Player Matchup

Zeus
Zeus
Diamond V
LDANIELS2018
Zeus
Diamond V
Level 165
God Stats
11W - 9L
1,575 SR
Queue Stats
388W - 375L
1,996 MMR
Solo
Osiris
Osiris
Platinum V
LOB LEGION
Osiris
Platinum V
Level 148
God Stats
7W - 10L
1,462 SR
Queue Stats
150W - 159L
1,882 MMR
Party 1
Hachiman
Hachiman
Gold II
SnaggyEGO
Hachiman
Gold II
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,777 MMR
Party 1
Serqet
Serqet
Platinum III
ants02
Serqet
Platinum III
Level 161
God Stats
6W - 3L
1,751 SR
Queue Stats
143W - 122L
1,903 MMR
Solo
Geb
Geb
Platinum II
leo02727
Geb
Platinum II
Level 134
God Stats
10W - 3L
1,782 SR
Queue Stats
184W - 193L
1,884 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,614 SR
1,888 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,548 SR
1,700 MMR
Ullr
Ullr
Diamond V
 
Ullr
Diamond V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond V
 
Nox
Diamond V
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond V
Arcanë
Fafnir
Diamond V
Level 170
God Stats
0W - 1L
1,340 SR
Queue Stats
319W - 318L
1,983 MMR
Solo
Mercury
Mercury
Gold III
MercuryERROR104
Mercury
Gold III
Level 125
God Stats
7W - 5L
1,719 SR
Queue Stats
20W - 13L
1,737 MMR
Solo
Sol
Sol
Platinum V
bigman383xX
Sol
Platinum V
Level 137
God Stats
16W - 11L
1,682 SR
Queue Stats
374W - 378L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,082
726
3,540
2,959
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
LOB LEGION
Osiris
9
1 / 1 / 1
4,895
699
3,045
5,613
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
SnaggyEGO
Hachiman
8
2 / 0 / 0
4,172
596
2,180
3,146
805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serqet
ants02
Serqet
9
2 / 1 / 2
4,650
664
1,849
4,665
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 3
4,150
593
2,321
4,842
2,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
JormungandrArachneLokiAwilix

VS

Bans
Hun BatzMulanCthulhuLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 1 / 0
4,566
652
2,307
4,462
1,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
 
Nox
8
0 / 0 / 0
4,241
606
2,619
3,770
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
Arcanë
Fafnir
7
1 / 2 / 1
4,421
632
1,811
4,834
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 1
4,405
629
2,138
5,818
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 0
3,557
508
1,838
2,957
759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
0
1
L
Nox
 
Nox
0
0
0
0
L
Fafnir
Arcanë
Fafnir
1
2
1
0.75
W
2
1
1
2.5
W
Osiris
LOB LEGION
Osiris
1
1
1
1.5
L
1
2
1
0.75
W
Hachiman
SnaggyEGO
Hachiman
2
0
0
2
W
Serqet
ants02
Serqet
2
1
2
3
L
0
2
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,935
Damage
10,713
21,225
Taken
21,841
8,376
Mitigated
9,875
8,220
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,307
249
0
801
4,462
1,319
0
2,357
2,105
0
25,801
L
Nox
 
Nox
2,619
538
0
1,914
3,770
2,208
0
1,239
2,531
13,037
872
L
Fafnir
Arcanë
Fafnir
1,811
562
0
2,210
4,834
3,744
0
0
4,735
11,915
2,792
W
3,540
664
0
600
2,959
761
0
116
2,843
28,473
1,335
W
Osiris
LOB LEGION
Osiris
3,045
1,136
0
2,939
5,613
3,151
0
1,394
4,219
0
26,788
L
2,138
1,303
0
615
5,818
1,845
0
899
4,745
0
31,729
W
Hachiman
SnaggyEGO
Hachiman
2,180
1,070
0
1,428
3,146
805
0
1,931
1,215
0
22,018
W
Serqet
ants02
Serqet
1,849
539
0
517
4,665
1,553
0
332
4,333
0
25,972
L
1,838
941
0
1,141
2,957
759
0
1,225
1,732
12,132
2,105
W
2,321
366
1,005
1,731
4,842
2,106
0
1,985
2,857
12,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,949
Gold Earned
21,190
219
Minions Killed
182
0
Camps Cleared
0
724,752
Distance Traveled
721,052
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,566
652
51
7
0
141,907
0
L
Nox
4,241
606
16
2
0
135,970
1
L
Fafnir
4,421
632
28
4
0
154,453
1
W
Zeus
5,082
726
59
8
0
134,428
0
W
Osiris
4,895
699
53
8
0
150,472
0
L
Mercury
4,405
629
55
8
0
176,221
0
W
Hachiman
4,172
596
43
6
0
132,487
2
W
Serqet
4,650
664
55
8
0
167,881
0
L
Sol
3,557
508
32
5
0
112,501
0
W
Geb
4,150
593
9
1
0
139,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role