Player Matchup

Hercules
Hercules
ItzDovii
Hercules
Level 125
God Stats
3W - 0L
1,567 SR
Queue Stats
40W - 44L
1,522 Elo+
Party 1
Vulcan
Vulcan
Ivy_Edgar
Vulcan
Level 13
God Stats
34W - 50L
1,536 SR
Queue Stats
35W - 55L
1,456 Elo+
Solo
Hou Yi
Hou Yi
KeekìJeekì
Hou Yi
Level 168
God Stats
3W - 2L
1,393 SR
Queue Stats
62W - 69L
1,478 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KingKurbis
Kumbhakarna
Level 157
God Stats
1W - 0L
1,427 SR
Queue Stats
35W - 39L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
Niham
Zhong Kui
Level 20
God Stats
7W - 5L
1,709 SR
Queue Stats
34W - 54L
1,376 Elo+
Solo
Team Averages
Level 97
1,526 SR
1,468 Elo+

VS

Team Averages
Level 128
1,573 SR
1,529 Elo+
Da Ji
Da Ji
Bl4ckdog
Da Ji
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 226L
1,534 Elo+
Party 2
Vulcan
Vulcan
Lordblack00001
Vulcan
Level 171
God Stats
1W - 2L
1,661 SR
Queue Stats
57W - 72L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
Rømans
Gilgamesh
Level 221
God Stats
8W - 8L
1,480 SR
Queue Stats
477W - 474L
1,555 Elo+
Solo
Bacchus
Bacchus
bsaundaz
Bacchus
Level 89
God Stats
7W - 3L
1,724 SR
Queue Stats
243W - 214L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
justbrome
Danzaburou
Level 27
God Stats
46W - 53L
1,501 SR
Queue Stats
49W - 55L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ItzDovii
Hercules
16
6 / 0 / 6
9,319
932
8,418
13,531
11,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Ivy_Edgar
Vulcan
15
2 / 0 / 2
8,913
891
7,378
1,722
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
7 / 1 / 5
10,188
1,019
14,379
6,285
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
KingKurbis
Kumbhakarna
14
1 / 0 / 7
8,873
887
4,832
10,275
9,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Niham
Zhong Kui
15
1 / 0 / 10
9,029
903
5,338
7,739
4,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bl4ckdog
Da Ji
14
0 / 3 / 0
8,199
820
4,856
9,352
4,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 3 / 0
8,739
874
11,437
5,931
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Rømans
Gilgamesh
14
0 / 2 / 0
8,442
844
3,457
13,041
10,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
bsaundaz
Bacchus
12
0 / 5 / 0
7,504
750
5,199
11,184
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
justbrome
Danzaburou
13
0 / 4 / 0
8,046
805
3,508
9,250
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
17
Kills
1
1
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Bl4ckdog
Da Ji
0
3
0
0
W
Hercules
ItzDovii
Hercules
6
0
6
9
W
Vulcan
Ivy_Edgar
Vulcan
2
0
2
3
W
Hou Yi
7
1
5
9.5
W
Kumbhakarna
KingKurbis
Kumbhakarna
1
0
7
4.5
L
1
3
0
0.33
W
Zhong Kui
Niham
Zhong Kui
1
0
10
6
L
Gilgamesh
Rømans
Gilgamesh
0
2
0
0
L
Bacchus
bsaundaz
Bacchus
0
5
0
0
L
Danzaburou
justbrome
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,345
Damage
28,457
39,552
Taken
48,758
28,646
Mitigated
32,251
10,832
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Bl4ckdog
Da Ji
4,856
521
0
264
9,352
4,798
0
2,158
7,194
0
22,730
W
Hercules
ItzDovii
Hercules
8,418
1,296
0
4,976
13,531
11,369
0
4,762
8,627
0
20,014
W
Vulcan
Ivy_Edgar
Vulcan
7,378
211
0
107
1,722
451
0
1,358
325
39,644
0
W
Hou Yi
14,379
4,686
0
785
6,285
2,188
798
1,678
4,567
32
43,955
W
Kumbhakarna
KingKurbis
Kumbhakarna
4,832
395
0
977
10,275
9,717
0
3,501
6,379
8,457
840
L
11,437
66
0
37
5,931
2,303
0
1,698
4,233
41,494
480
W
Zhong Kui
Niham
Zhong Kui
5,338
138
0
3,987
7,739
4,921
0
4,433
3,199
27,201
0
L
Gilgamesh
Rømans
Gilgamesh
3,457
341
0
2,049
13,041
10,178
0
8,565
4,476
0
20,149
L
Bacchus
bsaundaz
Bacchus
5,199
281
0
912
11,184
11,477
0
3,364
7,820
9,212
92
L
Danzaburou
justbrome
Danzaburou
3,508
1,630
0
995
9,250
3,495
271
1,494
7,756
0
15,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,322
Gold Earned
40,930
235
Minions Killed
196
0
Camps Cleared
0
1,060,772
Distance Traveled
949,281
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,199
820
51
5
0
208,092
0
W
Hercules
9,319
932
21
2
0
214,793
0
W
Vulcan
8,913
891
83
8
0
227,065
0
W
Hou Yi
10,188
1,019
68
7
0
207,988
0
W
Kumbhakarna
8,873
887
11
1
0
212,395
1
L
Vulcan
8,739
874
72
7
0
198,591
0
W
Zhong Kui
9,029
903
52
5
0
198,531
0
L
Gilgamesh
8,442
844
32
3
0
171,872
0
L
Bacchus
7,504
750
8
1
0
196,693
0
L
Danzaburou
8,046
805
33
3
0
174,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role