Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Chtimanu
Xbalanque
Level 88
God Stats
5W - 3L
1,539 SR
Queue Stats
347W - 357L
1,424 Elo+
Party 1
Xing Tian
Xing Tian
Doneckiy
Xing Tian
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 102L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
S3NGL
Baron Samedi
Level 60
God Stats
2W - 0L
1,688 SR
Queue Stats
244W - 222L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
bulocent62
Sun Wukong
Level 147
God Stats
8W - 3L
1,724 SR
Queue Stats
287W - 278L
1,438 Elo+
Party 1
Team Averages
Level 115
1,590 SR
1,454 Elo+

VS

Team Averages
Level 124
1,397 SR
1,527 Elo+
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CelestíalGod
Ao Kuang
Level 149
God Stats
3W - 11L
1,227 SR
Queue Stats
544W - 567L
1,515 Elo+
Solo
Cerberus
Cerberus
DrTibex
Cerberus
Level 220
God Stats
0W - 1L
1,500 SR
Queue Stats
667W - 676L
1,514 Elo+
Solo
Olorun
Olorun
MassiveZebra33
Olorun
Level 59
God Stats
0W - 2L
1,258 SR
Queue Stats
226W - 216L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oooyyyeeehhH
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 7
6,231
1,246
8,487
2,858
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xbalanque
Chtimanu
Xbalanque
11
3 / 1 / 5
6,200
1,240
4,345
3,516
1,065
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Doneckiy
Xing Tian
10
0 / 2 / 7
6,055
1,211
2,681
7,767
3,604
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
S3NGL
Baron Samedi
12
6 / 1 / 4
6,819
1,364
8,610
4,304
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
bulocent62
Sun Wukong
9
0 / 0 / 9
5,724
1,145
2,550
4,183
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 4 / 3
5,431
1,086
1,837
8,626
7,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
CelestíalGod
Ao Kuang
11
1 / 2 / 2
5,168
1,034
3,275
5,919
5,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cerberus
DrTibex
Cerberus
11
3 / 3 / 2
5,723
1,145
6,321
10,698
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
1,272
254
0
0
0
Ah Muzen Cab
oooyyyeeehhH
Ah Muzen Cab
9
0 / 2 / 2
4,909
982
6,382
4,578
1,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
11
Kills
5
5
Deaths
11
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
7
5.5
L
Ymir
 
Ymir
1
4
3
0.63
L
Ao Kuang
CelestíalGod
Ao Kuang
1
2
2
1
W
Xbalanque
Chtimanu
Xbalanque
3
1
5
5.5
W
Xing Tian
Doneckiy
Xing Tian
0
2
7
1.75
L
Cerberus
DrTibex
Cerberus
3
3
2
1.33
L
0
0
0
0
W
Baron Samedi
S3NGL
Baron Samedi
6
1
4
8
W
Sun Wukong
bulocent62
Sun Wukong
0
0
9
4.5
L
Ah Muzen Cab
oooyyyeeehhH
Ah Muzen Cab
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,673
Damage
17,815
22,628
Taken
29,821
9,365
Mitigated
25,247
9,583
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,487
5,941
0
22
2,858
880
542
2,015
806
0
18,264
L
Ymir
 
Ymir
1,837
165
179
890
8,626
7,548
0
4,233
4,393
3,652
0
L
Ao Kuang
CelestíalGod
Ao Kuang
3,275
813
0
1,268
5,919
5,504
0
1,932
3,987
4,894
0
W
Xbalanque
Chtimanu
Xbalanque
4,345
1,827
387
426
3,516
1,065
258
1,698
1,706
0
11,702
W
Xing Tian
Doneckiy
Xing Tian
2,681
598
1,067
1,805
7,767
3,604
0
3,244
4,185
4,637
1,069
L
Cerberus
DrTibex
Cerberus
6,321
383
111
4,340
10,698
10,402
0
3,044
7,654
14,130
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
S3NGL
Baron Samedi
8,610
1,372
1,812
2,292
4,304
1,746
351
1,510
2,526
12,496
0
W
Sun Wukong
bulocent62
Sun Wukong
2,550
577
494
1,278
4,183
2,070
0
2,059
1,972
0
4,753
L
Ah Muzen Cab
oooyyyeeehhH
Ah Muzen Cab
6,382
1,942
367
1,067
4,578
1,793
0
1,674
2,904
0
14,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,029
Gold Earned
22,503
70
Minions Killed
50
0
Camps Cleared
0
469,376
Distance Traveled
385,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,231
1,246
18
4
0
84,545
0
L
Ymir
5,431
1,086
6
1
0
84,098
0
L
Ao Kuang
5,168
1,034
10
2
0
106,953
0
W
Xbalanque
6,200
1,240
19
4
0
101,435
0
W
Xing Tian
6,055
1,211
12
2
0
87,353
0
L
Cerberus
5,723
1,145
23
5
0
99,590
0
L
Olorun
1,272
254
0
0
0
0
0
W
Baron Samedi
6,819
1,364
10
2
0
95,904
0
W
Sun Wukong
5,724
1,145
11
2
0
100,139
0
L
Ah Muzen Cab
4,909
982
11
2
0
94,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role