Player Matchup

Ah Puch
Ah Puch
MindMyHesi
Ah Puch
Level 80
God Stats
1W - 0L
1,520 SR
Queue Stats
3W - 2L
1,618 Elo+
Party 2
Shiva
Shiva
Srkthru
Shiva
Level 43
God Stats
6W - 2L
1,560 SR
Queue Stats
7W - 3L
1,648 Elo+
Party 2
Nike
Nike
axes12345
Nike
Level 67
God Stats
2W - 1L
1,608 SR
Queue Stats
5W - 5L
1,510 Elo+
Party 2
Team Averages
Level 63
1,563 SR
1,592 Elo+

VS

Team Averages
Level 121
1,508 SR
1,423 Elo+
Danzaburou
Danzaburou
JordanRyn
Danzaburou
Level 154
God Stats
9W - 10L
1,489 SR
Queue Stats
290W - 307L
1,458 Elo+
Party 1
Ah Puch
Ah Puch
Sirfunkalot
Ah Puch
Level 141
God Stats
1W - 2L
1,546 SR
Queue Stats
279W - 297L
1,447 Elo+
Party 1
Chaac
Chaac
Skillletzz
Chaac
Level 68
God Stats
4W - 4L
1,490 SR
Queue Stats
76W - 96L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MindMyHesi
Ah Puch
16
1 / 2 / 7
10,194
784
10,032
7,315
3,940
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Srkthru
Shiva
16
4 / 2 / 6
10,615
817
7,914
14,095
12,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
17
6 / 1 / 5
11,139
857
14,326
19,143
16,457
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JordanRyn
Danzaburou
15
3 / 3 / 2
9,953
766
10,878
13,091
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Sirfunkalot
Ah Puch
15
2 / 4 / 2
9,627
741
7,814
12,714
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
14
0 / 4 / 3
8,752
673
5,357
9,247
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JordanRyn
Danzaburou
3
3
2
1.33
W
Ah Puch
MindMyHesi
Ah Puch
1
2
7
2.25
L
Ah Puch
Sirfunkalot
Ah Puch
2
4
2
0.75
L
Chaac
0
4
3
0.38
W
Shiva
Srkthru
Shiva
4
2
6
3.5
W
Nike
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,272
Damage
24,049
40,553
Taken
35,052
32,569
Mitigated
12,037
8,908
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JordanRyn
Danzaburou
10,878
2,341
0
1,469
13,091
4,187
0
4,423
8,648
0
22,772
W
Ah Puch
MindMyHesi
Ah Puch
10,032
175
0
822
7,315
3,940
1,266
2,329
4,739
43,238
0
L
Ah Puch
Sirfunkalot
Ah Puch
7,814
33
0
1,286
12,714
3,427
0
3,440
9,166
30,261
419
L
Chaac
5,357
496
0
2,274
9,247
4,423
0
3,503
5,686
0
16,395
W
Shiva
Srkthru
Shiva
7,914
1,342
718
2,550
14,095
12,172
652
2,081
11,824
869
22,272
W
Nike
14,326
620
0
4,818
19,143
16,457
973
2,674
16,081
842
45,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,948
Gold Earned
28,332
155
Minions Killed
130
0
Camps Cleared
0
786,969
Distance Traveled
630,001
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,953
766
42
3
0
230,472
1
W
Ah Puch
10,194
784
53
4
0
246,783
0
L
Ah Puch
9,627
741
69
5
0
210,302
0
L
Chaac
8,752
673
19
1
0
189,227
0
W
Shiva
10,615
817
37
3
0
257,168
0
W
Nike
11,139
857
65
5
0
283,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role