Player Matchup

Ix Chel
Ix Chel
Jadofo6
Ix Chel
Level 127
God Stats
2W - 5L
1,315 SR
Queue Stats
31W - 32L
1,462 Elo+
Party 2
Bacchus
Bacchus
Jkrillboy
Bacchus
Level 142
God Stats
0W - 1L
1,168 SR
Queue Stats
36W - 31L
1,522 Elo+
Solo
Set
Set
LilRancor
Set
Level 111
God Stats
4W - 8L
1,561 SR
Queue Stats
52W - 46L
1,535 Elo+
Solo
Mulan
Mulan
Preastwood
Mulan
Level 122
God Stats
9W - 6L
1,607 SR
Queue Stats
34W - 37L
1,459 Elo+
Party 2
Apollo
Apollo
waffle3ater43
Apollo
Level 149
God Stats
9W - 7L
1,600 SR
Queue Stats
168W - 180L
1,474 Elo+
Solo
Team Averages
Level 130
1,450 SR
1,490 Elo+

VS

Team Averages
Level 103
1,548 SR
1,481 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
AzChop
Xing Tian
Level 97
God Stats
6W - 8L
1,500 SR
Queue Stats
12W - 21L
1,464 Elo+
Party 1
Chang'e
Chang'e
MallyTrue
Chang'e
Level 114
God Stats
4W - 2L
1,707 SR
Queue Stats
34W - 51L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
amiri3x
Danzaburou
Level 69
God Stats
12W - 8L
1,562 SR
Queue Stats
28W - 41L
1,533 Elo+
Party 1
Hera
Hera
vMetri
Hera
Level 107
God Stats
7W - 4L
1,472 SR
Queue Stats
28W - 39L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jadofo6
Ix Chel
11
1 / 3 / 0
6,794
523
1,913
8,357
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Jkrillboy
Bacchus
9
0 / 2 / 2
5,897
454
4,444
11,766
6,745
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 0
6,602
508
3,049
9,244
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
13
2 / 2 / 0
7,162
551
5,560
12,090
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 5 / 1
5,797
446
3,186
9,810
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
6 / 0 / 2
7,551
581
7,248
7,707
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
AzChop
Xing Tian
10
1 / 1 / 6
6,366
490
4,772
10,589
7,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
MallyTrue
Chang'e
12
1 / 2 / 0
7,078
544
6,528
9,963
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
amiri3x
Danzaburou
11
3 / 1 / 3
6,804
523
6,839
5,414
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
vMetri
Hera
13
2 / 1 / 4
7,348
565
5,760
3,486
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
13
13
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
0
2
7
W
Xing Tian
AzChop
Xing Tian
1
1
6
4
L
Ix Chel
Jadofo6
Ix Chel
1
3
0
0.33
L
Bacchus
Jkrillboy
Bacchus
0
2
2
0.5
L
1
1
0
1
W
Chang'e
MallyTrue
Chang'e
1
2
0
0.5
L
Mulan
2
2
0
1
W
Danzaburou
amiri3x
Danzaburou
3
1
3
4.5
W
Hera
vMetri
Hera
2
1
4
4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,152
Damage
31,147
51,267
Taken
37,159
20,918
Mitigated
17,427
20,410
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,248
1,521
0
0
7,707
3,706
384
1,403
6,304
58,972
787
W
Xing Tian
AzChop
Xing Tian
4,772
566
0
2,052
10,589
7,864
49
2,257
8,332
12,923
0
L
Ix Chel
Jadofo6
Ix Chel
1,913
30
395
3,055
8,357
2,565
0
6,704
1,653
45,016
0
L
Bacchus
Jkrillboy
Bacchus
4,444
521
2,057
3,591
11,766
6,745
0
3,871
7,895
21,823
0
L
3,049
1,224
0
4,931
9,244
3,506
0
1,869
7,338
0
59,533
W
Chang'e
MallyTrue
Chang'e
6,528
319
40
5,154
9,963
2,887
0
0
9,963
41,311
3,235
L
Mulan
5,560
265
0
5,205
12,090
4,885
0
6,175
5,173
0
49,273
W
Danzaburou
amiri3x
Danzaburou
6,839
3,146
0
3,331
5,414
1,824
31
1,575
3,839
0
48,300
W
Hera
vMetri
Hera
5,760
1,151
0
215
3,486
1,146
248
1,122
2,364
45,476
0
L
3,186
2,163
0
1,176
9,810
3,217
0
4,672
5,138
0
29,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,252
Gold Earned
35,147
382
Minions Killed
353
0
Camps Cleared
0
1,243,375
Distance Traveled
1,274,352
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,551
581
96
7
0
283,512
0
W
Xing Tian
6,366
490
22
2
0
245,169
2
L
Ix Chel
6,794
523
89
7
0
252,918
2
L
Bacchus
5,897
454
28
2
0
237,200
6
L
Set
6,602
508
120
9
0
286,430
3
W
Chang'e
7,078
544
87
7
0
224,056
0
L
Mulan
7,162
551
84
6
0
233,588
0
W
Danzaburou
6,804
523
63
5
0
257,421
3
W
Hera
7,348
565
85
7
0
264,194
2
L
Apollo
5,797
446
61
5
0
233,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role