Player Matchup

Chronos
Chronos
Delphoxhexx
Chronos
Level 126
God Stats
9W - 7L
1,615 SR
Queue Stats
164W - 155L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Iam_Clouds
Baron Samedi
Level 188
God Stats
6W - 3L
1,563 SR
Queue Stats
143W - 149L
1,505 Elo+
Solo
Cupid
Cupid
Orion
Cupid
Level 124
God Stats
18W - 16L
1,659 SR
Queue Stats
18W - 16L
1,629 Elo+
Solo
Ymir
Ymir
Trexzan
Ymir
Level 82
God Stats
36W - 28L
1,517 SR
Queue Stats
593W - 613L
1,530 Elo+
Solo
Shiva
Shiva
davidgamer02
Shiva
Level 105
God Stats
13W - 9L
1,652 SR
Queue Stats
364W - 330L
1,558 Elo+
Solo
Team Averages
Level 125
1,601 SR
1,549 Elo+

VS

Team Averages
Level 149
1,457 SR
1,529 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EscanorChillin
King Arthur
Level 159
God Stats
24W - 24L
1,426 SR
Queue Stats
151W - 160L
1,535 Elo+
Solo
Freya
Freya
LeiEgg
Freya
Level 124
God Stats
4W - 5L
1,515 SR
Queue Stats
357W - 375L
1,523 Elo+
Solo
Anubis
Anubis
phoneman2012
Anubis
Level 220
God Stats
129W - 130L
1,499 SR
Queue Stats
1,508W - 1,595L
1,541 Elo+
Solo
Rama
Rama
thanyeline
Rama
Level 84
God Stats
3W - 7L
1,347 SR
Queue Stats
344W - 331L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Delphoxhexx
Chronos
12
2 / 0 / 8
6,867
1,373
3,016
4,428
1,657
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Iam_Clouds
Baron Samedi
12
4 / 0 / 8
7,333
1,467
5,455
2,997
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Orion
Cupid
12
3 / 0 / 7
6,819
1,364
6,520
2,166
812
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Trexzan
Ymir
12
1 / 0 / 4
6,241
1,248
2,200
4,908
3,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 0 / 8
8,266
1,653
10,259
6,336
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

386

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 0
6,455
1,291
4,469
8,830
8,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
EscanorChillin
King Arthur
11
0 / 5 / 0
5,828
1,166
5,043
7,809
6,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
LeiEgg
Freya
11
0 / 3 / 0
6,110
1,222
3,186
5,512
1,928
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
10
0 / 2 / 0
5,602
1,120
1,138
1,876
680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 0
5,857
1,171
3,829
6,766
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
16
Kills
0
0
Deaths
16
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
W
Chronos
Delphoxhexx
Chronos
2
0
8
6
L
King Arthur
EscanorChillin
King Arthur
0
5
0
0
W
Baron Samedi
Iam_Clouds
Baron Samedi
4
0
8
8
L
Freya
LeiEgg
Freya
0
3
0
0
W
Cupid
Orion
Cupid
3
0
7
6.5
W
Ymir
Trexzan
Ymir
1
0
4
3
W
6
0
8
10
L
Anubis
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,450
Damage
17,665
20,835
Taken
30,793
10,864
Mitigated
20,440
8,224
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,469
256
0
1,557
8,830
8,603
0
2,271
6,210
10,996
0
W
Chronos
Delphoxhexx
Chronos
3,016
667
85
1,121
4,428
1,657
0
1,918
2,510
15,914
1,209
L
King Arthur
EscanorChillin
King Arthur
5,043
665
0
392
7,809
6,691
0
2,879
4,746
0
12,562
W
Baron Samedi
Iam_Clouds
Baron Samedi
5,455
303
1,205
1,217
2,997
1,328
0
1,060
1,937
8,681
0
L
Freya
LeiEgg
Freya
3,186
611
0
241
5,512
1,928
0
2,320
3,079
24,574
0
W
Cupid
Orion
Cupid
6,520
3,907
716
1,320
2,166
812
0
1,532
634
0
19,924
W
Ymir
Trexzan
Ymir
2,200
169
0
174
4,908
3,948
0
2,004
2,904
5,324
0
W
10,259
3,257
620
1,766
6,336
3,119
0
2,279
4,057
0
21,943
L
Anubis
1,138
0
0
142
1,876
680
0
386
1,421
6,229
0
L
3,829
2,546
0
688
6,766
2,538
0
2,242
4,329
0
10,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
29,852
112
Minions Killed
100
5
Camps Cleared
3
531,975
Distance Traveled
451,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,455
1,291
18
4
1
123,141
0
W
Chronos
6,867
1,373
32
6
0
99,708
0
L
King Arthur
5,828
1,166
14
3
0
85,315
0
W
Baron Samedi
7,333
1,467
8
2
0
108,676
0
L
Freya
6,110
1,222
39
8
2
107,919
0
W
Cupid
6,819
1,364
40
8
3
101,675
0
W
Ymir
6,241
1,248
11
2
0
92,829
0
W
Shiva
8,266
1,653
21
4
2
129,087
0
L
Anubis
5,602
1,120
10
2
0
47,924
0
L
Rama
5,857
1,171
19
4
0
87,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role