Player Matchup

Chang'e
Chang'e
FIubber22
Chang'e
Level 129
God Stats
7W - 5L
1,690 SR
Queue Stats
226W - 231L
1,518 Elo+
Party 1
Maui
Maui
FugacityFreak
Maui
Level 67
God Stats
1W - 1L
1,762 SR
Queue Stats
115W - 118L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
SuperShafter
Nu Wa
Level 159
God Stats
2W - 6L
1,453 SR
Queue Stats
229W - 230L
1,533 Elo+
Party 1
Lancelot
Lancelot
TomasoM
Lancelot
Level 157
God Stats
13W - 11L
1,603 SR
Queue Stats
245W - 260L
1,519 Elo+
Party 1
Charybdis
Charybdis
TrestlePG
Charybdis
Level 136
God Stats
7W - 4L
1,781 SR
Queue Stats
205W - 200L
1,547 Elo+
Party 2
Team Averages
Level 130
1,658 SR
1,528 Elo+

VS

Team Averages
Level 102
1,482 SR
1,497 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BeastBB12
Chernobog
Level 84
God Stats
8W - 5L
1,636 SR
Queue Stats
59W - 80L
1,481 Elo+
Party 3
Yu Huang
Yu Huang
LostofLight
Yu Huang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,444 Elo+
Party 3
Erlang Shen
Erlang Shen
Thabeast33
Erlang Shen
Level 63
God Stats
4W - 8L
1,276 SR
Queue Stats
184W - 184L
1,464 Elo+
Party 3
Serqet
Serqet
Trickster67
Serqet
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 50L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FIubber22
Chang'e
13
4 / 3 / 1
7,379
568
6,806
9,188
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 3
5,993
461
1,794
11,117
7,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 4 / 4
6,788
522
8,578
7,201
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lancelot
TomasoM
Lancelot
14
3 / 1 / 3
7,151
550
6,689
10,379
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
TrestlePG
Charybdis
7
0 / 6 / 1
5,091
392
4,162
6,607
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
7 / 1 / 0
8,422
648
8,556
9,377
5,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
BeastBB12
Chernobog
13
3 / 1 / 9
7,854
604
7,681
8,880
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
LostofLight
Yu Huang
13
2 / 2 / 1
7,200
554
4,961
5,378
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erlang Shen
Thabeast33
Erlang Shen
11
6 / 2 / 4
7,413
570
7,481
9,202
5,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
12
0 / 2 / 3
6,528
502
4,160
9,786
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
18
18
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
0
7
W
Chernobog
BeastBB12
Chernobog
3
1
9
7.5
L
Chang'e
FIubber22
Chang'e
4
3
1
1.5
L
0
4
3
0.38
W
Yu Huang
LostofLight
Yu Huang
2
2
1
1.25
L
1
4
4
0.75
W
Erlang Shen
Thabeast33
Erlang Shen
6
2
4
4
L
Lancelot
TomasoM
Lancelot
3
1
3
4.5
L
Charybdis
TrestlePG
Charybdis
0
6
1
0.08
W
Serqet
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,029
Damage
32,839
44,492
Taken
42,623
17,893
Mitigated
18,433
9,946
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,556
731
0
7,187
9,377
5,394
0
4,700
4,111
57,833
3,373
W
Chernobog
BeastBB12
Chernobog
7,681
4,301
0
3,768
8,880
2,753
661
2,254
6,448
0
54,290
L
Chang'e
FIubber22
Chang'e
6,806
310
1,724
2,568
9,188
2,483
0
4,619
4,118
37,951
1,451
L
1,794
766
0
982
11,117
7,748
0
873
9,976
16,897
30
W
Yu Huang
LostofLight
Yu Huang
4,961
235
0
625
5,378
1,487
0
3,144
2,102
49,367
0
L
8,578
2,380
0
500
7,201
2,218
0
4,545
2,616
44,968
0
W
Erlang Shen
Thabeast33
Erlang Shen
7,481
3,678
0
3,035
9,202
5,393
215
2,713
6,371
0
24,145
L
Lancelot
TomasoM
Lancelot
6,689
1,075
0
3,957
10,379
3,933
0
2,958
7,239
0
56,963
L
Charybdis
TrestlePG
Charybdis
4,162
1,963
0
215
6,607
1,511
0
0
6,607
0
22,702
W
Serqet
4,160
160
0
887
9,786
3,406
0
3,108
6,530
0
47,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,402
Gold Earned
37,417
328
Minions Killed
409
0
Camps Cleared
0
1,330,673
Distance Traveled
1,346,761
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,422
648
104
8
0
262,719
1
W
Chernobog
7,854
604
85
7
0
240,256
0
L
Chang'e
7,379
568
87
7
0
292,479
4
L
Maui
5,993
461
29
2
0
268,479
5
W
Yu Huang
7,200
554
99
8
0
247,363
0
L
Nu Wa
6,788
522
75
6
0
252,954
0
W
Erlang Shen
7,413
570
38
3
0
272,949
1
L
Lancelot
7,151
550
93
7
0
339,445
0
L
Charybdis
5,091
392
44
3
0
177,316
0
W
Serqet
6,528
502
83
6
0
323,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role