Player Matchup

Surtr
Surtr
Dot_It_BLUE
Surtr
Level 112
God Stats
644W - 564L
1,511 SR
Queue Stats
644W - 567L
1,470 Elo+
Solo
Hachiman
Hachiman
W3tnut999
Hachiman
Level 142
God Stats
5W - 5L
1,522 SR
Queue Stats
309W - 273L
1,522 Elo+
Solo
Cthulhu
Cthulhu
fisher408
Cthulhu
Level 220
God Stats
29W - 21L
1,604 SR
Queue Stats
795W - 732L
1,513 Elo+
Solo
Ravana
Ravana
wtfisachucko
Ravana
Level 155
God Stats
16W - 7L
1,555 SR
Queue Stats
442W - 418L
1,480 Elo+
Solo
Janus
Janus
xJOK3RZZx
Janus
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,572 Elo+
Solo
Team Averages
Level 148
1,538 SR
1,512 Elo+

VS

Team Averages
Level 109
1,582 SR
1,484 Elo+
Mulan
Mulan
Anidemes
Mulan
Level 142
God Stats
2W - 5L
1,424 SR
Queue Stats
210W - 216L
1,448 Elo+
Solo
Thor
Thor
CleverPup820623
Thor
Level 81
God Stats
14W - 6L
1,537 SR
Queue Stats
231W - 238L
1,464 Elo+
Party 1
Hachiman
Hachiman
Crimez7358
Hachiman
Level 56
God Stats
3W - 5L
1,565 SR
Queue Stats
189W - 193L
1,476 Elo+
Party 1
Merlin
Merlin
JustComeAnhur
Merlin
Level 143
God Stats
5W - 2L
1,837 SR
Queue Stats
172W - 160L
1,557 Elo+
Solo
Cabrakan
Cabrakan
KINGxOFxGODSxKW
Cabrakan
Level 124
God Stats
26W - 27L
1,547 SR
Queue Stats
58W - 57L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,554
630
7,382
11,805
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
W3tnut999
Hachiman
13
4 / 0 / 1
6,950
579
2,995
3,904
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
fisher408
Cthulhu
10
0 / 0 / 5
6,366
531
5,505
6,268
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
11
3 / 0 / 5
6,432
536
4,205
3,703
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
xJOK3RZZx
Janus
14
1 / 0 / 4
7,557
630
3,439
4,986
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Anidemes
Mulan
9
1 / 6 / 0
5,434
453
5,413
10,485
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 1
5,191
433
3,201
9,312
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Crimez7358
Hachiman
10
0 / 2 / 0
5,387
449
2,225
4,893
1,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
0 / 1 / 0
7,093
591
2,402
3,685
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
9
0 / 1 / 0
4,983
415
2,262
6,887
5,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
13
Kills
1
1
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
Anidemes
Mulan
1
6
0
0.17
L
0
3
1
0.17
L
Hachiman
Crimez7358
Hachiman
0
2
0
0
W
5
1
2
6
L
0
1
0
0
L
Cabrakan
0
1
0
0
W
Hachiman
W3tnut999
Hachiman
4
0
1
4.5
W
Cthulhu
fisher408
Cthulhu
0
0
5
2.5
W
Ravana
3
0
5
5.5
W
Janus
xJOK3RZZx
Janus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,526
Damage
15,503
30,666
Taken
35,262
14,616
Mitigated
19,075
15,086
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Anidemes
Mulan
5,413
658
0
2,528
10,485
8,470
0
1,643
8,842
0
29,913
L
3,201
1,013
0
1,567
9,312
2,401
0
2,552
6,560
0
25,423
L
Hachiman
Crimez7358
Hachiman
2,225
516
0
2,198
4,893
1,531
0
1,722
3,171
0
36,779
W
7,382
3,220
0
6,051
11,805
6,481
429
0
11,312
1,642
44,370
L
2,402
108
0
967
3,685
1,118
0
556
3,089
60,375
1,169
L
Cabrakan
2,262
474
0
2,098
6,887
5,555
0
2,585
4,279
26,013
0
W
Hachiman
W3tnut999
Hachiman
2,995
1,709
0
2,297
3,904
1,264
0
692
3,212
0
52,334
W
Cthulhu
fisher408
Cthulhu
5,505
331
139
3,269
6,268
3,983
24
1,486
4,743
24,239
1,707
W
Ravana
4,205
1,208
0
2,577
3,703
1,361
0
84
3,619
0
37,069
W
Janus
xJOK3RZZx
Janus
3,439
64
0
753
4,986
1,527
0
2,367
2,619
57,531
552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
28,088
386
Minions Killed
350
0
Camps Cleared
0
1,264,075
Distance Traveled
1,148,358
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,434
453
60
5
0
226,713
2
L
Thor
5,191
433
40
3
0
253,577
0
L
Hachiman
5,387
449
72
6
0
215,421
0
W
Surtr
7,554
630
69
6
0
251,213
0
L
Merlin
7,093
591
135
11
0
221,743
1
L
Cabrakan
4,983
415
43
4
0
230,904
0
W
Hachiman
6,950
579
91
8
0
218,712
0
W
Cthulhu
6,366
531
40
3
0
225,269
4
W
Ravana
6,432
536
71
6
0
304,722
0
W
Janus
7,557
630
115
10
0
264,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role