Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BuffaloSalmon
Tiamat
Level 109
God Stats
4W - 10L
1,449 SR
Queue Stats
480W - 491L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
DTS__King
Cu Chulainn
Level 109
God Stats
0W - 2L
1,594 SR
Queue Stats
66W - 64L
1,545 Elo+
Party 1
Ishtar
Ishtar
Defiant0ne012
Ishtar
Level 158
God Stats
0W - 1L
1,442 SR
Queue Stats
50W - 64L
1,513 Elo+
Party 1
Bacchus
Bacchus
IMSOLONELY-3000
Bacchus
Level 106
God Stats
3W - 1L
1,885 SR
Queue Stats
89W - 89L
1,568 Elo+
Party 1
Team Averages
Level 128
1,574 SR
1,535 Elo+

VS

Team Averages
Level 148
1,533 SR
1,507 Elo+
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BIack_Rabbitz
Rama
Level 155
God Stats
2W - 0L
1,736 SR
Queue Stats
163W - 158L
1,554 Elo+
Solo
Nut
Nut
L4ST Pain6336
Nut
Level 157
God Stats
5W - 6L
1,349 SR
Queue Stats
364W - 369L
1,506 Elo+
Solo
Bacchus
Bacchus
WH1TE_GUCCI
Bacchus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 70L
1,462 Elo+
Solo
Cerberus
Cerberus
chocobpa
Cerberus
Level 155
God Stats
5W - 4L
1,581 SR
Queue Stats
408W - 441L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 3 / 4
5,762
960
3,565
3,158
1,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 7
6,083
1,014
5,495
5,954
4,211
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
DTS__King
Cu Chulainn
12
5 / 3 / 2
6,287
1,048
4,803
6,471
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 8
6,686
1,114
6,911
5,545
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
1,660
277
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 2 / 6
7,069
1,178
2,207
5,344
5,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

14
3 / 1 / 5
7,236
1,206
3,134
2,846
1,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 2 / 8
6,779
1,130
5,855
5,753
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
WH1TE_GUCCI
Bacchus
11
2 / 3 / 7
6,640
1,107
3,327
6,134
6,253
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
chocobpa
Cerberus
12
2 / 2 / 7
6,827
1,138
3,700
7,553
6,193
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
9
Kills
11
11
Deaths
10
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
4
1
W
Osiris
 
Osiris
2
2
6
2.5
W
3
1
5
5.5
L
2
2
7
2.75
L
Cu Chulainn
DTS__King
Cu Chulainn
5
3
2
2
L
1
3
8
1.67
L
0
0
0
0
W
2
2
8
3
W
Bacchus
WH1TE_GUCCI
Bacchus
2
3
7
1.83
W
Cerberus
chocobpa
Cerberus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,774
Damage
18,223
21,128
Taken
27,630
13,506
Mitigated
22,059
6,601
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,565
461
50
663
3,158
1,118
0
812
2,321
9,704
0
W
Osiris
 
Osiris
2,207
415
1,187
577
5,344
5,965
300
1,557
3,457
0
8,340
W
3,134
1,303
0
641
2,846
1,295
9
951
1,812
0
15,190
L
5,495
289
572
2,651
5,954
4,211
0
1,418
4,536
11,970
0
L
Cu Chulainn
DTS__King
Cu Chulainn
4,803
161
415
1,192
6,471
6,010
0
2,061
4,410
87
8,053
L
6,911
2,530
82
976
5,545
2,167
0
2,355
3,190
0
15,382
L
0
0
0
0
0
0
0
0
0
0
0
W
5,855
2,118
385
1,696
5,753
2,353
580
1,418
4,150
0
20,589
W
Bacchus
WH1TE_GUCCI
Bacchus
3,327
195
248
577
6,134
6,253
96
2,002
3,891
6,578
162
W
Cerberus
chocobpa
Cerberus
3,700
22
318
2,519
7,553
6,193
0
2,274
4,738
8,671
850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
34,551
52
Minions Killed
98
0
Camps Cleared
0
471,935
Distance Traveled
605,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,762
960
9
2
0
99,065
0
W
Osiris
7,069
1,178
23
4
0
135,805
0
W
Rama
7,236
1,206
20
3
0
103,852
0
L
Tiamat
6,083
1,014
14
2
0
133,925
0
L
Cu Chulainn
6,287
1,048
3
1
0
128,063
0
L
Ishtar
6,686
1,114
26
4
0
110,882
0
L
Bacchus
1,660
277
0
0
0
0
0
W
Nut
6,779
1,130
35
6
0
112,883
0
W
Bacchus
6,640
1,107
5
1
0
134,890
0
W
Cerberus
6,827
1,138
15
3
0
117,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role