163
13,966
6,159
576
1,077
12,889
0
89,274
L
6,416
167
0
2,688
12,479
3,535
0
1,957
10,522
0
45,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,446
Gold Earned
50,094
333
Minions Killed
549
0
Camps Cleared
0
1,584,101
Distance Traveled
1,740,572
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,928
552
117
7
0
378,291
1
L
Ymir
7,094
394
49
3
0
358,115
0
L
King Arthur
9,611
534
96
5
0
287,936
0
W
Ishtar
9,239
513
152
8
0
321,237
0
W
Cabrakan
9,253
514
29
2
0
334,304
0
L
Nu Wa
7,762
431
73
4
0
316,691
0
W
Anubis
11,174
621
127
7
0
287,994
0
L
Artemis
7,967
443
38
2
0
287,116
1
W
Nemesis
10,500
583
124
7
0
418,746
0
L
Thor
8,012
445
77
4
0
334,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role