Player Matchup

Cerberus
Cerberus
FurryEnjoyer14
Cerberus
Level 61
God Stats
1W - 0L
1,474 SR
Queue Stats
17W - 10L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
IamMEATest
Cu Chulainn
Level 61
God Stats
26W - 24L
1,575 SR
Queue Stats
132W - 134L
1,512 Elo+
Party 2
Fenrir
Fenrir
LuketheButcher2
Fenrir
Level 48
God Stats
10W - 4L
1,742 SR
Queue Stats
87W - 76L
1,571 Elo+
Party 2
Nut
Nut
MrXrocker
Nut
Level 128
God Stats
47W - 33L
1,616 SR
Queue Stats
345W - 332L
1,525 Elo+
Solo
Anubis
Anubis
NEWPLAYERNAME562
Anubis
Level 84
God Stats
12W - 7L
1,618 SR
Queue Stats
299W - 280L
1,500 Elo+
Solo
Team Averages
Level 76
1,605 SR
1,531 Elo+

VS

Team Averages
Level 102
1,463 SR
1,489 Elo+
Rama
Rama
BigOunce75
Rama
Level 80
God Stats
1W - 5L
1,327 SR
Queue Stats
74W - 72L
1,522 Elo+
Party 1
Thanatos
Thanatos
ROCKNROLLROCK9
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,397 Elo+
Party 1
Baba Yaga
Baba Yaga
Zpuckette
Baba Yaga
Level 108
God Stats
1W - 3L
1,331 SR
Queue Stats
218W - 216L
1,516 Elo+
Party 1
Ix Chel
Ix Chel
ll sento ll
Ix Chel
Level 128
God Stats
0W - 2L
1,517 SR
Queue Stats
150W - 162L
1,491 Elo+
Party 1
Artio
Artio
quarterZX
Artio
Level 108
God Stats
8W - 6L
1,639 SR
Queue Stats
138W - 126L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 1 / 7
7,216
555
8,050
9,211
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
IamMEATest
Cu Chulainn
13
2 / 1 / 5
8,135
626
5,375
9,027
5,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
12 / 3 / 6
8,863
682
10,946
12,578
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
2 / 2 / 6
8,026
617
7,042
7,837
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 4
8,351
642
1,709
6,380
2,648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,992
538
4,539
6,844
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
12
2 / 3 / 3
7,101
546
4,497
9,103
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Zpuckette
Baba Yaga
12
1 / 5 / 1
6,658
512
3,567
7,876
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
ll sento ll
Ix Chel
11
1 / 5 / 1
6,680
514
3,121
9,778
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artio
quarterZX
Artio
10
4 / 4 / 1
6,322
486
5,027
12,829
11,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
22
Kills
9
9
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Cerberus
3
1
7
6.5
W
Cu Chulainn
IamMEATest
Cu Chulainn
2
1
5
4.5
W
12
3
6
5
W
2
2
6
2.5
W
3
2
4
2.5
L
Thanatos
2
3
3
1.17
L
Baba Yaga
Zpuckette
Baba Yaga
1
5
1
0.3
L
Ix Chel
ll sento ll
Ix Chel
1
5
1
0.3
L
Artio
quarterZX
Artio
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,122
Damage
20,751
45,033
Taken
46,430
20,917
Mitigated
21,990
13,939
Healing
15,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,539
2,543
0
1,138
6,844
2,298
715
1,902
4,668
0
43,479
W
Cerberus
8,050
430
0
2,696
9,211
5,397
0
2,392
6,793
28,807
752
W
Cu Chulainn
IamMEATest
Cu Chulainn
5,375
558
0
2,798
9,027
5,235
0
3,145
5,876
1,901
45,857
W
10,946
2,679
0
2,714
12,578
4,971
0
2,617
9,875
0
42,814
W
7,042
4,844
0
3,259
7,837
2,666
2,038
2,186
5,591
0
58,876
W
1,709
104
0
2,472
6,380
2,648
0
1,421
4,841
66,986
1,659
L
Thanatos
4,497
1,184
0
7,256
9,103
2,853
0
1,023
8,036
0
36,688
L
Baba Yaga
Zpuckette
Baba Yaga
3,567
0
0
939
7,876
2,656
0
1,775
6,033
39,095
0
L
Ix Chel
ll sento ll
Ix Chel
3,121
207
101
2,633
9,778
3,092
0
1,043
8,653
33,971
0
L
Artio
quarterZX
Artio
5,027
363
112
3,636
12,829
11,091
0
2,994
9,343
18,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
33,753
438
Minions Killed
349
0
Camps Cleared
0
1,240,339
Distance Traveled
1,225,075
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,992
538
84
6
0
196,071
0
W
Cerberus
7,216
555
70
5
0
258,564
0
W
Cu Chulainn
8,135
626
87
7
0
212,133
0
W
Fenrir
8,863
682
55
4
0
311,584
0
W
Nut
8,026
617
108
8
0
221,646
2
W
Anubis
8,351
642
118
9
0
236,412
2
L
Thanatos
7,101
546
72
6
0
290,903
2
L
Baba Yaga
6,658
512
82
6
0
248,597
0
L
Ix Chel
6,680
514
84
6
0
242,759
4
L
Artio
6,322
486
27
2
0
246,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role