Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Famousbigc
Xbalanque
Level 146
God Stats
5W - 7L
1,598 SR
Queue Stats
96W - 108L
1,499 Elo+
Party 1
Fenrir
Fenrir
HoneyBagderXP
Fenrir
Level 155
God Stats
77W - 51L
1,642 SR
Queue Stats
375W - 249L
1,639 Elo+
Solo
Vulcan
Vulcan
KeyworkSentry
Vulcan
Level 151
God Stats
80W - 87L
1,593 SR
Queue Stats
271W - 293L
1,569 Elo+
Solo
Pele
Pele
LethalSkeet
Pele
Level 138
God Stats
8W - 11L
1,439 SR
Queue Stats
68W - 79L
1,495 Elo+
Party 1
Team Averages
Level 149
1,554 SR
1,540 Elo+

VS

Team Averages
Level 126
1,463 SR
1,490 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
W4L_4watt
Fenrir
Level 148
God Stats
2W - 4L
1,287 SR
Queue Stats
71W - 88L
1,437 Elo+
Solo
Merlin
Merlin
areayejay
Merlin
Level 84
God Stats
58W - 72L
1,474 SR
Queue Stats
114W - 128L
1,521 Elo+
Solo
Charybdis
Charybdis
kalateralM16A2
Charybdis
Level 45
God Stats
96W - 115L
1,555 SR
Queue Stats
106W - 132L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 0 / 2
6,270
1,254
5,966
5,324
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
Famousbigc
Xbalanque
11
2 / 1 / 1
6,634
1,327
4,387
7,385
2,176
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
5,295
1,059
0
0
0
11
0 / 3 / 1
6,137
1,227
3,256
4,468
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 0 / 0
5,716
1,143
673
693
211
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

355

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 2
6,846
1,369
1,945
3,236
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
 
Morgan Le Fay
11
1 / 1 / 2
6,184
1,237
4,607
3,787
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
W4L_4watt
Fenrir
11
0 / 1 / 2
6,061
1,212
3,596
3,539
1,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
areayejay
Merlin
11
2 / 1 / 1
6,427
1,285
6,489
4,613
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
kalateralM16A2
Charybdis
11
0 / 0 / 0
6,157
1,231
339
2,861
893
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
4
4
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
2
1
W
Chang'e
 
Chang'e
1
0
2
2
W
Morgan Le Fay
 
Morgan Le Fay
1
1
2
2
L
Xbalanque
Famousbigc
Xbalanque
2
1
1
2.5
L
0
0
0
0
L
0
3
1
0.17
L
1
0
0
1
W
Fenrir
W4L_4watt
Fenrir
0
1
2
1
W
Merlin
areayejay
Merlin
2
1
1
2.5
W
Charybdis
kalateralM16A2
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,282
Damage
16,976
17,870
Taken
18,036
5,291
Mitigated
7,615
2,024
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,966
1,711
0
1,479
5,324
1,500
0
3,409
1,752
17,683
1,298
W
Chang'e
 
Chang'e
1,945
30
1,000
2,273
3,236
2,190
0
1,526
1,710
18,871
0
W
Morgan Le Fay
 
Morgan Le Fay
4,607
168
80
627
3,787
1,339
0
2,018
1,769
11,120
0
L
Xbalanque
Famousbigc
Xbalanque
4,387
826
0
520
7,385
2,176
0
5,602
1,288
0
10,745
L
0
0
0
0
0
0
0
0
0
0
0
L
3,256
0
0
0
4,468
1,404
0
2,559
1,636
19,512
0
L
673
177
0
25
693
211
0
600
53
0
2,403
W
Fenrir
W4L_4watt
Fenrir
3,596
646
0
484
3,539
1,739
0
1,578
1,961
0
10,113
W
Merlin
areayejay
Merlin
6,489
0
0
0
4,613
1,454
0
2,184
2,429
11,678
248
W
Charybdis
kalateralM16A2
Charybdis
339
68
0
246
2,861
893
0
1,642
1,219
0
15,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
31,675
91
Minions Killed
121
3
Camps Cleared
9
354,331
Distance Traveled
517,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,270
1,254
27
5
2
109,345
0
W
Chang'e
6,846
1,369
46
9
1
98,285
0
W
Morgan Le Fay
6,184
1,237
19
4
0
110,062
0
L
Xbalanque
6,634
1,327
19
4
0
109,773
0
L
Fenrir
5,295
1,059
0
0
0
0
0
L
Vulcan
6,137
1,227
43
9
1
105,916
0
L
Pele
5,716
1,143
2
0
0
29,297
0
W
Fenrir
6,061
1,212
13
3
0
114,408
0
W
Merlin
6,427
1,285
11
2
0
98,115
0
W
Charybdis
6,157
1,231
32
6
8
96,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role