Player Matchup

Ao Kuang
Ao Kuang
SKiiP2MyLoO
Ao Kuang
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
akrilexus
Olorun
Level 3
God Stats
0W - 3L
1,485 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 2
Surtr
Surtr
star_ghost31
Surtr
Level 84
God Stats
18W - 14L
1,563 SR
Queue Stats
379W - 384L
1,433 Elo+
Solo
Janus
Janus
the_family2526
Janus
Level 129
God Stats
2W - 6L
1,247 SR
Queue Stats
186W - 159L
1,459 Elo+
Solo
Aphrodite
Aphrodite
toomuchdank420
Aphrodite
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 74
1,459 SR
1,478 Elo+

VS

Team Averages
Level 70
1,490 SR
1,418 Elo+
Cthulhu
Cthulhu
FuuIsKinkaku5-_-
Cthulhu
Level 81
God Stats
3W - 4L
1,406 SR
Queue Stats
130W - 117L
1,374 Elo+
Party 1
Chaac
Chaac
HillyStarkiller
Chaac
Level 103
God Stats
2W - 0L
1,790 SR
Queue Stats
11W - 14L
1,453 Elo+
Solo
Cernunnos
Cernunnos
LBP-SoulJA
Cernunnos
Level 106
God Stats
3W - 0L
1,718 SR
Queue Stats
164W - 135L
1,563 Elo+
Solo
Achilles
Achilles
craig2xx201
Achilles
Level 20
God Stats
3W - 4L
1,141 SR
Queue Stats
25W - 31L
1,373 Elo+
Party 1
Arachne
Arachne
d_sava600
Arachne
Level 38
God Stats
6W - 5L
1,397 SR
Queue Stats
42W - 54L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SKiiP2MyLoO
Ao Kuang
5
0 / 8 / 0
4,376
398
110
5,725
1,032
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
akrilexus
Olorun
7
0 / 10 / 0
4,993
454
2,001
9,015
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
5 / 5 / 2
6,344
577
9,370
12,771
7,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 0
6,663
606
5,218
5,454
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
toomuchdank420
Aphrodite
9
0 / 3 / 3
5,506
501
2,291
4,566
1,327
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 4
7,722
702
8,220
5,329
3,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 1
7,416
674
1,146
3,797
1,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
LBP-SoulJA
Cernunnos
11
6 / 2 / 6
7,400
673
9,488
8,113
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
craig2xx201
Achilles
10
3 / 3 / 8
6,243
568
4,662
8,404
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Arachne
d_sava600
Arachne
9
2 / 3 / 6
5,858
533
1,408
6,463
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
9
Kills
23
29
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
W
2
0
1
2.5
W
Cernunnos
LBP-SoulJA
Cernunnos
6
2
6
4.5
L
Ao Kuang
SKiiP2MyLoO
Ao Kuang
0
8
0
0
L
Olorun
akrilexus
Olorun
0
10
0
0
W
Achilles
craig2xx201
Achilles
3
3
8
2.33
W
Arachne
d_sava600
Arachne
2
3
6
1.67
L
5
5
2
1.2
L
4
3
0
1.33
L
Aphrodite
toomuchdank420
Aphrodite
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,990
Damage
24,924
37,531
Taken
32,106
13,045
Mitigated
13,830
7,798
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,220
295
92
846
5,329
3,673
200
2,146
3,063
40,132
1,698
W
1,146
74
0
671
3,797
1,589
205
805
2,896
0
41,361
W
Cernunnos
LBP-SoulJA
Cernunnos
9,488
4,867
0
2,220
8,113
2,369
701
2,535
5,458
0
51,056
L
Ao Kuang
SKiiP2MyLoO
Ao Kuang
110
110
0
0
5,725
1,032
0
1,103
4,622
10,000
0
L
Olorun
akrilexus
Olorun
2,001
1,092
0
429
9,015
1,753
939
4,900
4,115
16,030
0
W
Achilles
craig2xx201
Achilles
4,662
411
53
786
8,404
2,689
502
2,081
6,283
0
20,147
W
Arachne
d_sava600
Arachne
1,408
820
20
1,781
6,463
3,510
0
1,647
4,662
189
20,295
L
9,370
4,366
0
3,208
12,771
7,253
0
842
11,929
681
34,578
L
5,218
61
0
918
5,454
1,680
0
640
4,814
32,754
1,376
L
Aphrodite
toomuchdank420
Aphrodite
2,291
247
1,217
2,026
4,566
1,327
0
358
4,208
23,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,882
Gold Earned
34,639
207
Minions Killed
289
0
Camps Cleared
0
1,082,818
Distance Traveled
1,097,711
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,722
702
58
5
0
222,063
0
W
Chaac
7,416
674
81
7
0
230,853
0
W
Cernunnos
7,400
673
80
7
0
201,501
1
L
Ao Kuang
4,376
398
12
1
0
258,881
0
L
Olorun
4,993
454
28
3
0
195,869
0
W
Achilles
6,243
568
29
3
0
204,920
0
W
Arachne
5,858
533
41
4
0
238,374
0
L
Surtr
6,344
577
51
5
0
206,093
0
L
Janus
6,663
606
72
7
0
202,167
0
L
Aphrodite
5,506
501
44
4
0
219,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role