Player Matchup

Eset
Eset
Noobru
Eset
Level 158
God Stats
2W - 2L
1,375 SR
Queue Stats
107W - 56L
1,697 Elo+
Party 1
Bacchus
Bacchus
Patchreark
Bacchus
Level 140
God Stats
5W - 1L
1,789 SR
Queue Stats
116W - 50L
1,728 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StoopKid101
Ah Muzen Cab
Level 100
God Stats
6W - 4L
1,767 SR
Queue Stats
90W - 48L
1,662 Elo+
Party 1
Surtr
Surtr
oblivion123456
Surtr
Level 98
God Stats
6W - 0L
2,004 SR
Queue Stats
9W - 5L
1,647 Elo+
Party 1
Bakasura
Bakasura
queoh
Bakasura
Level 165
God Stats
1W - 0L
1,942 SR
Queue Stats
58W - 25L
1,751 Elo+
Party 1
Team Averages
Level 132
1,775 SR
1,697 Elo+

VS

Team Averages
Level 158
1,492 SR
1,528 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BigPapio
Lancelot
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 83L
1,558 Elo+
Solo
Bellona
Bellona
PandaDunk
Bellona
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,585 Elo+
Solo
Cthulhu
Cthulhu
llWuicholl
Cthulhu
Level 153
God Stats
4W - 8L
1,461 SR
Queue Stats
191W - 186L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Noobru
Eset
15
3 / 1 / 7
8,630
959
8,427
5,965
4,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Patchreark
Bacchus
14
3 / 0 / 7
8,465
941
5,385
7,237
8,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
StoopKid101
Ah Muzen Cab
15
4 / 0 / 5
8,836
982
10,396
5,229
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 10
7,873
875
6,966
8,600
9,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
queoh
Bakasura
15
4 / 1 / 5
9,073
1,008
7,069
8,247
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 5 / 0
7,649
850
5,885
10,577
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
11
1 / 0 / 0
7,017
780
3,165
1,967
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
BigPapio
Lancelot
13
0 / 3 / 0
7,653
850
3,528
6,268
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
PandaDunk
Bellona
14
1 / 2 / 2
7,845
872
6,153
12,927
13,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
llWuicholl
Cthulhu
12
0 / 4 / 1
7,120
791
5,642
10,089
6,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
14
Kills
3
3
Deaths
14
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
0
0.2
L
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
L
Lancelot
BigPapio
Lancelot
0
3
0
0
W
Eset
Noobru
Eset
3
1
7
6.5
L
Bellona
PandaDunk
Bellona
1
2
2
1
W
Bacchus
Patchreark
Bacchus
3
0
7
6.5
W
Ah Muzen Cab
StoopKid101
Ah Muzen Cab
4
0
5
6.5
L
Cthulhu
llWuicholl
Cthulhu
0
4
1
0.13
W
0
1
10
5
W
Bakasura
queoh
Bakasura
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,243
Damage
24,373
35,278
Taken
41,828
30,545
Mitigated
26,924
8,569
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,885
1,557
0
1,184
10,577
3,902
0
4,134
5,810
0
20,700
L
Morgan Le Fay
 
Morgan Le Fay
3,165
64
0
662
1,967
609
0
945
956
8,800
314
L
Lancelot
BigPapio
Lancelot
3,528
332
0
341
6,268
2,068
0
1,465
3,855
0
22,311
W
Eset
Noobru
Eset
8,427
1,019
740
1,462
5,965
4,831
642
1,893
3,748
25,839
0
L
Bellona
PandaDunk
Bellona
6,153
697
0
1,439
12,927
13,634
0
3,561
8,721
0
16,381
W
Bacchus
Patchreark
Bacchus
5,385
424
0
1,530
7,237
8,680
776
1,343
5,651
12,633
1,469
W
Ah Muzen Cab
StoopKid101
Ah Muzen Cab
10,396
3,634
0
237
5,229
2,119
1,289
1,242
3,806
0
30,637
L
Cthulhu
llWuicholl
Cthulhu
5,642
543
59
1,200
10,089
6,711
0
3,349
5,613
15,991
0
W
6,966
1,800
0
1,823
8,600
9,141
515
2,116
6,128
910
12,338
W
Bakasura
queoh
Bakasura
7,069
4,686
0
2,777
8,247
5,774
3,355
1,456
6,609
0
23,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,877
Gold Earned
37,284
199
Minions Killed
186
0
Camps Cleared
0
1,009,531
Distance Traveled
782,599
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,649
850
45
5
0
139,664
0
L
Morgan Le Fay
7,017
780
12
1
0
91,594
0
L
Lancelot
7,653
850
56
6
0
190,146
0
W
Eset
8,630
959
48
5
0
185,381
1
L
Bellona
7,845
872
44
5
0
216,230
1
W
Bacchus
8,465
941
20
2
0
217,553
4
W
Ah Muzen Cab
8,836
982
44
5
0
195,105
0
L
Cthulhu
7,120
791
29
3
0
144,965
0
W
Surtr
7,873
875
22
2
0
204,027
0
W
Bakasura
9,073
1,008
65
7
0
207,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role